So the man responsible for the mutant MMO abortion that was Tabula Rasa is criticising game designers. This somehow smacks of a 42stone man lecturing children on portion control.
He didn't have creative control over Tabula Rasa. The last game he did have full control over was Ultima 7 Part 2. While he is a bit crazy and has a fairly monumental ego. He knows his shit. So while he may piss off most of the industry with his comments. He will follow through to prove them.Daystar Clarion said:I know right?Daemascus said:Yes, because how can a game be good without your divine blessing.
*cough*TabulaRasa*cough*He basicly invented computerized RPGs. And hes kinda right, there are alot of shit game designers out there.
All talk and no trousers, what has he done recently?
We also see a lot of programmers and artists shoehorned into the design job, we really need to see dedicated designers with real vision in the industry.Dryk said:He makes a good point, pity he had to be so egotistical about it. Proper design takes a knack that most people just don't have, and we see horribly designed games all the time.
Indeed, there is a very big gap in gaming, and that is a coherent vision.ThriKreen said:Actually I think he's saying the opposite - it's the specialization that's the problem, and having a wider berth of skill would do people better in the long run.
Exactly. No hard feelings Richard Garriott but to make those kind of claims you have to actually make a game that people play. This is starting to reach the ego levels of that guy who made Braid, actually this is even worse. At least I played Braid. I didn't like it but I still played it.Daystar Clarion said:He's such an amazing game designer, in fact he's so good that I don't actually recall ever playing one of his games.
That's talent right there.
That's what I took away from the article. Games these days are designed with such blandness, it's sickening. I doubt I'd find Garriott's games to be masterworks of genius, but I'm sure because of the age he came from his games are on average better than everyone else.Dryk said:He makes a good point, pity he had to be so egotistical about it. Proper design takes a knack that most people just don't have, and we see horribly designed games all the time.
I haven't either, but I give my respect to one of the pioneers of the industry. He practically made the western RPG.Daystar Clarion said:He's such an amazing game designer, in fact he's so good that I don't actually recall ever playing one of his games.
That's talent right there.
To be fair. Garriot never claimed to be either humble or level-headed, but how many geniuses are? Tell me that Nikola Tesla was a level-headed and reasonable fellow and I'll laugh at you in front of your entire family during a funeral. Level-headedness and humility are not factors that generally come with successful artists.NameIsRobertPaulson said:Lord British is such a humble and level-headed human being.
Also, the sky is green, the water is neon pink, and we are working for our giraffe overlords.
Hm, I'm not sure what your point here is. That you never actually played one of the pioneering game series' that created a genre which now hosts the largest masses of players in the entire world maybe? Not sure if that's something to be bragging about there mate.Daystar Clarion said:He's such an amazing game designer, in fact he's so good that I don't actually recall ever playing one of his games.
That's talent right there.
Did you play it?TallanKhan said:So the man responsible for the mutant MMO abortion that was Tabula Rasa is criticising game designers. This somehow smacks of a 42stone man lecturing children on portion control.
He invented the genre that birthed everything from World of Warcraft to Bioshock. He's allowed to toot his own horn mate, seriously. That's like telling Picasso that he's not allowed tell off painters for being slapdash.Signa said:That's what I took away from the article. Games these days are designed with such blandness, it's sickening. I doubt I'd find Garriott's games to be masterworks of genius, but I'm sure because of the age he came from his games are on average better than everyone else.Dryk said:He makes a good point, pity he had to be so egotistical about it. Proper design takes a knack that most people just don't have, and we see horribly designed games all the time.
I remember Yahtzee playing Epic Mickey, and pointing out how the special trophies were always on the higher path, no exceptions. That kind of lazy, bland design is exactly the reason why I'd never have the balls to do design myself: it's an art and I'm not artistic. I think a lot of other people in the industry don't think about such personal limitations and just push forward with a game that offers nothing but a curving road with cutscenes for their levels. Garriott is right to call them out, but tooting his own horn like that was really stupid.
Yes I did indeed play Tabula Rasa, and it was one of the most dissapointing games i have ever played. As for him having an idea that is now a commercial success i would make two points, first of all that his MMORPGs still weren't a commercial success in any meaningful sense. Secondly a game doesnt have to be good or well designed to be a commercial sucess.lordmardok said:Did you play it?TallanKhan said:So the man responsible for the mutant MMO abortion that was Tabula Rasa is criticising game designers. This somehow smacks of a 42stone man lecturing children on portion control.
Have you played Firefall? Planetside 2?
Yeah. Garriott's Tabula Rasa might not have been as polished or successful, but he had the idea that is now becoming a commercial success five years before anyone even thought it was a possibility.