AAAAAAAAAAAAAAHH
Konami hates Silent Hill I swear, remember how they almost cancelled the first one because they weren't sure people would play it? Remember how they halved production time on Silent Hill 3, forcing them to reuse a lot of textures? That's forgetting of course the two reboots of the first game, neither of which were actually remakes (which, as Resident Evil: Remake proved, can be done fantastically).
The combat in the games have never been able to balance skill/basic movement and enemy attacks, let alone how real human beings move. It's about survival, not kicking ass and bragging to your friends. Besides the logistical problems, this idea undermines everything that Silent Hill is about! If they want to try weird things like this, they could just create a new IP. Stop diluting Silent Hill.
Please be just a silly rumour. Please, please.