You obviously aren't a L4D1-player if you don't understand it. Considering what Valve told the L4D1-community, they did always the exact opposite. And this DLC is basicly the official Fuck you" from them to the community, which to this date recieved NOTHING worth mentioning (Survival-Mode was lacking anything interesting, Crash Course was too short and is still too unbalanced scoring-wise and Sacrifice got ported right away already). Instead, they broke parts of the game and didn't even bother fixing that until half an enternatly later (for example, mappers couldn't properly use Hammer for 18 months. And apparently they didn't fix it for that long because 'nobody told us' - and I call bullshit on that considering that the forum was FULL with that issue.)Grouchy Imp said:I'm interested as to why you feel that opening up pre-existing franchise content to new users is in some way a betrayal of the original community. Are the original campaigns to be considered some kind of holy grail us lesser late-comers are not worthy to experience? Of course not. Valve are simply trying to bring their back catalog to new gamers, and that is something which increases brand loyalty. Bonuses for long term fans are all well and good, and are a form of reward I wish more developers would look at, but sometimes you need to throw the newbies a bone too.Bindal said:Release-price of L4D 60$ on console, 50$ on PCGrouchy Imp said:I dunno. As an owner of only the console version of 2, I'm inclined to the view that after four years a game should be less than half price. Still, it's pure speculation on my part. It's much more likely to be something prosaic like port issues.Bindal said:If that's really the case - then I have to say "Go, Microsoft" on this one, even as owner of the PC-Version of both games.Grouchy Imp said:Which I'm betting has something to do with Valve wanting to unlock a game for five pounds that Microsoft still wants to sell for twenty, as I mentioned above.
Current price of L4D 20$ on console and PC, each.
So, it is less than half already. But I am on Microsofts side if that means that the ports take longer to get released (if they ever get) as I feel they are nothing but betray of the L4D1-community in every way imaginable.
So, all they want to do with this DLC is to kill of first game as good as they can - hence I am against this DLC entirely. Because of what it represents.
Also "throw newbies a bone"? For what? A reason to buy an existing game? There are plenty of things they could've done instead.
And don't come with that bullshit "story"-argument, either. THE POINT OF A PREVIOUS GAME IS TO TELL THE STORY PREVIOUSLY HAPPENED! Unless the concept of "predecessor" has been changed from "being a different game".