This Oliver chap sounds like he doesn't really understand the nature of the business he works in.
If it were illegal then retailers would not be doing it. Even if the industry gets upset it would come down to a fight between lobbyists of both parties and stay the course of the status quo.fielfuego said:Does anyone here know enough about copyright law to back this up? It makes basic sense-- raw goods & manufactured goods vs media-- and any refutations of this "sell the rights" idea are pretty historically unenforceable, but I don't know anything about what rights are *technically* non-transferrable when it comes to media.beddo said:People have the right to sell goods privately. Much in the same way you have the right to trade in your old car or sell on your furniture. In fact many products such as are and furniture can increase in value but you don't hear manufacturers endlessly complaining about the used goods market.
Then they'll blame film because they take up time so you're not playing games therefore they are losing moneyGrandmaFunk said:first it was the pirates,
after that it was the used games,
next it will be the rental games,
then, the dreaded scourge that is people that play games at other people's houses.
then...they'll blame the nice weather. If it's nice outside, ppl spend less time gaming...and that's stealing money from the gaming industry.
Not really? Only a couple of people will buy the game first, everyone else will download it. Compare that to people who buy trade ins, which according to the article can get traded on average between 2-4 times. That's far more copies of the game being sold.Hopeless Bastard said:Someone has to buy the retail game before cracking can begin.Shamanic Rhythm said:Oh please, it is in no way hypocritical. Piracy completely circumvents any kind of payment whatsoever, whereas buying something secondhand requires that someone has first paid full price for the original game. There is absolutely no ground for comparison.
So, by your logic, piracy and the aftermarket are completely equal.
Dunno if I should feel targeted for the first comment but definitly am targeted by the 2nd (big buyer of used games and yup, pirating is wrong).IankBailey said:This a hundred times over. It's ridiculous to say pirating is wrong then turn around and buy 10 used games. At least the pirates aren't in denial about what they're doing.Caliostro said:I'll say it again: it's hilarious to see the same people who attack piracy for "not compensating the developers" try to defend used games.
"LOLHYPOCRISYLOL"
Ah fair enough, misinterpreted the intent of your post then.Hopeless Bastard said:YThe only reason this is an issue are large retailers. They're providing quantifiable evidence of the impact the aftermarket is having. Just as the only reason piracy is an issue is the fact you go to google, type [game/movie] torrent, and get millions of results. Torrents/retail vanish, and "gamer's rights" (something that never existed), makes a return.
Just so you know man, I get what you are saying and you are completely right. Blogs and gaming sites give gamers enough info to be able to feud with each other over which developer to support, gamers bare their teeth and throw money at their favorite developers because they feel so in touch with them, all the while every developer, publisher, whatever is going to the back room together to have a cognac.teh_gunslinger said:I've only read the first 5 pages so I may be repeating a previous poster with this:
I buy some games near release, thus paying a LOT for them, I but some used, thus saving a bit and I buy most when they get a cheap release after some time. So There's that. The reason I buy some games new at release is not, in fact, to support the industry, but because I want the game. The reason I hold out for most games is that I don't feel like paying through my nose to get the game.
My role as a consumer is not to be responsible for supporting the industry. My role as a consumer is to acquire the goods that I want for a cheap a price as possible. That's basic market dynamics as far as I'm concerned. As a consumer it's not my business if the industry miss out on money. It's not my job to support them.
I think they got in wrong or upside down somehow. Consumers shouldn't care how they get the goods as long as it's legal. If the industry find used games a harsh competitor they better do something to win back consumers. In a free market there is no such thing as moaning about competitors. You out compete them or suffer. And EA seems to be trying to do something about it with the 10$ thing. That's perfectly good. Now it's up to the consumer to decide if the added valuer to the new product is enough to shift the sale. That's as it should be.
I also often buy used books. Not because I hate book publishers or authors but because it's cheaper. Same goes for some of my clothes and if I had a car it would likely be a used one.
I think there is a strange reverence for the games industry among fans and other people in the field. I must repeat: as consumers we are not responsible for a corporations bottom line. We are responsible for our own.
This isn't Soviet Russia for crying out loud. Do or die in the free market.
(I'm a communist by the way. )
Logical fallacy: Fallacy of composition. Just because the industry as a hole makes a truckload of money doesn't mean certain developers are struggling.AC10 said:I'm just fed up with the industry giants constantly fucking complaining.
Baww we're only making 3 billion dollars a year.
Then buy old games, Digital Distribution, or wait for the price to drop.Firstly, games are a lot of damn money. I don't know if the heads of the companies realize that $60 to $70 for a game is not chump change to the average person.
Yes, how dare they make people purchase their product in an entirely voluntary fashion!Secondly, DLC, DLC, DLC! Let's nickle and dime our customers with useless crap that they'll instantly regret paying for. Don't like a game? Too bad, you can't return it, haha!
Point. I hear that EA's CS is crap, but I'd rather not tar everyone with that brush without anecdotal or personal evidence.Thirdly, customer service. My brief experience with customer service from EA has can be equated to basically "fuck you!".
Point.Lastly, so these companies who spend years dicking around consumers in every possible way, with pricing, with shovelware, with useless DLC, with broken DRM and they FINALLY get screwed over by a perfectly legal reselling of their games and they ***** and moan about it like a child who didn't get his way.
The arguments:Hopeless Bastard said:I keep banging this drum not to justify piracy (most pirates know they're contributing nothing, but don't care, as its not like they'd suddenly stop), but because its hilarious to see all the arguments that're dismissed as "flawed" when used to defend piracy, put forth as solid when defending buying used.