We're talkin about a very basic problem here. Hitboxes are a core part of any game. To have them be broken, even if its not a widespread break, and to have them broken for years and no one ever cared to fix it? That's a damn problem.QuadFish said:Just to be clear, the hitboxes is general are fine. This .gif is related to a very specific issue where the bomb planting animation moves a lot but uses the standard crouching hitboxes, so the model leans forward a lot more than its hitboxes and seemingly dead-on shots miss.
Seems a lot of people are jumping on the anti-Valve bandwagon without much perspective on how bad the issue is, which is not much. It should absolutely have been fixed by now, but it's not like it ruins as many games as the current comments outcry would indicate.
Its like someone said above, if this had been EA and Battlefield or Activision and CoD there'd have been riots in the streets.
Is it a huge problem? Nope. Should it absolutely have been fixed in the 3 years the game has been out? Absolutely. Especially considerin the problem isn't some obscure bit of code that somehow causes a bug with a completely unrelated bit of code. Its a hitbox attached to your player model. That should not take 3 years to fix.