veloper said:
PC land is already 99% standardized.
In the case of GPUs, it's all M$ directx compliant and since dx9c there's very little wriggle room left.
The only thing a clueless needs to do is visit xbitlabs and compare the overal benchmarks to know how fast the device goes for the money.
Installing a card has always been trivial.
Who said I was talking solely about the GPU? We need a standard set of
system specifications (meaning, CPU, GPU, RAM...the whole shebang) that hardware manufacturers and game developers would follow for a certain number of years before switching over to a new standard.
Plus, the fact that all GPUs are DirectX compliant means jack squat. There are plenty of graphics cards that support a specific DirectX version and there are even more potential CPUs, RAMs, motherboards etc. they can be combined with, potentially resulting in technical issues and certainly resulting in the confusion of less technically-savvy customers.
The fact is, if we want PC gaming to be competitive with console gaming, there is little choice but to make purchasing and using PC hardware and software
as easy or
nearly as easy as purchasing and using console hardware and software. It won't be easy if undertaken, but it has to be done if PC gaming is to have a future.