Everyone who buys the games should be allowed to the same content. If one person can use voice then everyone should. Police after the fact, and penalize with money. That's what bans and suspensions are for.Jaime_Wolf said:The "already own" argument against locked content is incredibly flawed. Did you knowingly buy a product with disabled features that cost more to unlock? If you did and you didn't pay the fee to unlock them, by definition, you did not buy a game with those features. Your argument only holds if "the game" that you bought actually had those features, but it didn't.Nautical Honors Society said:Nope, you should never charge anyone extra money to unlock features of a game they own. Once they buy the game it is theirs even if they are a jerk...just police them without monetary charges. Extra $100 for using voice? Really? Wow.
And then everyone tries to salvage the argument by claiming that the features are on the disc and you bought the disc, so withholding them just for the sake of money is unethical. First, buying the disc is not the same thing as buying all of the content on it. If you want those to be the same thing, you're going to become a very unhappy person very quickly when you realise how hard this would make legally distributing hardware containing intellectual property. Second, by that logic, selling virtually any product is unethical. Third and perhaps most importantly, the reason they're on the disc is because it makes distribution of the features easier. They could just as easily not put them on the disc, but that would mean the difference between a simple patch to enable the content and actually having to patch in the content. It's hard to make an argument that it's less ethical if they're on the disc and disabled than if they weren't included at all given that the only time it makes a difference to the consumer is when they do want to unlock the feature, in which case leaving it on the disc is advantageous to the consumer. If you don't unlock the content, the decision of whether or not to include it on the disc is completely inconsequential to you as a consumer.
And when talking about a platform like Steam, you can't even claim that you own the entire content of the data just because you purchased hardware containing all of the data.
TL;DR version: that's like knowingly buying an edition of a book without a particular chapter in it, claiming that you therefore "own the book", and insisting that you are therefore entitled to a free copy of the chapter or that the publisher is unethical for selling you a copy without that chapter when more expensive editions do have it.Nautical Honors Society said:Everyone who buys the games should be allowed to the same content. If one person can use voice then everyone should. Police after the fact, and penalize with money. That's what bans and suspensions are for.Jaime_Wolf said:The "already own" argument against locked content is incredibly flawed. Did you knowingly buy a product with disabled features that cost more to unlock? If you did and you didn't pay the fee to unlock them, by definition, you did not buy a game with those features. Your argument only holds if "the game" that you bought actually had those features, but it didn't.Nautical Honors Society said:Nope, you should never charge anyone extra money to unlock features of a game they own. Once they buy the game it is theirs even if they are a jerk...just police them without monetary charges. Extra $100 for using voice? Really? Wow.
And then everyone tries to salvage the argument by claiming that the features are on the disc and you bought the disc, so withholding them just for the sake of money is unethical. First, buying the disc is not the same thing as buying all of the content on it. If you want those to be the same thing, you're going to become a very unhappy person very quickly when you realise how hard this would make legally distributing hardware containing intellectual property. Second, by that logic, selling virtually any product is unethical. Third and perhaps most importantly, the reason they're on the disc is because it makes distribution of the features easier. They could just as easily not put them on the disc, but that would mean the difference between a simple patch to enable the content and actually having to patch in the content. It's hard to make an argument that it's less ethical if they're on the disc and disabled than if they weren't included at all given that the only time it makes a difference to the consumer is when they do want to unlock the feature, in which case leaving it on the disc is advantageous to the consumer. If you don't unlock the content, the decision of whether or not to include it on the disc is completely inconsequential to you as a consumer.
And when talking about a platform like Steam, you can't even claim that you own the entire content of the data just because you purchased hardware containing all of the data.
And no I did not read all of what you wrote so no need to respond.
definetly.Sabinfrost said:My generation teabagging was a cause for laughter and payback, not an insult.
I think kids these days have taken it too far.
Thats funny because its true.. And because thats the model most of the western world is using, like with taxes, healthcare and stuff like that..viranimus said:Mind bogglingly bad idea.
Its like a gigantic smack in the face to your core demographic.
But from a corporate sense it is logical... its an excuse to overcharge the largest portions of your population and reward a small handful of people, thus generating more money per copy.