Valve Discusses Charging Customers Based on Popularity

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SenseOfTumour

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Jul 11, 2008
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Wouldn't work?

Portal shouldn't have worked.

Team Fortress, lets make the sequel all cartoony and change stuff every week - shouldn't work.

HL2 Ep3 - lets not release it, even tho it should make people rage at us,they'll keep buying more Steam stuff - shouldn't work.

Hell, if I was Valve- I'd announce HL2 ep4 just to watch forums implode with rage across the world, ho ho ho.

If anyone can make a good idea that sounds bad, work, it's Valve. :D

On a minor level some games have a similar system in place.

In WOW, if you're a massive douche, you don't get to be in a guild for long, which means you don't get all the in game perks, or any of the assistance offered to those who show themselves as decent, honest players. (your mileage may vary, but I run a NICE guild :D )

I'm not sure about punishing bad players, as that could be abused, but being allowed say 5 votes a month, to reward 5 players that have treated you well, and each vote gets you say, a few percent off next month's sub, it means those who really make the community that much better could end up playing for free, in exchange for helping other players out for a few hours a week.

It wouldn't even be a loss of revenue for Blizzard, as being encouraged to play honourably and with good grace would improve the community and maybe even bring back some people who had bad experiences with douchey players.
 

tgcPheonix

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Feb 10, 2010
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ok so step 1 : add everyone on steam to your friends list
step 2 : "like" or positive every person and do the same back
step 3 : continue till every person on stem gets free games
step 4 : watch as valve realises this was a bad idea
step 5 : watch as valve goes bankrupt because everyone gets every game for free also screwing over pirate sites
everyone's happy
the end