SaintWaldo said:
OK. Detente time here. If you game journalists will agree to stop making unsupportable blanket assertions like that, I'll stop calling you out for them.
This is your one pass.
I suppose it depends upon what mechanism you use to qualify brilliance. If you choose to use a measurable benchmark, such as critical and commercial success, the statement can, in fact, be supported seeing as each of their games has been both critically and commercially successful.
If you use some metric that is impossible to measure, then yes, the statement is impossible to support. From a simple rhetorical standpoint, I'd say this statement is a valid argument. The counter to such an argument generally lies in definition, specifically what is "brilliance" and how does one measure it.[/quote]
It's not presented as an argument or an opinion or a qualified statement of fact. It's a an assertion of opinion as fact. Popularity or acclaim do not require one to agree with any of those statements, as they are both just as subjective as the original statement. And consumers of The Orange Box on PS3 might have something to say about the use of the phrase, "unerringly brilliant". Since reasonable dispute exists, a word like "unerringly" crosses the line of qualification into assertion absent any qualifiers.
Opinions aren't facts. My request is that the fine folks that contribute here stop speaking as if they were.[/quote]
As I said before, the assertion has rhetorical merit. If you disagree with the assertion, it must be on the basis of definition of the word "brilliant". If I, for example, define "brilliant" to mean "critical and commercial success", I would find that the statement moves beyond the realm of an assertion of opinion and into the realm of verifiable fact.
Your argument is, quite clearly, that the word "brilliant" describes something that cannot be unambiguously and objectively measured. I do not inherently disagree with this position. More to the point, you are correct: this counter-argument could be rendered moot if, instead of using a word like "brilliant" which is open to interpretation (and thus a weakness in the argument that can be attacked) they instead said: ". . . valve is slow but they have produced an unerring string of critical and commercial successes." there would be no room for alternate interpretations and the argument would be firmly couched in a scenario where there exists reliable sources of unbiased information which could confirm or deny the assertion.
Basically, the rhetorical difference between my example and what was used was simply which segment of rhetoric was being called. Using the word "brilliant" implies a call to ethos (Trading upon one's perceived character in an argument in order to grant veracity to the assertion) and pathos (the response to such a phrase will almost certainly be couched in emotion as much as anything. If you loved all of valve's games for example, one would tend to respond positively to the argument). You advocate a stronger focus on the logos portion, upon facts and logical assertions. This is an important part of rhetoric certainly but without the other two segments it is all but meaningless. The "truth" of an argument is irrelevant unless the argument itself is convincing. As such, I stand by my point. The assertion had rhetorical merit.