Good news. "Hatred" makes us look bad by association and appears neither fun nor fulfilling to play. Steam needs to be more judicious in what they sell, so hopefully they'll be making similarly mindful determinations in the future.
So like the movie production code. We need to start censoring ourselves.ryukage_sama said:Good news. "Hatred" makes us look bad by association and appears neither fun nor fulfilling to play. Steam needs to be more judicious in what they sell, so hopefully they'll be making similarly mindful determinations in the future.
So why are they selling Manhunt and postal 1 and 2.seris said:This isnt censorship of a game like ive heard, its the exact same thing as target chosing to not stock GTAV. Steam is a store and ontop of that, a private company, let them do as they wish. In my opinion valve needs to start pruning greenlight more with games worse than this. we have way too many bad games gettting through greenlight
Yeah, it's like that, only instead of codified industry-wide censorship enforcement, it's a single company determining it's own profile. In other words, not like that at all.Gamergeek25 said:So like the movie production code. We need to start censoring ourselves.
You know what else sets up a slippery slope? Forcing websites to provide content against their will.Gamergeek25 said:Banning a game because you dont like it or offended is a slippery slope. Where do we stop. Mario could be banned because it make Italians uncomfortable. Zelda could be banned because pot breaking might promote destruction of property.
I was referring to this leading to it. Since certain people who are (I think) against it are desiring the markets to be scraped so we have a democratically elected planning group.Entitled said:Yeah, it's like that, only instead of codified industry-wide censorship enforcement, it's a single company determining it's own profile. In other words, not like that at all.Gamergeek25 said:So like the movie production code. We need to start censoring ourselves.
You know what else sets up a slippery slope? Forcing websites to provide content against their will.Gamergeek25 said:Banning a game because you dont like it or offended is a slippery slope. Where do we stop. Mario could be banned because it make Italians uncomfortable. Zelda could be banned because pot breaking might promote destruction of property.
Should news sites be edited by the government to make sure that no side got "censored" by a lack of representation? If I develop a bloody and sexy Zelda game, should Nintendo be forced to publish it otherwise they are censoring me?
As far as the choice of "banning" a content from your own platform can be called "banning" at all, this is an extremely pro-free-speech type of "banning", that should be encouraged in the whole world.
Actually, they did remove Earth: Year 2066 on a quality issue.webkilla said:Steam sells Postal 1 - which is a straight up murder spree simulator.
Postal 2 - the "pee on the dead charred bodies of women" simulator?
Postal 3? Do I even need to say anything here?
They sell GTA games. I'm just gonna say "Gauranga"
In short: They sell all kinds of games that allow you to kill innocent bystanders.
Bloody hell: They sell the Carmagedon games. You get extra points from running over bystanders with your spike-grilled car. You're meant to run people over in this game.
Skyrim - the assassins guild and their questions and assassination missions. Killing for fun and profit!
Or if its because Hatred is just 'politically incorrect' then why are games like Democracy 3 on steam? There you can set up the most horrible police state and suppres every human right you can imagine.
Binding of Isaac? Naked boy running around!? Child pornography!
There are so many potentially offensive games on Steam - this makes absolutely no sense. Valve done goofed - they done goofed hard.
If its a quality issue, then all the games that Jim Sterling makes Squirty Plays of should be taken down immediately.. but they're not.
They have chosen to not sell it from their own website. If this could lead to a slippery slope of Nintendo banning it's Mario and Zelda games, then the opposite solution, of demanding that they "need a reason" could just as easily lead to an anti-free-speech system, where privately held websites are obliged to either distribute a certain type of content, or forced to "give reasons" whether they want to or not.Gamergeek25 said:Also notice the reason they banned it? They gave no reasonable answer. No information on what rule this game violates. They have postal and manhunt, but suddenly this game is too much? If they are gonna ban it. They need a reason when they have violent games up already.
If the game were facing enough backlash that much of the market was calling for its removal, it wouldn't have seen so much approval on its Steam Greenlight page. The backlash isn't nearly as a game like 2066, and not completely comparable: 2066 was removed for universal outrage over being completely broken and a huge scam with a developer that lashes out at people complaining; Hatred was removed because of a kneejerk reaction from a subset of the market to a murder-spree sim when other such games already exist and the rumors of the developer being an alleged "neo-nazi". The backlash of Hatred is perceived as more severe because a lot more voices in media are being broadcasting disapproval for it, when scams on Greenlight aren't really given much attention at all.Entitled said:There is your consistency. It would be hypocritical to expect Valve to keep up a certain game facing backlash, where in other situations they have already demonstrated their willingness to listen to a large enough community.
How are these statements the demonstration of them not being comparable? You are practically using synonyms to describe their situation: "2066 was removed for universal outrage", but for Hatred, "a lot more voices in media are being broadcasting disapproval for it".ShakerSilver said:If the game were facing enough backlash that much of the market was calling for its removal, it wouldn't have seen so much approval on its Steam Greenlight page. The backlash isn't nearly as a game like 2066, and not completely comparable: 2066 was removed for universal outrage over being completely broken and a huge scam with a developer that lashes out at people complaining; Hatred was removed because of a kneejerk reaction from a subset of the market to a murder-spree sim when other such games already exist and the rumors of the developer being an alleged "neo-nazi". The backlash of Hatred is perceived as more severe because a lot more voices in media are being broadcasting disapproval for it, when scams on Greenlight aren't really given much attention at all.
Great straw man argument about banning a game. Let us know when a game is actually banned.Gamergeek25 said:So like the movie production code. We need to start censoring ourselves.ryukage_sama said:Good news. "Hatred" makes us look bad by association and appears neither fun nor fulfilling to play. Steam needs to be more judicious in what they sell, so hopefully they'll be making similarly mindful determinations in the future.
edit: an abridged lesson on Hayes code. It was a group formed to keep movies decent back in the day. Prompted because of all the sexual innuendos in the movies and off screen incidents. Like Some like it hot. It banned anything that was controversial of the time.
Banning a game because you dont like it or offended is a slippery slope. Where do we stop. Mario could be banned because it make Italians uncomfortable. Zelda could be banned because pot breaking might promote destruction of property.