Valve Says PS3 Complexity Hinders Game Development

murphy7801

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300lb. Samoan said:
murphy7801 said:
i do not think digital distribution is the future by any means there to many inherent flaws in the system. i believe we might move a cartridge format using ssd hard drives for super fast response times and lack of corrupting
i think SD would be an EXCELLENT distribution format... USB flash might be even better, for the sake of universal installation. but digital distribution is a big money maker right now, I wouldn't discount it too quickly
i presume we are both talking about solid state memory, and usb ports don't provide a high enough data transfer rate in my mind
 

yzzlthtz

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In other words, Valve had enough troubles coding their engine for the prohibitive complexity of the PC (effectively 360) are too lazy to do it all over again.
 

Xbowhyena

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murphy7801 said:
Xbowhyena said:
Jumplion said:
Xbowhyena said:
I hope Valve knows that the PS3 can play DVDs, so if Valve is truly lazy, just release the game using DVD format instead of Blu Ray, I'm guessing that would work.
Well, that would sortof defeat the whole purpose of it being a Blu-ray, wouldn't it?

Yeah, but that's why I said 'if Valve is truly lazy'. They just don't want to release games for the PS3. Also, I don't see a graphical difference in multi-plat games for the PS3 anyway, like CoD4, GTA4, RE5, and others. The true power of Blu Ray only comes out in games like Killzone 2, which took 4 years to develop and polish. Blu Ray is good, but I don't think that game devs are ready to make games, in a reasonable timeframe, that make full use of it.
well blue ray is nice but dont think its the future
I agree 100%. Solid State is the data storage of the future.
 

Ashbax

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D_987 said:
Why are you all arguing - none of you know how to port games to the PS3 therefore your arguments are invalid; your just fighting about whose words have more credibility regarding development than actually talking about which system really is more difficult...
Agreed. These guys are being stupid, They have no idea what their talking about. When have they ever coded a console game?

I doubt they honestly as much about code as they make out.

and the ones who really hate valve seem to be Ps3 fanboys, and to them I just say: Your typing from a computer right? Buy a valve game and install it on your Computer if its a PC. THERE. PROBLEM SOLVED. Hooray, you get valve games.

But anywa, valve focus on gameplay, not shiny graphics, so I guess they should be able to make something for the PS3, becuase, y'know, if it was really that hard other companies wouldnt be able to do it as they all, well, Suck compared to valve.

Although very recently theyve pulled some risky moved with the new TF2 weapon-acheiving system (World of warc-I mean TF2, anyone?) announcing LFD2 fairly early (Even though im eager for it, some ungrateful whiners are not) and announcing they dont like PS3 (Although I can relate.) But they are still a great company, just going through some rocky terrain right now.
 

Ashbax

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Xbowhyena said:
murphy7801 said:
Xbowhyena said:
Jumplion said:
Xbowhyena said:
I hope Valve knows that the PS3 can play DVDs, so if Valve is truly lazy, just release the game using DVD format instead of Blu Ray, I'm guessing that would work.
Well, that would sortof defeat the whole purpose of it being a Blu-ray, wouldn't it?

Yeah, but that's why I said 'if Valve is truly lazy'. They just don't want to release games for the PS3. Also, I don't see a graphical difference in multi-plat games for the PS3 anyway, like CoD4, GTA4, RE5, and others. The true power of Blu Ray only comes out in games like Killzone 2, which took 4 years to develop and polish. Blu Ray is good, but I don't think that game devs are ready to make games, in a reasonable timeframe, that make full use of it.
well blue ray is nice but dont think its the future
I agree 100%. Solid State is the data storage of the future.
I dont even see a difference between Blu-ray and Xbox's HDDVD, and 'blu-ray' is the Ps3's selling point, so the no-difference worries me. But I guess that wand thing they announced at E3 was meant to be a selling point also, but its kinda overruled by NATAL announced at the same time...
 

6PrinceofDarkness6

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Ashbax said:
I dont even see a difference between Blu-ray and Xbox's HDDVD, and 'blu-ray' is the Ps3's selling point, so the no-difference worries me. But I guess that wand thing they announced at E3 was meant to be a selling point also, but its kinda overruled by NATAL announced at the same time...
Since Blu-ray can store more, can take more damage, and sounds cooler than HD-DVD, It was a bit of an easy win (especially the name part).
Another reason why the PS3 did as well as it has was because it is cheaper than the directed blu-ray players out there, and thus people have bought it as such in the past few years.
 

PersianLlama

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ElArabDeMagnifico said:
Question:

Is the PS3 hard to develop for, or is it different?

So many devs. fight at each other saying "The PS3 was easy to develop for" while the people at valve can't stand it's architecture.
Sorry if someone already answered this for you (probably).

But it's different.
 

SinisterDeath

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hermes200 said:
SinisterDeath said:
Look back to the nintendo/sony/sega days. Those consoles were never meant to be like 'pc gaming'. Each unit is identicle, unlike PCs, obviously the programming is going to be different. Unless your microsoft and develop a 'console' using the same 'codeing/achitecture' that they, you know, OWN. Totally has absolutely nothing to do with why Sony/Nintendo don't use a 'more pc like system'. Not at all.

I wonder if Gabe knows PS3 is based on Linux?
So now Microsoft owns PC architecture? And Linux is not meant to be for PCs? Right...

Back to topic... I found Kaz comments hilarious and rather stupid, but that is not the first time. However, Valve's opinion seems rather weak nowadays, because:
- Several game developers, many of them smaller than Valve have proven time and again that a pretty decent multiplataform game is doable.
- Most companies "make game experiences" with PCs, and consoles are port after that... Port to consoles is basically a testing heavy process, but prototyping is usually done on a PC. They could certainly have specialized people to port the games...
They don't own 'pc architecture' but there OS, is based on the architecture. Or rather in some cases, the architecture, is based around the OS. Microsoft makes 360, Microsoft owns Windows. They are a software company, they MAKE OPERATING SYSTEMS, obviously they have experience with the first game developers on PC's MAKING games for there OS! But they also own alot of other things that Aid in making games for windows, And other 'software' or things like Physx, were developed On and FOR windows. So there 360 IS going to have an EASY transition from pc to 360! A standard PC and a 360 nearly have the same architecture. The only real main difference between them, is that PC's have different 'hardware', where as the 360s are all nearly identicle in terms of hardware. (varrying sizes of the CPU 45vs60nm, HDD, ect)

The PS3 is owned by Sony, Sony is a hardware company. They make everything. TV's dvd players, DVRs, cd players. They know hardware. They know what they are doing. This is why the ps3 had such a low 'failure rate' compared to any other console. But, they aren't an OS company. They can't use a 'windows like' operating system, because then they'd owe Microsoft money. And considering code is based on the operating system, they can't use the same type of coding that they use on windows. (well not entirely true but its basically the same premise)
They also have to assign resources to be used in specific areas, somethig PC developers don't do. (except during the hyperthreading days)

Anyways it has been proven that games that were developed on the PS3 first, (or in conjunction with the 360) take less time to port over to other systems, Going to the PS3 is like translating Russian to Latin To French To English. Where as Ps3 to 360 is Russian to Latin To English. Doing them together, theres hardly any translation. Use the same assets, story/phyx, they just gotta fiddle around with how each system handels it.
 

Krakyn

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God I hate console wars.

The coding for the Xbox is extremely similar to PC. The coding for PS3 is standalone. I just think that Vavle's a bit lazy. I know when I really got into coding for IRC, I started with learning Python for one client and another client had a standalone coding style. Knowing nothing about coding previously, the standalone coding was A LOT EASIER. My friends who already knew Python, Pearl, and a dozen other coding languages said that it was REALLY ANNOYING...just because they didn't know it and didn't feel like learning it.

I'm thinking that these devs should really just devote some time to learning how to code for the PS3. I think they're just calling it difficult because it's different.
 

Zaydin

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I don't get the fan-boy raging here. I personally don't plan on buying a PS3. I'm content with my 360. Only one game on the PS3 has really caught my attention, & that's inFAMOUS. Versus all the games on the 360 that had my attention before I ever had it. Mass Effect, Fallout 3, Halo 3, GoW, Assassin's Creed, Left 4 Dead, Call of Duty 4, & the list goes on. Reasons I have for not getting the PS3 overall comes down to the still-hefty price tag & the lack of exclusives to catch my attention. That said, the 360 isn't flawless. To get the most out of most of the games, you need an XBL Gold account. And the system is still buggy even almost 4 years after it was launched.

Edit: And you don't need to remind me that Fallout 3 & Assassin's Creed were also on the PS3.
 

slappymonkey

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I could have told anyone this after 2 minutes with a PS3 spec sheet.

But according to none other than Sony Computer Entertainment President Kaz Hirai himself, it's all part of the Master Plan: Hirai said in February that Sony had intentionally designed the PS3 to be difficult to program so that developers wouldn't be able to maximize its potential right away.
Biggest load of BS ive ever heard. Developers arnt going to be able to maximise potential, they are going to waste time and money getting the damn thing to work. Games are built and designed on PCs, therefore it would be logical to deisgn a console as close to PC arcitecture as possible for an easy port between the two. The 360 is close enough to make a port easy, the PS3 on the other hand is so cack handidly designed that it must triple development time.

No to mention the fact that the PS3 deisgn is only so overly complicated to hide its poor hardware choices and compensate for the outrageous price tag. If they had chosen a similar deisgn to the 360 they could have easily produce a superior machine for the same cost as the current PS3, but instead they have a machine roughly comparable to the 360 as far as performance, but way harder to code for.

1 word.. FAIL.
 

Keela

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Indigo_Dingo said:
ZahrDalsk said:
OuroborosChoked said:
"The complexity of the PlayStation 3 hinders quality game development."

And yet the PS3 has a higher ratio of games rated 8/10 or higher than any other system currently on the market.

Someone's not checking his facts...
And the best games made have almost all been PC or Xbox/Xbox 360. Shall I list a few?

Thief. Thief 2. Dawn of War. Winter Assault. Dark Crusade. KotOR. KotOR2. Baldur's Gate. Baldur's Gate 2. Planescape Torment. Diablo 2. Starcraft. Halo. Halo 3. Gears of War. Gears of War 2. Homeworld. Homeworld 2. Master of Orion 2. Sins of a Solar Empire. Dwarf Fortress. System Shock. System Shock 2. Mask of the Betrayer. World of Warcraft. Guild Wars. Nox. Company of Heroes.

Now your turn - see if you can find a game on the PS3 that compares to any of these.

The PS3 has no games that compare to any of the ones I listed.
Amazing. Your point crashed and burned on your first example. As fails go, thats pretty impressive.

Metal Gear Solid 4 crushes Thief and Thief 2. From then on, yeah, its basically a matter of opening a list of Ps3 exclusives and picking the one in question. Killzone 2 > Halo 1 and 3. Valkyria Chronicles > Kotor. LittleBigPlanet > everything.


Christ almighty, can you please stop arguing? ALL consoles (PC included) have excellent games on them. Some people believe that other consoles have more or more excellent games than others, or that some consoles or developers are "better". To me, each console has extreme potential and there is no point arguing over any of this. I have been called a "fanboy" and an "Xbot" because I love the 360. That's my opinion, and no-one is going to change it. It's the same with you guys, you're hatin' each other because of different opinions and preferences. Each console in history has SOME kind of perk. PS3 has stronger hardware, 360... I don't know, I'm too tired to think.I would suggest that we drop all this SHIT and call a truce.
 

squid5580

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Indigo_Dingo said:
ZahrDalsk said:
OuroborosChoked said:
"The complexity of the PlayStation 3 hinders quality game development."

And yet the PS3 has a higher ratio of games rated 8/10 or higher than any other system currently on the market.

Someone's not checking his facts...
And the best games made have almost all been PC or Xbox/Xbox 360. Shall I list a few?

Thief. Thief 2. Dawn of War. Winter Assault. Dark Crusade. KotOR. KotOR2. Baldur's Gate. Baldur's Gate 2. Planescape Torment. Diablo 2. Starcraft. Halo. Halo 3. Gears of War. Gears of War 2. Homeworld. Homeworld 2. Master of Orion 2. Sins of a Solar Empire. Dwarf Fortress. System Shock. System Shock 2. Mask of the Betrayer. World of Warcraft. Guild Wars. Nox. Company of Heroes.

Now your turn - see if you can find a game on the PS3 that compares to any of these.

The PS3 has no games that compare to any of the ones I listed.
Amazing. Your point crashed and burned on your first example. As fails go, thats pretty impressive.

Metal Gear Solid 4 crushes Thief and Thief 2. From then on, yeah, its basically a matter of opening a list of Ps3 exclusives and picking the one in question. Killzone 2 > Halo 1 and 3. Valkyria Chronicles > Kotor. LittleBigPlanet > everything.
I really hate to be the one to burst both of your bubbles here but since when did a game become universally good? You both fail. You are speaking from your own opinions about what game is better but it is just your opinions. And guess what, THEY ARE LIKE ASSHOLES!!!!! Everyone has one and no one thinks thiers stinks. They play games. They all have a library to choose from. Pick the games you like, the console or PC you like and STFU already.

Unless of course I missed the memo that appointed either one of you the gaming god whose sole judgement decides what games are good for all gamers and which aren't then disregard this post.
 

Bat Vader

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Mar 11, 2009
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Indigo_Dingo said:
gof22 said:
Indigo_Dingo said:
Yes, thats why the Ps3 has low quality games like LittleBigPlanet, Valkyria Chronicles and Metal Gear Solid 4, all of which are only capable on it, while the 360 has such gems as Too Human, Velvet Assassin and Ninja Blade.

Valve backed themselves into a corner, and refuse to admit they were wrong, despite all evidence to the contrary.
All of Valves game's are for the PC though and that is where most of their money is coming from. If a company does not want to release games on a certain console they have that right not to.
Then they can say its cause they're lazy, not because quality is somehow hindered.
What is it you are mad about? You seem to hate Valve for some reason. Perhaps their games are hindered by the PS3 though.
 

Aura Guardian

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D_987 said:
Why are you all arguing - none of you know how to port games to the PS3 therefore your arguments are invalid; your just fighting about whose words have more credibility regarding development than actually talking about which system really is more difficult...
Ashbax said:
Agreed. These guys are being stupid, They have no idea what their talking about. When have they ever coded a console game?

I doubt they honestly as much about code as they make out.

and the ones who really hate valve seem to be Ps3 fanboys, and to them I just say: Your typing from a computer right? Buy a valve game and install it on your Computer if its a PC. THERE. PROBLEM SOLVED. Hooray, you get valve games.

But anywa, valve focus on gameplay, not shiny graphics, so I guess they should be able to make something for the PS3, becuase, y'know, if it was really that hard other companies wouldnt be able to do it as they all, well, Suck compared to valve.

Although very recently theyve pulled some risky moved with the new TF2 weapon-acheiving system (World of warc-I mean TF2, anyone?) announcing LFD2 fairly early (Even though im eager for it, some ungrateful whiners are not) and announcing they dont like PS3 (Although I can relate.) But they are still a great company, just going through some rocky terrain right now.
The only problem is, that no one thinks like you two.
 

yzzlthtz

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May 1, 2008
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PersianLlama said:
ElArabDeMagnifico said:
Question:

Is the PS3 hard to develop for, or is it different?

So many devs. fight at each other saying "The PS3 was easy to develop for" while the people at valve can't stand it's architecture.
Sorry if someone already answered this for you (probably).

But it's different.
Yup, different.
I've also heard that pc architecture is arguably more complicated, especially considering you have to account for any wild combination of hardware.
 

yzzlthtz

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VanityGirl said:
The PS3 guy sounds full of shit in his rebuttle if you ask me.
"We intinially made it difficult so developers couldn't unlock it's potential right away"

No wonder it's slumping in sales.
HellllOoOoOoOoOoO
Are they retarded? Really.
They don't need to spoon feed us bullshit. They made a complicated system that will have outstanding graphics, but it's just difficult to make games for it.
I'm pretty sure something was lost in translation on this one.
But go ahead and keep on hating if it makes you feel good.