Here you go [http://www.planetvampire.com/modules/Burgermeister/]. Just a note - do NOT install any other mods alongside it. Including the Unofficial Patch. It already includes that, albeit an earlier version of it (7.9, to be precise) - it also includes a bunch of other mods like Camarilla Edition, Arsenal Mod, as well as a bunch of character skins and others - they are optional and you can choose which ones you want on installation. The Clan Quest Mod itself adds several new quests - one unique for each clan, and several other ones - two suited for more evil characters and a couple of others, I believe. Dance of the Thrashing Dragon is one of the general ones, and you'll find it in Chinatown. I also want to say that, a lot of the new dialogue is fully voiced and the VAs are really, quite good. There are some parts that sort of don't fit though - there is some new dialogue that is added to an old NPC and while the VA does a good job, it doesn't really fit with the old NPC, but all of the new NPCs sound great. Also, whoever did the voice for Strauss is outstanding - the only noticeable difference I found between the new lines and old, is that the new audio files' volume level seemed to be slightly quieter, other than that, it sounded and felt like Strauss.Bleidd Whitefalcon said:That mod sounds like fun Any chance of a download link?Augustine said:Brilliant plot, brilliant characters, even if gameplay is often lagging behind somewhat. Suspense towards the end was palpable. This game is a must for anyone who sees himself a purveyor of intellectually stimulating experiences and great stories.
What a film/book this game would make!
If one is resolved to play Bloodlines, I would recommend the Clan Quest Mod.
One of the most memorable stories (for me) in this game was one that was added by this mod ("Dance of a Thrashing Dragon", not for the reasons you think, o critics). Mod is so well done, that it is hard to tell which parts were modded in and which are vanilla.
Played though the whole thing last year without a hitch. I can't imagine patch fixed something critical. You'll be fine.dammets said:I'd love to play with the clan quest mod one day, but I'm gonna wait until it's updated with newer versions of the unofficial patch.
DoPo said:Bleidd Whitefalcon said:What if you have the latest version of the UP installed already? Would that cause problems?Augustine said:snip
Hmmm, well CCP is still working on a "World Of Darkness" MMO, though not a lot has been said about it. As far as "deep, story driven RPGS" the first "Dragon Age" had it's moments, and I've currently got my eyes on this "Cyberpunk" game being made by the guys who did "The Witcher".KingsGambit said:I recently replayed this game too. As well as the unofficial patch, I added a "hard mode" mod that largely ruined the combat gameplay, as well as drastically altering the weapons (which by itself, I could have lived with). But poor choice of mods aside, it really is a very good game. A flawed masterpiece, alongside Alpha Protocol and other similarly ambitious, deep and engrossing games which simply failed in their execution.
I've played it through as Toreador once and Tremere once, properly, experimenting with different approaches and builds and had a great time with it. Since then however I discovered Malkavian clan and now cannot play anything else. I really want to try Nosferatu which, from what I hear, is a vastly different game. But Malk's are just too much fun and, as far as I can tell, the only clan none of whose abilities break the masquerade. The dialogue options, the Dementia ability, obfuscate all add up to a wonderful class to play.
The best thing about VTMB is that it makes you want more. It was good enough to suck us in, immerse us in a wonderful, grim world of undead and magic and had an interesting story, which according the wiki I spent a lot of time on reading up on the ins and outs of the WoD, is actually part of the canon leading up to gehenna. The biggest tragedy is that we'll never, ever see a follow up, there'll never be another offline, single player WoD RPG. It's very sad that we get CoDs and AssCreeds rehashed and regurgitated annually ad nausea, but the days of deep, single player, PC, story driven RPGs are over.
I blame valve for holding back the release a whole year while they cobbled together half life 2. And for the poor support for their poor engine.DoPo said:I absolutely blame Activision, for it, though - I really despise them over everything that happened with Bloodlines and is still happening to it.
I actually disagree with lots of this. The game absolutely prefers that you use melee weapons any time you are forced to fight any supernatural creature. Fights that are trivial with a melee build become incredibly tedious when you're forced to whittle away at your foes with guns that do just slightly more than nothing to your foes. Thankfully, there are relatively few encounters with supernatural foes and most of your targets are just run of the mill mooks.dammets said:Yes it does have a larger combat focus, but at that point, you should have something like firearms or melee/unarmed at a high level, while still having a high social stat for everything beforehand. It also doesn't have a section where having a ranged build over a melee build, or vice versa puts you at a disadvantage. Nor does it take away stealth as an option.
Guns are fine once you've put enough points into them, in fact I prefer using them over the clumsy melee combat that the game has. That one automatic shotgun you can get later on, I forget its name, pretty much makes mince-meat of every enemy in the game and bosses are rendered trivial by the flamethrower so long as you have enough ammo.Eclectic Dreck said:Yes, you could play MOST of the game stealthily and you could easily beat the game using guns if you wanted though the latter does cause a few sharp difficulty spikes.
That is the catch though - for guns to be reasonable viable in every fight, you have to invest lots of points across multiple areas and even then you are still relegated to the incredibly slow payout of new and better guns. By contrast, some of the clans have access to claws that do staggering damage to anything in the game with just a few points of investment leaving you free to invest points in other areas. Even if you opt for melee weapons, you quickly gain access to weapons that are more than sufficient for any problem you will face early. Better still, investment in melee stats also makes it easier to grab people in combat adding another hidden layer of offense and defense given any mortal is little more than a walking snack as a result.The Madman said:Guns are fine once you've put enough points into them, in fact I prefer using them over the clumsy melee combat that the game has. That one automatic shotgun you can get later on, I forget its name, pretty much makes mince-meat of every enemy in the game and bosses are rendered trivial by the flamethrower so long as you have enough ammo.
I'd even go so far as to say guns become overpowered past a certain point, but considering I hardly consider Bloodlines combat to be the best to begin with I hardly see something that makes it easier as a downside.
You can apply the fan-patch on the steam version.Nil Kafashle said:I wouldn't say masterpiece.
It's definitely one of my favourite games with the opening chapters having brilliant atmosphere, characters and so on however (as the Devs will even admit) you can definitely see how it was getting more and more rushed towards the end.
Still recommend that everyone gives it a whirl though.
No.geK0 said:I just started playing the pencil and paper version of masquerade and it's been a lot of fun. I didn't realize there was a video game inspired by it. Is this available on GoG?
GOG does sell "Vampire the Masquerade: Redemption" but that's basically a Diablo clone with none of the freedom of Bloodlines.
Steam does sell it however it is sold literally broken.
Bleidd Whitefalcon said:DoPo said:Yes, unfortunately. Any two mods are by default unocmpatible unless specifically mentioned in at least one of them. And the UP, including different versions of it, count as "different mods" here.Bleidd Whitefalcon said:What if you have the latest version of the UP installed already? Would that cause problems?Augustine said:snip
Erm...not sure if serious... If the game was released earlier, it would have been in a worse state. And the engine that was used was literally a beta which was supposed to be replaced, however, due to rushing the release that didn't happen. The release was rushed due to Activision. Activision are also the ones who put it for sale on DD services without providing any support. It's wesp5 and others who do the support for them, and Activision are literally making money on their backs - the game would hardly be playable if it wasn't for all the non-Activision people who tried to fix it.UltraPic said:I blame valve for holding back the release a whole year while they cobbled together half life 2. And for the poor support for their poor engine.DoPo said:I absolutely blame Activision, for it, though - I really despise them over everything that happened with Bloodlines and is still happening to it.
DoPo said:Bleidd Whitefalcon said:...i didn't say the whole 'blame Valve' thing. Could I possibly PM you over some issues I'm having with the mod installation?DoPo said:Yes, unfortunately. Any two mods are by default unocmpatible unless specifically mentioned in at least one of them. And the UP, including different versions of it, count as "different mods" here.Bleidd Whitefalcon said:What if you have the latest version of the UP installed already? Would that cause problems?Augustine said:snip
Erm...not sure if serious... If the game was released earlier, it would have been in a worse state. And the engine that was used was literally a beta which was supposed to be replaced, however, due to rushing the release that didn't happen. The release was rushed due to Activision. Activision are also the ones who put it for sale on DD services without providing any support. It's wesp5 and others who do the support for them, and Activision are literally making money on their backs - the game would hardly be playable if it wasn't for all the non-Activision people who tried to fix it.UltraPic said:I blame valve for holding back the release a whole year while they cobbled together half life 2. And for the poor support for their poor engine.DoPo said:I absolutely blame Activision, for it, though - I really despise them over everything that happened with Bloodlines and is still happening to it.
Bleidd Whitefalcon said:DoPo said:I'll be happy to help, if I can - PM or here.Bleidd Whitefalcon said:...i didn't say the whole 'blame Valve' thing. Could I possibly PM you over some issues I'm having with the mod installation?DoPo said:Yes, unfortunately. Any two mods are by default unocmpatible unless specifically mentioned in at least one of them. And the UP, including different versions of it, count as "different mods" here.Bleidd Whitefalcon said:What if you have the latest version of the UP installed already? Would that cause problems?Augustine said:snip
Erm...not sure if serious... If the game was released earlier, it would have been in a worse state. And the engine that was used was literally a beta which was supposed to be replaced, however, due to rushing the release that didn't happen. The release was rushed due to Activision. Activision are also the ones who put it for sale on DD services without providing any support. It's wesp5 and others who do the support for them, and Activision are literally making money on their backs - the game would hardly be playable if it wasn't for all the non-Activision people who tried to fix it.UltraPic said:I blame valve for holding back the release a whole year while they cobbled together half life 2. And for the poor support for their poor engine.DoPo said:I absolutely blame Activision, for it, though - I really despise them over everything that happened with Bloodlines and is still happening to it.