Video games can't do horror.

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fwiffo

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Sep 12, 2011
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Fear is created by your brain, not game mechanics. All this talk of "rules for horror" is scary to me.
 

Nieroshai

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Aug 20, 2009
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The sad thing is that you played Amnesia like a danmaku instead of putting yourself in the character's shoes. To be scared, you have to roleplay. You have to be the character. You can't just go in thinking "how can I win and show all my friends how un-scary this is?"
 

Jfswift

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Nov 2, 2009
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Kopikatsu said:
Jfswift said:
Kopikatsu said:
I wrote a post for another thread, and after reflecting on it for a bit, I found that it's a very accurate statement.
snip
I really like your idea for Dead Space. That would be freaky and unnerving if you kept switching between realities, wondering if the marker was screwing with your head or if you really were in an asylum being a difficult patient. As for that movie you mentioned.. wow.. that would have given me nightmares. Good stuff though and it plays on common childhood as well as adult fears. Fear of what's under the bed, of the unknown, of being helpless while trapped or being hunted. That scene at the end is a perfect way to end a horror movie, if not a bit disturbing. The idea of eternal damnation, suffering and/or helplessness makes me cringe. To see the door close and not be able to do anything about it.


edit: shortened my post a bit. Btw, check out the movie, "The Others" with Nicole Kidman if you haven't seen it already. It's not bad really and fun to watch.