Lawyer105 said:
John Funk said:
...I'm sorry, do you really think the quests/dungeons NOW are more "samey" than original WoW? Really? :/
The content now is heads and shoulders above Classic.
Yes. Yes I do. Largely because they seem to have decreased the drop-rates on 'necessary' items (in as much as anything in a virtual world can be called necessary), and setting up dailies that require running said dungeons over and over again.
In Classic, you ran a dungeon 4-6 times (that would be my guess at an average - I certainly didn't exceed that except on my favourites). And that seemed to be a reasonable sort of number.
But from BC onwards, there have been a reduced number of dungeons, and an increased need to run them repeatedly. Often because there wasn't much else to do. You could grind dungeons, you could grind dailies, you could grind materials for the next raid, or you could grind honour in PvP. Yay.
Even after 2 years in Classic, I spent more time in Azeroth exploring, even during TBC and WotLK than I did in Outlands or Northrend. Because there was so much more to do and see there.
Perhaps any individual dungeon is better developed than the Classic ones. I can't argue with that. But when you've reached 25+ runs, it's way more samey than the 5-odd runs of a Classic dungeon.
Er...
...I really don't get how you can say that there are fewer dungeons in BC and WotLK and less stuff to do than there were in Classic.
In Classic,
all you did was run Scholo, Stratholme, UBRS, or DM until your eyes bled, if you weren't in a raiding guild. It was that, or do the same two (later three) BGs over and over again in pursuit of a horrible PvP ladder system, where you would get pwned by raiders who had the best gear in the game. What did you do other than that? You grinded out mats or rare drops because you had nothing else to do.
I don't know about you, but I ran all of those dungeons WAAAAAAY more than anything I've ever done in BC or WotLK. Well, maybe not WotLK since they're so quick these days, but if you weren't a raider, that content was
all there was to do.
In BC, not only did you have Shattered Halls, all the TK dungeons, CoT Black Morass, Shadow Labyrinth, Steam Vaults, but you had all the heroics. You also had Kara - available from launch, and still the most popular raid in the game when WotLK hit (as the equivalent of UBRS) - and later ZA.
In WotLK, you have Halls of Lightning, Oculus, Utgarde Pinnacle, Gundrak, and the three ICC 5mans - and then all the heroic versions of those. You have 10man raids, you have more BGs than ever, you have Wintergrasp, you have arenas.
If you aren't in a massive raid guild these days you have so many more options than you ever did pre-BC, and all of the content is better.
There's nothing wrong with fond reminiscence or rose-tinted nostalgia - that's the point of the column I wrote in the first place - but objectively, there's so much more to do now.