Violent Videogames Cause "Macbeth Effect"

MammothBlade

It's not that I LIKE you b-baka!
Oct 12, 2011
5,246
0
0
Are you kidding me?

Violent videogames do not cause me distress in the slightest. Why "purify" oneself for that?
 

incrediblegeek

New member
Feb 17, 2009
29
0
0
This article challenges my view that there is absolutely nothing wrong with violent videogames, so it's wrong and stupid, QED.
 

shirin238

New member
Aug 19, 2008
257
0
0
I am actually kind of curious as to what games were used here.

Taking a quick look at my library a lot of different games have 'violence' in them.
 

DragonWright

New member
May 25, 2009
78
0
0
So, one detail, what was the selection of gifts they were choosing from, and what did the 'experienced gamers' pick?
 

Goofguy

New member
Nov 25, 2010
3,864
0
0
Scrustle said:
But they gave the hygiene products to other people, they didn't take them for themselves.
That's because they were told to select gifts for others, not themselves.

DragonWright said:
So, one detail, what was the selection of gifts they were choosing from, and what did the 'experienced gamers' pick?
That's what I was most curious about. I wonder what types of gifts were made available to those of us desensitized to video game violence.
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Andy Chalk said:
I'm not entirely clear on what exactly this study proves,...
Basically, this study is trying to prove something slantways: If those inexperienced with violent games tend to demonstrate more "guilt" after playing, it means those that are experienced with violent games demonstrate less "guilt" after playing. The implication here is that exposure to violent video games desensitizes people to the guilt-inducing effects of engaging in violent behavior.
 

Thespian

New member
Sep 11, 2010
1,407
0
0
Okay, seriously?

Andy Chalk said:
A recent study conducted by the University of Luxembourg had 76 people play violent videogames for 15 minutes
That is pathetic. A fundamental of the scientific method is that the larger your sample group is, the more accurate you are going to be. 76? That's nothing. Also, what does 76 "people" mean? What ages were they? What kind of people in general? Was any social science included here at all?

It's not like "People who game a lot tend to not buy cosmetics as a present" is a bad stereotype, but this experiment is a joke.
 

Jarlaxl

New member
Oct 14, 2010
152
0
0
Macbeth is an awesome tragedy. Lady Macbeth is an awesome character. I'm cool with whatever goods or services these people are peddling.
 

Buzz Killington_v1legacy

Likes Good Stories About Bridges
Aug 8, 2009
771
0
0
Not surprising, really. After all, Macbeth was one of the first programmers:

"...we but teach
Bloody instructions, which, being taught, return
To plague the inventor..."

--Macbeth, Act I, scene vii
 

mronoc

New member
Nov 12, 2008
104
0
0
Oh wow, people who have been exposed to fictional violence aren't as susceptible to the impact of fictional violence.

AWESOME JOB, SCIENCE!
 

Diddy_Mao

New member
Jan 14, 2009
1,189
0
0
Wow...okay. So I think I've just found my career.
Step 1. Form Independent study group.
Step 2. Get some folks to play "violent video games."
Step 3. Have them pick from some stuff. (Soda, food, office supplies etc. )
Step 4. Publish findings
Step 5. Wash rinse repeat.

It's an endless cycle of grant money sucking non-science. The wold must know if violent video games cause people to choose Coke or Pepsi. McDonalds or Burger King. Marvel or DC!
 

GrungyMunchy

New member
Nov 21, 2009
71
0
0
Reaper195 said:
Shit, I just ripped a dudes heart out. Now I need to brush my teeth!


But srsly...biggest load of bullshit I've seen. All I can tell that this prooves is that some people are more likely to buy hygiene products than others. And as a gift? That just proves that they have no idea what to actually get someone, since 'hygiene' products are used by most people, so it's a roundabout (If rather cheap) gift.
Or you could just look up "Lady Macbeth effect" and refrain yourself from looking like a moron.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
Quick, everybody!

Scramble to find reasons to disbelieve this study in the way that you never would if their findings had been different!
 

A-D.

New member
Jan 23, 2008
637
0
0
Diddy_Mao said:
Wow...okay. So I think I've just found my career.
Step 1. Form Independent study group.
Step 2. Get some folks to play "violent video games."
Step 3. Have them pick from some stuff. (Soda, food, office supplies etc. )
Step 4. Publish findings
Step 5. Wash rinse repeat.

It's an endless cycle of grant money sucking non-science. The wold must know if violent video games cause people to choose Coke or Pepsi. McDonalds or Burger King. Marvel or DC!
I can answer those Questions for you.

1: Coke.
2: Burger King.
3: Tie, sadly i only had 2 Subjects in the Test Group, one voting DC, the other Marvel, leaving it at a 1:1 Tie. Further Study needed. Perhaps with 3 Subjects next time.

On Topic though, what kind of bullshit is this? As a Experiment it barely qualifies, the amount of Subjects is almost laughable, the timeperiod does not even register, there is no control group to test against either, and the outcome is inconsequential at best. Who is to say that People who play violent video games for longer periods of time would not buy hygiene products as gifts?

Again, failure of a study.
 

SenseOfTumour

New member
Jul 11, 2008
4,514
0
0
Well, there's probably some glimmering nugged of ..something hidden away in all this, after all, isn't taking enjoyment from mindless violence rather a 'guilty pleasure'?

I think the idea that you'd want to scrub away your sins in the shower after half an hour of Bulletstorm is a bit much however.