Blueruler182 said:
If it's simply for how you proceed on a mission, I can accept that, but isn't that just turning something into an open-ended objective then? And things like Mass Effect manages to get voice actors to do four options before letting you go do your thing, even if all the choices segue into the same action.
The reason I dislike the text option is because it's not immersive. The only text games I've ever been able to play are either on handheld systems, where it's either play this or watch the road on this lovely family trip, or World of Warcraft, where the thing keeping me in the game is the social factor and my online friends (I am a nerd, I know). Both times I need a distraction in order to keep me entertained while playing. Having a character talk, even if you're choosing the dialogue options, is one more piece of immersion. I'll admit I'm generally not an RPG gamer, but the few I have been able to enjoy haven't been massive reading experiences (or JRPGs).
I can see why this approach would be beneficial to certain people, but I was just trying to give my opinion. I like voice acting in video games, even the dreadful kind. Gives good laughs at the worse, and it can help make the experience at it's best.
I still respectfully disagree.
That's OK. I am fully aware that even though I would love the kind of situation Samus described, it's not for everyone. If you think voice acting is a huge plus and/or think having a crapload of choices isn't that important, then of course you will prefer voice acting.
Anyway, since you told me what you find immersive how about I tell how I operate now?
Whether or not I find something immersive has very little to do with voice acting, technical level of graphics and so on. In order for me to be immerser, the game need good mapping and there has to be things to do and find. If I walk around in a town and none of the townspeople has something interesting to say and there's nothing there to find that you won't find in any other town, it will break my immersion. Actually, it doesn't really "break" my immersion, rather it's so that the game cannot maintain my interest and I will gradually slip out of immersion.
So, considering how we operate, both of our preferences makes perfect sense. Another nail in the "try to please everyone" coffin.