The lowest I ever had from a trade was...Two Worlds.Irridium said:When I tried trading it in they only offered me $1.Frequen-Z said:Enter The Matrix got me 20p.
I'm not even kidding.
WrongSprite said:$1 is more than 20p...
Anyway, I got plenty for CoD4, but that's to be expected really.
Everything else I've got not much for....
Really? Huh...Machines said:20p is around 35 cents.
Agreed. Although if people refused to trade until the prices were reasonable thn they'd get their monies worth.Irridium said:WrongSprite said:$1 is more than 20p...
Anyway, I got plenty for CoD4, but that's to be expected really.
Everything else I've got not much for....Really? Huh...Machines said:20p is around 35 cents.
Sorry, didn't know that...
But still, its bullcrap!
wow, it wasnt worth that when it came out. Good deal.Old Trailmix said:Halo ODST was worth 30 bucks.
That's exactly what I thought.Srcruls said:wow, it wasnt worth that when it came out. Good deal.Old Trailmix said:Halo ODST was worth 30 bucks.
This probably sums it up best. Though they also do give you lower prices in attempt to get you to buy their silly little subscription thing.end_boss said:BUT, on a more simpler and broader explanation, just figure that for the most part, trade values aren't based on how good the game is, but how much the company wants it. People would get pissed off that they only get $3 for Driver 3, when we clearly have 20 of them on the shelf that aren't selling for $10. So, games like Bioshock may be far better and more popular, but they've probably already found the "sweet spot" that regulates a good flow of incoming trades and outgoing sales. A game like Harvest Moon is one that doesn't sell like a blockbuster, but is popular enough that it will almost certainly turn around, so they're willing to pay a little more to get them in.