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RockyH

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I'm thinking of starting warhammer 40k, and sharing the cost with a friend. I would want a class that was good a ranged shooting, but could survive a melee if they had to. There is a workshop near me, and I would only want to spend bout 30-40 pounds, split between my friend and me. Any suggestions?
 

Marter

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Oct 27, 2009
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I'll suggest Orks, just because of how cool they are. I haven't played 40k, but if they play like they do in Fantasy, they should do a decent job at what you want.
 

Layz92

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That is essentially the space marines. Great armour, good long range with las cannons and so on and they can go toe to toe in melee. I'm not sure of the maths but 40 pounds could probably get you some tactical squads a devastator squad and a razorback maybe. Could probably get a Emperor's Champion or something like that in there too. Only problem with space marines is that they have a high point cost in games with point restrictions.

If you want to hang around Games Workshop you will most likely find some groups that host game nights and so on. If you don't get in with a group that likes it you will probably end up neglecting the game.
 

2fish

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Imperial Guard are fun and able to shoot with some melee. But I need more info, do you want a "good" army or a "bad" army? Do you want a ton of troops or a small elite army? Do you want to rush the enemy or let them come to you? Does fluff matter? I would advise going to some 40k specific forums and just reading the tactics on each army. Then when you have eliminated some armies we can work off of what you do and don't want in your army.

-2fish
 

Coldman42

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Rory Hosty said:
I'm thinking of starting warhammer 40k, and sharing the cost with a friend. I would want a class that was good a ranged shooting, but could survive a melee if they had to. There is a workshop near me, and I would only want to spend bout 30-40 pounds, split between my friend and me. Any suggestions?
Good at range but can survive melee, and won't break the bank...

I would say either Tau making sure you have some Kroot for support, or Necrons because they just won't die no matter what you do to them.

And Necrons are the easiest army to paint by far, so if neither of you have much artistic skill that's an easy one to go with.
 

Bretty

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Coldman42 said:
Rory Hosty said:
I'm thinking of starting warhammer 40k, and sharing the cost with a friend. I would want a class that was good a ranged shooting, but could survive a melee if they had to. There is a workshop near me, and I would only want to spend bout 30-40 pounds, split between my friend and me. Any suggestions?
Good at range but can survive melee, and won't break the bank...

I would say either Tau making sure you have some Kroot for support, or Necrons because they just won't die no matter what you do to them.

And Necrons are the easiest army to paint by far, so if neither of you have much artistic skill that's an easy one to go with.
I am a Space Wolf freak...

But I wholly agree that Necrons are a great starting army. Easy to play, good simple rules. And they can do all you need.
 

RockyH

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Think I'll probably go with Tau, and I'm guessing you are allowed to include Kroot in with them... Could you post some pics up of tau and kroot so I can see how painting would go?
 

kingcom

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Rory Hosty said:
Think I'll probably go with Tau, and I'm guessing you are allowed to include Kroot in with them... Could you post some pics up of tau and kroot so I can see how painting would go?
Go watch gundam wing. Thats what your painting, you are now the scorn of the 40k community, congrats ! Unfortunately the Tau are the army that least fits into the 40k universe and with the current editions melee rules can suffer really badly from just about anything getting into close combat. The Tau Empire includes kroot mercenaries.
 

Coldman42

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Bretty said:
I am a Space Wolf freak...
As am I, love the army. Would recommend them except they really lean heavily on the melee side of combat.

Rory Hosty said:
Think I'll probably go with Tau, and I'm guessing you are allowed to include Kroot in with them... Could you post some pics up of tau and kroot so I can see how painting would go?
http://kofler.dot.at/40k/tau.html

This has about everything you need to see. And yes, Tau and Kroot kinda go hand in hand. Also Vespid now as well. Those are your marine-killing bugs.
 

ironduke88

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Mar 20, 2010
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The most efficient way to start would be for you add your mate to by the starter battle pack. It comes with all the rules, two battle ready armies (well you have to paint them). the armies are the marines and the orks, you should take the marines. Its about £100 pounds but it is the only way to ensure that you can start having games straight away.

Try the lexicanum.com website if you want to know more about lore and playing styles.

I wouldn't bother buying a codex, they are v easy to print off the internet, saving you 20 quid.

It is a really expensive hobby though, and you will get bored sooner or later, but if done right the fun had playing can make the expenditure worth it; It may also be worth buying off ebay to save abit.
 

SL33TBL1ND

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Nov 9, 2008
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Rory Hosty said:
I'm thinking of starting warhammer 40k, and sharing the cost with a friend. I would want a class that was good a ranged shooting, but could survive a melee if they had to. There is a workshop near me, and I would only want to spend bout 30-40 pounds, split between my friend and me. Any suggestions?
Stick with the PC games man, a lot cheaper.
 

blarg363

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madbird-valiant said:
I suggest you abandon the thought of it. Trust me, you'll get bored very quick and you'll regret wasting so much money on it. I sunk at least $600 into WH40k, now they sit in a bag in my cupboard and do bugger all. Very, very expensive hobby, and not worth it.
Same although not $600 (damn btw) but by the time i was half way done painting the little bastards i was so bored, and lost all interest in this thing after trying to learn the rules

just go get a starcraft brood war bundle you can still find them in best buy's and wal-marts (are there wal-marts in britain?) for about $10 to $20 not sure what that is in pounds though
 

Megalodon

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Rory Hosty said:
I'm thinking of starting warhammer 40k, and sharing the cost with a friend. I would want a class that was good a ranged shooting, but could survive a melee if they had to. There is a workshop near me, and I would only want to spend bout 30-40 pounds, split between my friend and me. Any suggestions?
Given your criteria, only marines really fit, everything else either can't shoot/will be slaughtered in melee/is heavily specialised and hence quite hard to use, marines are the only true jack of all trades list. Your main problem is that is simply not possible to get into the hobby for the price you listed.
 

auronvi

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I just got back into Warhammer 40k myself. I have Imperial Guard and Space Marines. If you got bored of painting them than the hobby isn't for you. Part of the fun is making the army, it isn't just a GAME.

For about the cost you are presenting, you can almost buy any battleforce box. If you want a shooty army that can also be good in melee, you basically have the Space Marines or Chaos. Orks and Tyranids are primarily melee while Tau and Imperial Guard are the shootiest. If you don't want to be the poster child of 40k, I would try Eldar. They have a lot of rules but they also are all around pretty good.

Honestly, pick the army you think looks the coolest and would have the most fun actually making because that is more than half the hobby is modeling and painting. Also stop by the Games-Workshop and try out a few of the armies they have in the store before you commit. They should have a few armies painted and ready to go if you have a friend already in it.
 

Beltom

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Sep 8, 2008
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Megalodon said:
Rory Hosty said:
I'm thinking of starting warhammer 40k, and sharing the cost with a friend. I would want a class that was good a ranged shooting, but could survive a melee if they had to. There is a workshop near me, and I would only want to spend bout 30-40 pounds, split between my friend and me. Any suggestions?
Given your criteria, only marines really fit, everything else either can't shoot/will be slaughtered in melee/is heavily specialised and hence quite hard to use, marines are the only true jack of all trades list. Your main problem is that is simply not possible to get into the hobby for the price you listed.
This is very true. A crippling drug addiction [http://tvtropes.org/pmwiki/pmwiki.php/Main/CrackIsCheaper] is cheaper than getting into Warhammer or 40K. Iirc, £40 will only net you a copule of squads at the most, and only the most basic ones at that. You'd either have to sink a lot more money into this or try something less expensive.
 

thiosk

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Sep 18, 2008
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I would want to avoid orks-- thats a lot of figures to paint.

I want to build a Daemonhunters army. Of course, I don't really even want to play the game, inm just covetous and like the little figureines.

You could also look into Battlefleet gothic:

First, fewer figures to paint, an excellent starter kit, and FUCKING SPACESHIPZ
 

Eclectic Dreck

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Sep 3, 2008
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For my money there is only one army that fits the bill: Space Marines. They are, model per model, the baddest guys in the galaxy which thankfully means you don't need (or get to use) a lot of them. The tactical squad is flexible enough to slug it out at range or put up a very respectable fight in melee. Given that you can play an actual game with nothing more than a handful of these tac squads, they are more or less what you're looking for.

Of course, there is a downside. First, you are going to be outnumbered - this is the price that comes with having an army of superhumans clad in armor that would shame a modern main battle tank armed with weapons like chainsaws repurposed into swords and automatic weapons shooting rocket assisted explosive projectiles (and those are just the standard issue weapons). Second, the general purpose nature of the army means that you may fair poorly in a great many situations. Tau and Imperial guard quite simply outgun you and in the case of the guard can literally choke rivers with the dead for quite awhile. One can field 4o guardsmen for the price of a single tactical squad. In the case of orks, Tyranids and to an extent Chaos, you find an enemy that has superior melee potential. To face this you have litttle more than a very good chance to hit with a weapon that is fairly likely to cause a wound and the assurance that your troops will, in fact, fight to the last man (other armies have squads break when they lose a given percentage of the members).

All other armies however lose the general purpose nature. Chaos is similar to Space Marines but they trend towards the assault side of things. Worse still, Chaos generally requires more models for a given game size.

Imperial Guard require LOTS of units and trend heavily towards the ranged side of things. Oghryns and Karskin aside, most guardsmen are only useful as meaty damage absorbing armor for your tanks and other heavy weapons. Yes, they are armed, but with what is almost certainly the WORST ranged weapon in the game. The Lasrifle is utterly incapable of harming a wide number of the game's foes and even against something mundane (say an ork slugga) you'll find that a fair amount of the time should you punch through the armor you fail to deliver a wound. And, when you consider the guard can easily field the biggest army (in terms of numbers of models) I suspect you'll find it cost prohibitave as well. Worse still, the sheer size of your force, reliance on heavy weapons and the vital need to maintain the firing line means you also have an wieldy army that has difficulty reacting to unexpected changes in the battlefield.

Tau skew almost entirely to the ranged side of things. Fire Warriors, Crisis suits Etherials and the like will quickly fold under even a half-hearted assault. The Kroot provide a decent assault ability, but their addition detracts from the terrible fire that OUGHT to be pouring out from the lines at all times. The probelm here is, IF someone can close the gap, chances are quite good you'll lose the game. They also tend to require a fair investment in a number of troop types but I suspect a game can be played with the battleforce set (with runs 150 USD the last time I checked).

Orks trend heavily towards the assault side of things by simple virtue of not having many good ranged choices (and army list restrictions). Thus if you can keep them at bay for 2 or 3 turns, they are often so attritted that their assault simply washes across the line without much trouble for a guard or tau player (that is what those guardsmen are for afterall, can't scratch that new paint job on the Lemun Russ - that stuff's expensive). They tend to be numerous but seem to also be fairly cheap for most troop choices. HQ and Vehicle choices tend to be a bit expensive. I've never seen a looted Lemun Russ by itself (though I suspect it exists) and all the ork players I know (which is one guy) used an IG Lemun Russ and simply made good use of various fragments and bits to orkify it up a notch.

Tyranids again trend towards assault but do boast some impessive ranged power. Their smaller units seem to be very cheap but their large units (HQ and vehicle analogs especially) are incredibly expensive. A hive Tyrant runs 50 USD, while a Canifex (a horrible mass of armor and claws that is just shy of unkillable) is 45 USD.

Eldar are a strange mix. Individual models trend almost entirely to the assault or ranged side of things (I think even Fire Warriors would be a match for a guardian in Hand to Hand combat, while a Slugga facing a Banshee is a corpse waiting to happen), as an army they can trend either way. In general people seem to field armies with both ranged options and assault options with liberal fast attack and when orcestrated correctly this can mean you hit the enemy in their softest spots with the biggest stick. The trouble is, if the other player gains the initiave and forces you to react, your well laid plans can unravel spectacularly. It is somewhat expensive also.

A quick perusal of the Games Workshop site indicates that all the major armies have a battleforce set for around 100 USD. My advice is simply to start with one of these as it will provide a fair example for what the army will play like at a decent discount. More squads in the beginning are far from useful as it will take a few games before a player could even determine what pieces they might need or want in the future. By this standard, if I understand exchange rates properly, this works out to about 70 pounds. With the price range given you could purchse a battleforce set and one or two additional squads, assuming there are no price variations by region.
 

Dys

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madbird-valiant said:
I suggest you abandon the thought of it. Trust me, you'll get bored very quick and you'll regret wasting so much money on it. I sunk at least $600 into WH40k, now they sit in a bag in my cupboard and do bugger all. Very, very expensive hobby, and not worth it.

Edit: But if you're dead set, I suggest Tau. Fantastic ranged, and the Kroot can handle melee well enough.
I agree on everything except the bit about getting Tau. I tried to get into it a few years ago, and found that tau were horrid. They are among the least powerful teams to play as (they cannot properly fight space marines, necrons, chaos, eldar etc) due to their lack of unit choice, and what few units they do have are all rather alike. If you must (and really, I seriously wouldn't bother, it's expensive, time consuming and hugely difficult to organise games) then I'd probably look at one of the the older teams (elder, space marines, tyranics or imperial guard). For what you want I'd guess Elder are the most suitable, but you should research it yourself, it's a lot of money to invest into a hobby and you want to be damn sure before you commit to buying anything.
 

Agent00abe

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Jun 16, 2008
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Who ever think that the Tau are awful, L2P!!!!!

They excel at ranged combat and have high maneuverability. They have lots of different weapons to suit any need and do any job. You need to kill marines or necrons? Go get some Ion cannons. You need to kill some IG or orcs? Go get some Railguns.

Anyway, on topic.
I would suggest that you (the OP) go learn a thing or two about WH40k. Your post, especially calling it a "class" suggests that you know near to nothing about the game, the world and more importantly the rules. You mentioned you have a GW near your home. Go there for crying out loud instead asking on a forum. They can show you, teach you and help you in a way we could never do on a forum. They would probably also suggest you try out the marines if you really want an army that can perform like you described.There you can try out a game or two with the staff helping you and you can try to paint your very own mini. If you don't like it, no harm done and you saved your self the money.

Oh and.
madbird-valiant said:
I suggest you abandon the thought of it. Trust me, you'll get bored very quick and you'll regret wasting so much money on it. I sunk at least $600 into WH40k, now they sit in a bag in my cupboard and do bugger all. Very, very expensive hobby, and not worth it.

Edit: But if you're dead set, I suggest Tau. Fantastic ranged, and the Kroot can handle melee well enough.
What the fudge!?

That's like telling someone not to pick up playing football. Or not to buy a guitar and learn how to play. It's a hobby, a passtime like anything else. if people like it or find it interresting, LET THEM. Just because it didn't fit you doesn't mean that it doesn't fit everyone else in the world. My god, what an egocentric comment really.



Edit:
Forgot to mention this brilliant site.
http://advancedtautactica.com/
It's a Tau community site with a very high standard for their contributers. BUT you do not need to be an elitest, lurking, reading and learning is a good way to start.
 

spikeyjoey

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Sep 9, 2009
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^^
saw this link on that site

http://www.advancedtautactica.com/resource/AlienGenerator.pdf

man, inquisitor is badass!

shame it never really "caught on"

I too, invested a lot of money in the tabletop game (I had orks and chaos, 40k).. i had a group of friends who played it, but i only ever had 2 or 3 games, so lost interest.. did have a lot of fun converting (my favourite part) my ork vehicles though :)

I bought an Inquisitor model aswell (well, i bought a load of parts and made my own unique one) now that i dont regret at all- simply because he looks awesome, i was able to take a lot of time and care painting him, which is too much bother with a large army, and I can be proud of him as he was my own creation (even if i did steal the idea form the rulebook :p).. had quite a lot of fun thinking of his backstory aswell..

Id like to make some more and give him a warband, but unfortunately QW dont seem to sell individual =I= part anymore :(