I only played the demo, but I think because it changed so much from the first one, into a hack and slash that people didnt like it. It's a fault on Bioware's part though, why fix something that isn't broken?
£50 you mean? Because Google says a pound = like 8 Danish Krones, in which case you're getting a mega-deal, surely?erto101 said:You've got it easy -.- Standard price for a new PC game in Denmark is between 40 and 50 and a PS# is above 50Woodsey said:It was average; I shouldn't be paying £30 for average. I paid the same for The Witcher 2, which only just stopped short of giving me a blowjob. By comparison, DA2 wouldn't even let me fondle its tits.
So yeah, basically... DA2 is fucking frigid.
Anyway, I thought it was a decent game but much more an action-game rather than a RPG
They were basically saying "They're just whining because it's DIFFERENT. ONOES."Hammeroj said:You mean screw logic, because fanboys are the ones who eat anything a developer pumps out.vivster said:short answer: no
long answer: no. screw fanboys
First of all, I really liked Dragon Age 2. I thought it was really well done, and IMO all that hate was entirely misplaced.woodaba said:But: was it really that awful?
I was just wondering if any of my fellow Escapists felt the same way, and those who do not, I would like to hear your perspective on the game![]()
Because we love complicated RPG-games with a lot of micromanaging and planning. Othervise, we would be playing Diablo 2 still.Bara_no_Hime said:DA2 is just so smooth and intututive - I can't imagine how anyone thinks DA:O is better mechanically.woodaba said:But: was it really that awful?
I was just wondering if any of my fellow Escapists felt the same way, and those who do not, I would like to hear your perspective on the game![]()
I micromanaged my entire party, pausing the game and controlling them all. I picked their abilities, and who they would use them on. In that, the game was no different than DA:O or KotOR.Realitycrash said:Because we love complicated RPG-games with a lot of micromanaging and planning. Othervise, we would be playing Diablo 2 still.
DA:2 was hardly a RPG, only if you allow modern-day RPG standards.
Lol?Bara_no_Hime said:I micromanaged my entire party, pausing the game and controlling them all. I picked their abilities, and who they would use them on. In that, the game was no different than DA:O or KotOR.Realitycrash said:Because we love complicated RPG-games with a lot of micromanaging and planning. Othervise, we would be playing Diablo 2 still.
DA:2 was hardly a RPG, only if you allow modern-day RPG standards.
On character customization... it was EXACTLY THE SAME as DA:O, except that the abilities were presented slightly differently... and there were more of them.
Wait, what!? Dragon age: Origins was IMO, not a good game. It had a story that was obvious to anyone. The characters weren't half as good as the ones in DA2. I hated Alistair and wished him dead, only to find out he could become the king. Luckily, I could make him sacrifice himself. Though since I didn't have my save file in DA2, I chose he was exiled and later found him all pathetic in the inn and I loved that.woodaba said:I will admit that it is a disapointing sequel to one of the best RPGs of the generation, but I found that it was pretty damn good.