DizzyChuggernaut said:
She "needed" $6000 (I accidentally said $8,000 in the last post oops). She got $159,000.
And who's fault was that? Certainly not hers. People donated regardless, and the only people who seem to complain about it are people who did not put money into her KS. So why are people still worked up over it?
Her video series has neither been completed nor made use of the extra money.
And? There are thousands of KS that are funded and are not completed on time nor making use of extra money. As far as everyone who funded her are concerned she is keeping her end of the bargain by making videos.
Any grievances you have about how she spends her money is just complaining. You didn't fund her KS so why should you give a shit?
So where did the money go? It indicates a lack of sincerity.
Lack of sincerity in what? That you take huge umbrage against someone you don't like getting way more money than they asked or needed and doing whatever with it?
If I were to make a video series on gender representation and I had that much money I would make damn well sure that it'd be put to good use because I care very strongly about gender topics in all kinds of media. That $159k has already been spent as Feminist Frequency are asking for even more donations.
Well I guess you should get started and make that video series then? Instead of getting mad at some other person for making videos and getting more money than you think she's worth.
As always the funny thing is is that Anita would of continued to be a small time nobody had we as a community not acted like assbabies and treated criticism we don't agree with with actual civility as opposed to bringing out the pitchforks yet again.
Where exactly DID that money go?
I don't know? Buying games, paying staff, purchasing programs, hiring people, maintaining sites and maintenance. It's not like you can visually tell if she spent all of the money on fucking Gucci brand clothing. I mean, you have Pewdiepie do even less than Anita and the man makes fucking millions. Aside from the charity donation here and there you don't have people swarming on his page asking where the other 2 million dollars he makes is going to. So why is she any different?
Ubisoft don't ask for donations to fund their games if I recall correctly. Yeah I'm as upset as everyone else that the newest Assassins Creed game doesn't have female playable characters, but they're unfortunately driven by lowest-common-denominator marketing. Ubisoft's games need large budgets because of their huge development teams. Anita Sarkeesian's video series could have been done on a budget of literally $0 by a video games enthusiast in their spare time. I am honestly struggling to figure out where the $159k went.
It's irrelevant whether or not Ubisoft funded their game through donations, crowdfunding, or corporate sponserships. the point I'm getting at is that people who had no part in the funding of a game, blog, product, etc. are quick to dictate or demand what he/she/they should or shouldn't do with that kind of money and yet on that same note go on and defend people like Ubisoft for making lazy shit excuses.
After all it's
us buying their products that give them the funds to develop their next line of games. So surely if we can dictate to Anita what willing donations should go to regardless of if we had any part of it, consumers who have paid for and/or contributed to Ubisoft's success of making games should have a say what they can or cannot put in the game right?
This was after she had a reputation.
So what difference would it make then? Either way the effect will be bad. It's not like her reputation was better beforehand. As someone else has said in threads relating to her, she has made these kinds of videos for years. But the moment she touched precious vidya suddenly people acted like she's the next Jack Thompson of videogames.
She also said that the first Mirror's Edge was hard for females to get into because of "difficult controls". How patronising is that?
I mean, that depends. You have people in this forum that honestly think that one of the reasons why women don't play videogames is because they are biologically not wired to not be privy to anything other than Cooking Mama and Candy Crush. I've heard worse.
And to be fair, lots of people complained about the controls in Mirrors Edge.
The question I'm asking is why talk about tropes?
Why not?
Don't get me wrong, I think gender tropes are important to discuss... but there's no discussion happening here.
No discussion? There is discussion about this stuff outside of Anita about this all the time. Hell go on the first page of the Gaming Discussion forum and there is a thread there discussing the sexualisation of some characters in some new videogame that came out. So what do you mean there is no discussion happening. It's not the topic's fault if people are into kneejerk rage fests than talking about the subject at hand.
If I made "Tropes vs Women" I'd present the tropes, give them context by referring to anthropology, evolution, culture etc.,
In her very first video she literally spent about 5-10 minutes doing just that, and everyone went tl;dw she implied Miyamoto was sexist or something time to rage online.
present examples that
eschew the tropes for comparison and discuss how the trope can be used tastefully while criticising when it is used distastefully.
See how much more interesting and productive that is?
Why is the latter not productive? That seems to me you want to make videos that celebrate the positivity of tropes. If that's the case than go do that. But guess what, she wants to talk about the negative connotations. If that's not your cup of tea than ignore her videos. Sorry that some people aren't willing to sugar coat everything with positives. That's how criticism works. Especially in the art and entertainment field. You have critics that give the good and the bad, and you have people who say it's outright shit and leave.
Once again this is called Tropes
VS Women in videogames. i.e we talk about tropes that women are often portrayed in videogames and how it reinforces streotypes of women in the big picture. That' doesn't require the speaker to give game dev #5 a sugar bone because they used overused damsel in distress trope in a good way.
It's a common sentiment in the anti-Anita crowd that I have come to despise. I actually don't know what Anita hopes to achieve because she never focusses on the big picture or on any end-goal (much like Jack Thompson).
I mean...she just makes videos about Tropes relating to women in gaming. It's like asking Yahtzee or Jimsterling, or the staff at Extra Credits what their "end goal" or bigger picture is. They just talk about shit.
I have written essays and a dissertation on game design. If I presented one side relentlessly I'd get a shitty grade. Making a good argument requires the consideration of more than one point of view. It doesn't weaken your own point of view, it means you understand the context of the discussion. I'd argue that you cannot have a good discussion about overused tropes without citing examples of said tropes being used well (if there are any such examples) or being deliberately avoided and how that ends up making a superior product.
That's great. I mean, why don't people put more effort into making people who do do these thing as opposed to making people like Anita internet superstars?
This is what annoys the hell out of me about her entire situation in general. Nobody in the gaming community wants to hold up people with reasonable points of views and unbiased analysis nearly as much as they want to hold up feminist blog #34987 to super nova levels because this blog of 4 fucking followers said that LoTR should have PoC elves. Like...?
Then there's the argument of laziness vs sexism. I think many of the tropes Anita complains about are a result of laziness rather than sexism (especially those involving Mario and Zelda, franchises that began when game storytelling was extremely basic).
And laziness isn't an excuse in a multibillion dollar industry such as videogames. Unlike Mario, Zelda, and other similar franchises that had very real limitations that prevented them from going beyond that, today's games don't have that excuse.
But I found that anything in this industry can be excused as long as you play the demographics and business "moneyz" card. Unless it's someone you hate like EA and Ubisoft, or Activision.
That just indicates to me that she doesn't have much confidence in her own arguments.
Are you sure? I mean even without Anita in the picture I can find plenty of examples of what she's arguing about. It's not like it's an unproven thing either. You even admitted earlier anyway that she likes to point out a lot of the bad. Which means she has more than enough substantial evidence to back up her claims. Having a couple of good examples won't hinder her argument that it's an overused trope of women in videogames.
But Anita uses relentless sensationalism in her arguments,
The only people making Anita a sensation are the ones who take her videos on a personal level. Her videos are boring for the most part and are pretty baseline.
"objectification" is used so often and the overall tone is so negative that she feels the need to point out that not everyone who plays these games is a raging misogynist just to soften the blow. If her language was less confrontational and welcomed discussion there'd be much less of a backlash.
Really? I mean honestly now there are quite a lot of women in videogames, side characters or main that are certainly designed to titillate in mind. It's overused as a word because it's kind of a big fucking thing in videogames anyway.
She never claimed all gamers were misogynists in videogames. All she ever said was that just because a videogames has these elements doesn't mean they aren't good or you can't enjoy them on a personal level. That's like the ending line of every criticism video ever.
As for the backlash, who fucking gives a shit? She blocked comments on Youtube. Literally the last place on Earth for rational discussion of any kind to take place. Nothing has stopped discussion happening, here, on Kotaku, on IGN, or anywhere fucking else her videos are posted. Then again it's not like we as a community did a good job holding rational discussion without going into insult territory by calling her every variation of whore, scam artist, fashion less tool, on top of a nice heaping pile of harassments and threats to her person.
I meant they aren't doing anything productive. They're currently fanning the flames and being provocative rather than encouraging civilised discussion.
If all it takes to be "provacative" is to make thread posts saying "I wish GTA had more female protagonists in their next game." to get everyone into roid rage than I think the gaming community has a lot bigger issues they need to deal with than some random tumblrite making threads about PoC dwarves or some shit.
And you also act like the other side is any more "productive" anyway. Last thread I saw from the anti-SJW side was "When will feminist step off of our hobby" implying that feminists and SJW's are also not people who put money into the videogames industry and would like to see it be more diverse.
I personally don't think SJWs and 17-year-old Tumblr users are "ruining gaming". Rather, they're ruining important discussions that deserve consideration.
Yet your only accusing tumblr users and SJW's? I mean, most of the inane ranting and raving literally stays on tumblr and twitter in the deepest parts of those sites. Those kinds of posts only rise to the light of day specifically because people like to screenshot this shit, and act like it's the forefront of tumblr. You wanna know what most of tumblr is comprised of videogame wise? gifsets, SSB4 meme, and fucking shipping blogs.
It's very frustrating because I have issues with Anita that don't relate to her being a feminist.
I am wholly neutral to Anita. The only reason I come off as "pro" is because I can't wrap my head around why people continously blow up her videos to such insane heights. They are nothing special, and there are so many other people who talk about this that are better at it than her. I can't even get mad at her. I don't' see the point. Unlike Thompson where he couldn't be ignored because he had very real legal, censoring power, Anita is someone who you can ignore and she goes into obscurity. Yet we keep bringing her back to the forefront again and again and again.
I love Extra Credits and I think you're spot-on with this point.
They need to come back to the Escapist or something.