Twilight Princess was bad? No. It's not the hardest of Zelda games, it doesn't have the most challenging puzzles, and, ooh, it's on the Wii, big whoop. Turns out--it was actually quite fun. Midna's tragic story, combined with new locations, the aesthetic, and new twists on old favorites all culminated in what has become my favorite game of the series. The Wii controls fit well enough into the game, don't hinder anything, and even take advantage of a few tricks of the scheme to maximize effect. It may have taken the OoT formula in some respects, but it did it better, in my opinion.