Alex Co said:
Does this mean eight core CPUs will be the norm for AAA PC games this generation? If so, will you rather buy the same games on consoles instead?
No and no. First of all, this is very likely either a fake or the developers have completely forgot even basic optimization for CPU processes. Either way - not going to be a trend any time soon. Anything that processing-intensive is moved to GPU processing anyway, so its very likely this is fake. This is why the 8 weak cores solution for consoles will FAIL. noone is dumb enough to program for that.
Why would i buy it on consoles because of that? even minimum settings on that thing is still looking better than consoles. If graphic is deciding factor, a 500 dollar PC will always, always win over a console. and if game is so unoptimized that it actually needs that much processing, dont expect it to run smoothly on consoles to begin with. see, consoles aren different this generation. they are just prebuilt brand-name PCs with restricted OS and custom design that makes any IT specialist scratch his head. If it runs bad on PC it runs bad on console,
always. that is, unless two different developers worked on the versions, which usually only happens to shitty ports, not multiplatform releases.
StHubi said:
M It would also be interesting to know if these requirements can still be called "high" as the typical gaming PC is probably quite capable by now...
according to steam hardware survey, the average person is still running on two processor cores. the reason for this is that most games arent even capable of using more than 2 cores anyway and its all about GPU power in gaming. Which is why when i built a new PC this year i chose i5 over i7, its not like im going to need that power in CPU anyway and rather spend that money on better GPU.
While the GPU they put in the recommended could be considered "that generation the gamers are about to change into new ones now" the CPU requirements are high. too high in fact. considering other requirements, unbelievably too high.
ShakerSilver said:
That's probably true. I mean Ubisoft isn't exactly known for constructing flawless PC ports.
well, to be honest, at least they try and their ports actually work.
Charcharo said:
Crysis 3 said 5770 as a minimum requirement...
I was playing it on medium 50+ fps
... hell even some of the effects like Water on high. That is 900p
Same with Infinite, there I played it on almost all ultra (except AA) and with Dishonored
well, crytek always knew how to optimize the hell out of thier games. they built the engine after all. i remember playing the original crysis on high on a frigging laptop with 8600m GS.
the thing is though, 900p. thats the reason probably. the specs aim for AT LEAST 1080p and i would be shocked if the developers werent running 1440p at least when playtesting thier game. going down to 900p is a huge boost to free up resources for other things on your system.
RA92 said:
XP wasnt supported in modern games for years now. Whats to talk about. XP simply cant run newer than 9.0c directX, and games moved past that.
kiri2tsubasa said:
So, my I5-3570K is a physical and logical quad core based on the fact it has only 4 threads. Yep definitely getting this on PS4 then.
so isntead of running the game fine on perhaps slightly not maximum settings, your getting it on PS4 where you will have it run on "ultra low" settings? how does that make sense?
Zac Jovanovic said:
How anyone didn't see this coming is beyond me, I've been putting FX8120-8350s into budget gaming rigs for almost a year now.
If both new consoles using 8 core CPUs doesn't make developers start utilizing multithreading nothing ever will.
You mean, like how hyperthreaded 6 logical core 360 CPUs did? oh, no, they didnt.
Also the new consoles surely wont. because there may be 8 cores, but they are slow as ass. so they will likely just offload everything into GPU even more.
Mr Ink 5000 said:
Recommending a 8core 4GHz AMD CPU, when the consoles will be running a 8core 1.9Ghz AMD APU with 2 cores deddicated to the os
I think my calculator is broke, that doesnt seem to add up
its not broken. got to remmeber that in order for PC version to look like console version you need to unlock the secret setting called "ultra low graphic settings".
Vrach said:
a) I'm pretty sure that most games these days are far heavier on the processor than the graphics card and by far at that.
thats just false. games gotten more and more GPU intensive as time went on because GPU can hnadle more calculations easier nowadays.
Xan Krieger said:
RA92 said:
That's actually my problem, it's why I can't play so many games I want to like Company of Heroes 2, ARMA 3, Assassin's Creed 4 Black Flag, and many others.
what is the raeson fo staying with XP? if its the preference then i can understand perfectly, if its monetary you can pick a version of win7 ultimate for 20 bucks in /r/softwareswap
Nurb said:
Anyone remember Doom 3's and Crysis' "Made for PCs that don't even exist yet" Lines?
Yea, usually just crap code.
funny, considering even most modern machines now built still discover new ways to make crysis even more better looking. in fact Crysis run on sli 780s look better than ANYTHING else on the market. it really was built for machines that didnt exist in 2007.
Racecarlock said:
I just want SOMETHING to talk about even if my reasoning ends up contrived and stupid.
So get that skype working and message me instead of getting contrived?