I mean, if it is a tech demo like the first Assassin's Creed, that's pretty pathetic. I saw a screenshot released today where somebody posted a picture of Aiden outside a window, with a reflection...of something that wasn't there. He was like outside a cafe or something, but the window reflection was of a grassy meadow. Reflections are cool and all, but I'd prefer something like Deus Ex where everyone either doesn't use mirrors or the landlord won't fix them, as compared to something that's supposed to be flashy and fails.
But I'm kinda glad it wasn't the success Ubisoft wanted it to be. Between years of overhyping, a bajillion ridiculous pre-orders, and the fact they're banking so much in an IP that it'll be needing something bogus like 15 million sales to be profittable (I'm pulling that number out of my head, but it wouldn't surprise me, both EA and Square Enix say this stuff all the time), I'm glad it kind of bombed (as in to Ubisoft, who probably see mixed responses as a really bad sign for their brainchild). Should teach them not to make such dumb decisions, if they were capable of learning.
But I'm kinda glad it wasn't the success Ubisoft wanted it to be. Between years of overhyping, a bajillion ridiculous pre-orders, and the fact they're banking so much in an IP that it'll be needing something bogus like 15 million sales to be profittable (I'm pulling that number out of my head, but it wouldn't surprise me, both EA and Square Enix say this stuff all the time), I'm glad it kind of bombed (as in to Ubisoft, who probably see mixed responses as a really bad sign for their brainchild). Should teach them not to make such dumb decisions, if they were capable of learning.