Ways that Oblivion is superior to Skyrim

Ectoplasmicz

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4 months later, I return to this thread.

4 months later, I still maintain that Skyrim leaves me feeling cold and empty.

5 year later and Oblivion still doesn't leave me feeling cold.

EDIT: Also, dragons are more of a nuisance than a challenge. They have been implemented the wrong way.
 

jo9999

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Lucyfer86 said:
Let's see, Skyrim is great game, Oblivion is not.

-No more skill picking at the start before you know what are useful for you playstyle.

-No more monsters leveling with you.

-Better, tho more crude looking, UI.

-No pointless skills like athletics or acrobatics.

-No more boring green forest all over the map.

-Actually more interesting main story line.

-Dragons!

....So wait, there arent any ways that Oblivion is superior. Oh well.
-u r right skill picking was annoying but perks are 2 they need oblivions skills getting better as u level but skyrim's no class leveling
-monsters leveling with u was only some monsters and it is better then being lvl 35 and being able to kill all but mammoths mages giants and stronger dragons easily
-yes UI is better
-instead of boring green forests now there are boring white mountains and like one river cloned over 9000 times
-the main story i havnt finished in either but in oblivion it was because i wasnt a hi enouf lvl while in skyrim it just didnt hav a hook to it (in oblivion from the first like 20 minutes u kno ur goal is "closing shut the jaws of oblivion" in skyrim u play intro and u only kno 2 unrelated things one the imperials are at war with da stormcloaks and 2 dragons r coming bak to life wich one u need to solve is unknown unless u read the back of the box)
-dragons r cool yes but so was mehrunes dagon the final boss in oblivion and all of the minotaurs(ausome)
-oblivion had much better music
-skyrim seems to have more quests that all suk while oblivions quests were diffucult (some i had to find answers online) and more interesting (the daedric quests)
- guild quests in oblivion r better in all but companions (only good cuz u get to be a wherewolf) r about the guild falling apart and dying (nords hate magic, thieves guild and the dark brotherhood both dying) wile in oblivion war aganst necromancers, treachery within the dark brotherhood, and the ultimate heist among theives
- skyrim has better fighting
-oblivion has better merchants (u dont have to wait 20 times to sell the things u find in one dungeon)
-skyrim lvls up so fast and enemys dont lvl up with u so within first 50 hours of gameplay u can already beet 60% of enemys
-u can no longer do as much underwater (travel, kill slaughterfish, loot chests, enter things only u can cuz u r argonian)
so wile skyrim is ok oblivion is much better
 

Kahunaburger

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jo9999 said:
Lucyfer86 said:
Let's see, Skyrim is great game, Oblivion is not.

-No more skill picking at the start before you know what are useful for you playstyle.

-No more monsters leveling with you.

-Better, tho more crude looking, UI.

-No pointless skills like athletics or acrobatics.

-No more boring green forest all over the map.

-Actually more interesting main story line.

-Dragons!

....So wait, there arent any ways that Oblivion is superior. Oh well.
-u r right skill picking was annoying but perks are 2 they need oblivions skills getting better as u level but skyrim's no class leveling
-monsters leveling with u was only some monsters and it is better then being lvl 35 and being able to kill all but mammoths mages giants and stronger dragons easily
-yes UI is better
-instead of boring green forests now there are boring white mountains and like one river cloned over 9000 times
-the main story i havnt finished in either but in oblivion it was because i wasnt a hi enouf lvl while in skyrim it just didnt hav a hook to it (in oblivion from the first like 20 minutes u kno ur goal is "closing shut the jaws of oblivion" in skyrim u play intro and u only kno 2 unrelated things one the imperials are at war with da stormcloaks and 2 dragons r coming bak to life wich one u need to solve is unknown unless u read the back of the box)
-dragons r cool yes but so was mehrunes dagon the final boss in oblivion and all of the minotaurs(ausome)
-oblivion had much better music
-skyrim seems to have more quests that all suk while oblivions quests were diffucult (some i had to find answers online) and more interesting (the daedric quests)
- guild quests in oblivion r better in all but companions (only good cuz u get to be a wherewolf) r about the guild falling apart and dying (nords hate magic, thieves guild and the dark brotherhood both dying) wile in oblivion war aganst necromancers, treachery within the dark brotherhood, and the ultimate heist among theives
- skyrim has better fighting
-oblivion has better merchants (u dont have to wait 20 times to sell the things u find in one dungeon)
-skyrim lvls up so fast and enemys dont lvl up with u so within first 50 hours of gameplay u can already beet 60% of enemys
-u can no longer do as much underwater (travel, kill slaughterfish, loot chests, enter things only u can cuz u r argonian)
so wile skyrim is ok oblivion is much better
lol u com here 2 necro skyrim thred?
 

jo9999

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After Glow said:
For me it's the story. Oblivion's stories and lore were much more engaging and intriguing. In Skyrim it just feels like Bethesda have tried to make every story too complex and epic. Like your not just being betrayed by someone, they actually killed the former master and now the gods want revenge because the master was they're descendant from a previous era bla bla bla. Can't it just be because he was greedy? If you try to spice up every story, soon it just becomes so cliche. There was a definite homely feeling to oblivion that Skyrim doesn't have if that makes any sense. And chiefly I am extremely dissapointed with the cities bar markarth and riften. They seem very empty and uninteresting despite being much larger than those in oblivion. But all that said, Skyrim is still fairly entertaining even if it hasnt totally wowed me.
this is exactly what i experienced and also all skyrim quests seem to be more superficial then in oblivion
 

Maxipad

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One more thing I would like to bring to your attention:
In Oblivion, there was a quest where you would clear out a building site for a new village. Once you cleared it out, the guy said "Come back in maybe 2 weeks, and visit our houses!" I went back 2 weeks later, THE HOUSES WERE FULLY BUILT! I haven't experienced anything like this in Skyrim.
 

Braden Charles

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Mar 15, 2011
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Yeah that quest was called Goblin Trouble. The quests were way more unique in Oblivion and it made the player actually feel more involved than Skyrim does.
 

Lewis Jefferson

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the UI absoloutely f*cking sucks is oblivion. you cant zoom in/out on the map, everything is icons (example: compass symbol instead of the word ''map'') plus you don't have to discover every location to f-travel to it, which is unrealistic.

the graphics suck - distant mountains look like blurry paper mache

leveling up is also crap: no perks, no individual skill (sneak, one handed, destruction, alchemy...)

an orc in oblivion looks like something a kid would want to cuddle up to in bed- wheras in skyrim you wouldnt dare exist without asking an orc for permission.

you need to sleep to level up.

everything oblivion has (that is good), skyrim has improved upon and added soooooo many features that is should be voted game of the century
 

Laughing Man

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Oblivion in vanilla form is not quite as good as Skyrim, the difference though is that on PC I can mod my copy of Oblivion meaning that ALL the things that are good in Skyrim, for the most part can be found and added to Oblivion. The problem for Skyrim though is that to make it as good as modded Oblivion is going to take some serious work.

Oblivion, the tone and local feel better, the folk in Oblivion have a wide range of emotion going from silly to mad to serious and this is reflected in the quests. Everyone in Skyrim feels hard bitten and dull. The quests in Oblivion are massive, so much more epic and so much more involving than those in Skyrim, when I finished the last quest for the thieves guild in Oblivion I felt I had achieved something, the last quest for the same Guild in Skyrim was pants.

That's the problem, Skyrim is the better game vanilla but modded Oblivion beats it by miles and I don't know if the modding community is going to be able to mod Skyrim to improve on the factors that Oblivion does much much better.
 

mattttherman3

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Hmmm, Skyrim>Oblivion because my oblivion keeps crashing in the imperial city! Also skyrim is more fun IMO
 

DemiserofD

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I played skyrim for about 100-150 hours, and watched a streamer play it for around 500 hours, and I maintain that Oblivion is better...if only by a small margin. But then if you throw in mods, there's really no contest at all. Oblivion is better, and it will always be better.

Even in some ways most people might not expect. For example, I actually find Oblivion to be better looking, in general, than Skyrim. Sure, there are occasional moments in skyrim where you look up at a mountain with the aurora behind it and a dragon silhouetted against the sky and you say "That's awesome", but...ultimately, it's just not good enough to be all that different. Sure, the plants look a little bit better; sure, the mountains look decent, but that's all they are; decent. You might not notice it at first, but then you look closer and realize that yeah, the rocks still aren't that well modeled, yeah, the leaves are just 2-d images, and then you walk through them and nothing happens, and the illusion breaks completely. For me, Skyrim sits on the uncanny valley, while Oblivion rests just outside and below it. Not terribly realistic, but this is a FANTASY game, I'm not expecting absolute realism...at least, not yet.

Another thing that bothers me is how people exaggerate how great the dragons are. "They provide an entirely different experience!" they say. But they don't, not really. Sure, they show up out of nowhere, swoop down and take that guard off to kingdom come, but you can see in every moment of that swoop just how scripted it was. You might not notice it at first, maybe not even in your first 50 dragons, but after a while you're going to realize exactly what you can do to manipulate the AI, and suddenly they stop being exciting and start being a chore. A big, flying chore, that follows you all across skyrim and doesn't really do anything for you after you get all the shouts you use, leaving you with the annoying choice of whether to keep your RP up and waste 15 minutes killing a dragon that has no possible reward for the doing so, or remembering that this is a game and you can just go into a house and out again and the dragon will be gone in a poof of logic.

Here; I'll show you. The dragon's patterns.

1: Fly around breathing fire or ice on things.
2: Land and breathe fire or ice on things.(or BITE! ooooooooh)
3: Grab an NPC and shake them around.

Seriously, that's IT. Oh sure, you have that standard crash animation, but after you see exactly the same one for the 20th time it kinda gets dull.

Of course, you could counter me by saying that it's just a game, and they only have so much time to program something like this, to which I'll reply, "Seriously? It's practically the reason most people buy this game and they don't have the time to put a decent amount of effort into it?"

Yeah, a decent amount of effort. It just follows that mind-numbing tradition of SAMENESS that skyrim is infected so deeply with.


Sameness(if it's not a word, it is now), is probably the biggest problem Skyrim has. I already pointed out the dragon one; all dragons act pretty much the same way, and every dragon fight is the same. Find cover, pelt the dragon with arrows, wait till it lands, either A:pelt with more arrows till it dies or B:run up to it and click as fast as you can until it's dead.

Enemies don't get any more interesting, they just get more and more health. Never do you run into an enemy that has, say, 99% resistance to physical damage and 50 health. Never do you run into an enemy that has the same thing except with magical resistance. And those are TINY examples! Things that could have been done SO easily that I thought of them in literally seconds before my thoughts finished transitioning into what I'm typing here!

And then scaling. The thing about scaling is it allows you to re-use the same dungeon over and over. But I don't WANT to re-use the same dungeon over and over. My streamer friend got into the problem of extreme boredom because he knew EXACTLY what to expect from every dungeon he ran into, and was skilled enough to kill EVERYTHING, even on Master++(modded) difficulty! There should be times where you HAVE GOT to run, because the world doesn't revolve around you! That's one of the reasons why I adore OOO from oblivion so very much; in the very beginning, across the lake, there's a ruin you see just as you leave the tutorial dungeon. In OOO, if you enter there, first you get massacred by bandits that are just hanging out outside it. Then, if you manage to kill them, and are feeling pretty badass for doing that, you go inside and promptly get curbstomped by ayleid spirits. It's the ultimate in lessons on dealing with a harder game, but it immerses you in that world like nothing else does!

THAT is what Skyrim is lacking. It might have fancy graphics and features that look great on paper, but ultimately it's an ill-fitting puzzle, with pieces missing and some pieces from other puzzles shoved in where they shouldn't be, leaving you just enough to get an idea what the amazing original idea should have looked like, but leaving you with a sour taste in your mouth to ruin all that before it gets rooted.
 

Pierce Graham

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People are going on at length arguing with each other over opinions being stated as facts. If YOU prefer Oblivion to Skyrim or vice-versa, who cares what someone on an Internet forum says or thinks? Just play it and enjoy it. Really, neither game is better than the other. It's all a matter of opinion.
 

shrimpcel

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Pierce Graham said:
People are going on at length arguing with each other over opinions being stated as facts. If YOU prefer Oblivion to Skyrim or vice-versa, who cares what someone on an Internet forum says or thinks? Just play it and enjoy it. Really, neither game is better than the other. It's all a matter of opinion.

Yes, and we want to make our opinion heard so that the next game can be more like the one we like the most out of the two. If you don't feel like arguing, fine, don't post. We don't need your heroic peace-keeping actions here.
 

Pierce Graham

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Heroic peace-keeping. It's called being reasonable instead of flinging crap around. Guess you don't know what that is...
But, you're looking for an argument, as you post clearly states. Go look for someone else, thanks.
"Don't feed the trolls!" -Internet suggestion.
 

YCRanger

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RedEyesBlackGamer said:
This is the number one thing keeping Skyrim below Oblivion for me. The game is broken on the PS3 due to one major bug. The longer you play, and the bigger your save file becomes, the bigger the frame rate drop becomes. It gets to a point to where you can't really play at all, which means that you have a time limit per character until they fix it.
I did not read all the pages of this topic but I thought that they released a patch a while ago that supposedly fixed this problem. Can anyone confirm? I own a PS3 and I would be none too happy if this is still an issue 1 year out
 

Eclectic Dreck

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Crono1973 said:
- No athletics or acrobatics. Really, I want to run faster and jump further as I progress in the game.
I can understand why they were cut. Various shouts would have no value for example and it would make designing dungeons more challenging. In oblivion it was perfectly possible to jump from ground level to the roof of a two story building with acrobatic enchanted armor and/or potions.


Crono1973 said:
- The character creator is worse than the one in Oblivion (which was pretty bad too)
It's more or less the same thing save for the fact that you are limited when it comes to extreme settings. Personally, I don't like spending an hour tweaking the exact shape of a nose so I didn't mind just getting to scroll through a list of previously generated ones. But, then again, the game actually came with a handful of perfectly tolerable looking pre-generated characters so I just went with those.

Still, it's deeper than the system in Morrowind.


Crono1973 said:
- The UI is ugly compared to the one in Oblivion. It looks like it just has a white/gray frame.
This is a nit-pick if I've ever seen it. Somewhere between Oblivion and Skryim would be better. Or at least having the ability to sort items. God help you if you need to find an item in the miscellaneous section after 20 hours.

Crono1973 said:
- Oblivion performs better at it's worst than Skyrim does at it's worst, both compared on the PS3.
Skyrim also looks better at it's worst. Probably some sort of relation between the two.


Personally, I think Skyrim is the better game in most respects. It's still rife with problems beyond the obvious technical challenges that Bethesda is resigned to having it would seem. For example, the age old problem of making a game that is simply terribly dull to play after a bit.