the closet thing i can think of is the fork from MGS3MasterOfWorlds said:A spoon.
=/
OT: scalpels
ive yet to see a game use a scalpel as a weapon
the closet thing i can think of is the fork from MGS3MasterOfWorlds said:A spoon.
You need to play Condemned if you haven't already. Nothing like smashing the faces of homicidal homeless people with wooden planksDeath God said:A good old 2x4 plank of wood. Rather than than a big huge gun in a horror game, make it harder by using a board of wood. Nothing says business like a bloody plank in a mad man's hands.
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This! OOOHHH God this!AjimboB said:A shovel. You never get to kill things with shovels. I mean, I would expect at least 1 zombie game to let me kill things with shovels, but NO.
Polearms and spears do better in formations, groups, and range. Swords allow for more maneuverability and better at close range. Going toe-to-toe if the polearm doesn't get the swordsman at range, he will quickly lose. I can't remember what game it was but a spear was the "power" option of a game(if I remember correctly).Brawndo said:Spears and other polearms in any game with melee combat in a medieval/fantasy setting. Everyone has massive hardons for swords, but in history polearms were the most widely used weapons and probably killed more people than swords ever did
How have you not played Day of Defeat? a Shovel is the melee weapon for the German side, and it kills in one hit to the back of the head with a satisfying "konk" sound.AjimboB said:A shovel. You never get to kill things with shovels. I mean, I would expect at least 1 zombie game to let me kill things with shovels, but NO.
Half Life 2, God of war.WanderingFool said:How many games let you use an actual enemy as a weapon, you know, just pick some random uy up, and swing im around hitting othr guys?
Yeah, and that's MAXIMUM range on the flamethrower, vs "effective" range on the pistol; the pistol can still kill from further away. Besides, flamethrowers draw a lot of enemy fire towards them since they are pretty goddamn horrible to get hit by. The Fallout games do a decent job with flamethowers; they're very powerful at close range but not broken.KissofKetchup said:snip snip snip
Eeeeeh....I would say so in actuality. Being the guy with the flamethrower back when they were still used was very dangerous. One bullet could make you burst into flames so if the game incorperated this into the game in multiplayer, it would solve the balance issue that you say would exist. Plus the flamethrowers only have an range of 40 meters, compared to a pistol which usually have a range of 100 yards
twistedheat15 said:Hmmm. Wouldn't the penguin pokemon be considered a weapon? muahaha got'cha!!vrbtny said:Penguins!!
Seriously, when was the last time you heard of a Penguin being used as a weapon?
Wait....What?gamezombieghgh said:A dildo...
I miss Vice City
My D&D group tried to do that against a Kobold. The sneaky little bugger ate it and regained health then natural 20d the team rogue and knocked him out. [sub]damn kobolds[/sub]tellmeimaninja said:Too few games allow me to beat enemies into submission with a fish.
I cant even get a plastic bag to hold a sandwich, much less a person.YoBadMama said:Plastic bags, a great stealth weapon.
(I think Manhunt has plastic bags, I dunno)
TF2 has a shovel.AjimboB said:A shovel. You never get to kill things with shovels. I mean, I would expect at least 1 zombie game to let me kill things with shovels, but NO.
Muppet Racemania for the PS1. It had penguins as 'land mine' style weapons, fish as straight-line projectiles and chickens as homing missiles.vrbtny said:Penguins!!
Seriously, when was the last time you heard of a Penguin being used as a weapon?
I would too, because most people have no clue how to use a sword, where a blunt weapon is pretty simple and hard to deflect. However, if the dude is actually carrying around a sword and this isn't a post-apocalyptic universe, I'm gonna go ahead and assume he knows how to use it. In either case, skill is much more important than the weapon.Cpu46 said:My D&D group tried to do that against a Kobold. The sneaky little bugger ate it and regained health then natural 20d the team rogue and knocked him out. [sub]damn kobolds[/sub]tellmeimaninja said:Too few games allow me to beat enemies into submission with a fish.
Blunt weapons in general are usually abandoned in favor of swords. But let me tell you I fear a man armed with a mace a whole lot more than one with a sword.
This, is a really good point. What the hell happened to all the bayonets? and sabers. Katanas aren't the only good sword out there!bubba145 said:bayonets are underused. as well as sabers.
I would kill for a game that included whips as a weapon specialization. You've got your large swords, small dual swords, sword'n'board, polearms, yadda yadda... but never whips. I think it would be awesome to see them primarily as a debuff/control weapon specialization:crudus said:I was playing Castlevania: Circle of the Moon recently and it got me thinking "hmm, I don't think I have played another game where a whip was a weapon much less your primary weapon".
What weapons do you think should be used more in games? (preferably a primary one)
used search bar, didn't find anything.