Well that was.... Anticlimactic

bad rider

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Dec 23, 2007
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Michael_McCloud said:
bad rider said:
How is that anti climatic? Steven Fry was the pirate, so everytime you hear him speak you must savour every sylable.
And I was, until Mr. Cocky Pirate Man decides he'd rather have a conversation more centered on him. I thought Reaver was cool in a hateable way at first, but that little stunt really got me pissed off at him.
What do you mean, he saved you some of your unlimited ammo.You should thank him.
 

Ursus Astrorum

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bad rider said:
Michael_McCloud said:
bad rider said:
How is that anti climatic? Steven Fry was the pirate, so everytime you hear him speak you must savour every sylable.
And I was, until Mr. Cocky Pirate Man decides he'd rather have a conversation more centered on him. I thought Reaver was cool in a hateable way at first, but that little stunt really got me pissed off at him.
What do you mean, he saved you some of your unlimited ammo.You should thank him.
You know, I think I will.

I'll pay him that bullet back... To his face.
 

bad rider

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Dec 23, 2007
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Michael_McCloud said:
bad rider said:
Michael_McCloud said:
bad rider said:
How is that anti climatic? Steven Fry was the pirate, so everytime you hear him speak you must savour every sylable.
And I was, until Mr. Cocky Pirate Man decides he'd rather have a conversation more centered on him. I thought Reaver was cool in a hateable way at first, but that little stunt really got me pissed off at him.
What do you mean, he saved you some of your unlimited ammo.You should thank him.
You know, I think I will.

I'll pay him that bullet back... To his face.
Thats the christmas spirit!
 

Onyxblackwolf

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Oct 18, 2008
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sazzrah said:
Don't forget Ico too, that had a great ending. A happy ending! Which is surprising for a Japanese game to be perfectly honest. lol
Sorry to ruin your day but the Ico lead creator actually said that the Ico/Yorda reunion on the beach is meant to be a fever dream as Ico lays dieing in that boat amidst the waves.
Honestly...it's still an amazing ending...just sad :(

Keeping with sad endings - Half-Life 2: Episode 2 was one of the flat out most "WHAT." endings I've seen. If you had any love for that game series, that ending hit you hard.

Also...was I the only person that liked the Bioshock good ending? I thought it was the only reasonable explanation for why this superhuman assassin would bother saving all these little girls...because they offered him the one thing he had never had in his life: a family. It made perfect sense to me...but I just wish it had been a bit longer.

And I totally agree with the Fable 2 and Fallout 3 ending hate. Though I thought Fable 2 was underwhelming overall, so Fallout 3's crap finale was a bigger kick to the balls to me. Especially comparing it to Fallout 1 and 2's endings.
 

Aluathay

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Really there are only 3 types of endings,

1.happy
Yay we defeated (main EVIL) let's all have pie.

2.Sad
Oh no I or my friends are dead this wasn't worth it...

3.Cliffhanger
I donno Halo 2, you think of one.
(this can actually be many different things)

Although some do it quite better than others...
I just recently beat COD4 that felt like a justified ending. I think that another thing that drives your thoughts for a good ending is that sometimes you like a game a lot, so when it ends you are unhappy about it.
 

Dalisclock

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Brockyman said:
Anti climatic: Fable 2 or COD 4
Of the many words that can be used to describe COD4's ending, anticlimactic certainty isn't one of them. Unless you want to try to make the case that it is because the game has so many climaxes, but even then it's not like the ending was dull.
 

Dalisclock

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I'm gonna go with Dreamfall. Mostly because it doesn't really have an ending. Rather, there's a series of cliffhangers with only one or two plot points actually resolved. God knows when/if the conclusion will be released.
 

Ravinak

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Oblivion last boss

While he's still sitting on his chair, I shot him with an arrow in the head while in stealth, which hit him with X8 damage. Then I hit him with another to the chest.

*Boss dies*
Me: WHAT?!
 

Sewblon

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Quake 4 and Halo 1 for being cliffhangers. I really liked the ending to God of War 1.
 

N-Sef

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harhol said:
Digital Devil Saga

It practically ended mid-cutscene.
Play DDS2, the games basically link together seemlessly. I personally view them as one game, since that's basically what it is.

Anyway, the forced cliffhanger at the end of Too Human got my goat, why couldn't they just make the game a 30 hour dungeon crawling epic? I really hate all this trilogy bullshit nowadays.

Final Fantasy VIII had a very good ending, I was really happy and proud of what I had accomplished after watching that (made me teary eyed) and the after-credits skit was hilarious.
 

Syntax Error

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Hmmm, no one mentioned Soul Reaver yet?

Seeing all the DDS comments here, I think I really need to go out of my way and hunt for them.
 

Jandau

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fish food carl said:
Autumn isn't a boss. I'll admit that the ending was a bit of a slap, but the rest of the game makes up for the discrepancy.
That actually makes it even worse, since the game basically has no boss, and a poor ending on top of that.

Yes, the rest of the game makes up for it and I loved the game, but as far as Anticlimactic endings and end sequences go, FO3 rates high.
 

Splitter

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Anyone play Haven: Call of the King?
The ending was pretty bad.
I didn't see it coming at all, I assumed there was loads of game left, but no slightly epic quick time boss fight and then even when you win it you get the equivalent of "YOU FAIL."
I'm guessing there might have been a good ending if you collected all of the whatever the hell those things were but frankly, fuck that shit...
Especially as I was promised the game would be an open-ended storyline with multiple paths and endings, instead I got a linear game with a potentially good but underdeveloped storyline.
 

EeveeElectro

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JediMB said:
Syntax Error said:
Which was pretty sad considering how great FFX's ending was.
Personally I thought it was pretty crap that the game forced you to play through a drawn-out final boss battle that simply couldn't be lost, when the whole thing would have been a lot better as a simple FMV.
I completely agree.
No one told me I had auto-life, I was surprised when I was brought back to life.
The game seemed a little short, despite the fact I put about 50 hours into it >.< It was still a good game, though.
 

wgreer25

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Michael_McCloud said:
Fable 2 is the most disappointing ending for me by far.

I get resurrected, stomp on into the Spire with my best gun expecting some wicked boss fight, and what do I get?

"Here, hold A for a second."

Oh, uhm... Alright.

"Now here's a cheesy 'you haven't seen the last of me' monologue. Feel free to kick his ass whenever you wish."

What? No big boss fight? Ah well, I might as well listen to his rant.

"What, you actually have a decent attention span? Alright then, we'll get the snooty pirate to do your job. Wuss."

Now for my list of more epic endings.

Shadow of the Colossus: Somewhat predictable, but still awesome. Not to mention that the last Colossus was epic.

Okami: Now that was an ending worth watching. Made me tear up, that one did.

Earthbound: Remarkably deep and incredibly disturbing ending for a kid's game.
Agreed on all counts.

I have do disagree with the other posters about Dead Space. I kinda likes what they did at the end. Not as epic as the games listed above (except that turd known as Fable 2) but still a good one in my book.