While other kinds of video game genres/styles/types can be defined quite well it doesn't seem there is any solid definition for what a Role Playing Game actually is.
The literal definition is useless; "playing a role" almost every non-RTS game has that, Half Life you are playing the role of Gordon Freeman, most First and Third person shooters, plat-formers, fighters, it's all about "playing" a "role" of some sort. Unless I am missing some semantic distinction of "role".
now obviously, there are games that are RPGs, like: Final Fantasy 6
And obviously those that are not: Time Crisis
But of all the "official" definitions no one is able to say what is not-RPG-enough
But what about in the middle? Where does it stop being and RPG and become a... wait what is the antithesis of "RPG"? Arcade Game? See this is my problem with the term
-Is Super Metroid an RPG?
-or Symphony of the Night?
-or Bioshock?
-or Doom 3 even? Why not if not?
-or is any game where you have a large persistent arsenal and items?
Or is the real determining factor the element of being able to change your character stats permanently in some conscious and measured way? Is that enough?
IB4 someone says this is an RPG:
There, the joke has been made. Move on.
The literal definition is useless; "playing a role" almost every non-RTS game has that, Half Life you are playing the role of Gordon Freeman, most First and Third person shooters, plat-formers, fighters, it's all about "playing" a "role" of some sort. Unless I am missing some semantic distinction of "role".
now obviously, there are games that are RPGs, like: Final Fantasy 6
And obviously those that are not: Time Crisis
But of all the "official" definitions no one is able to say what is not-RPG-enough
But what about in the middle? Where does it stop being and RPG and become a... wait what is the antithesis of "RPG"? Arcade Game? See this is my problem with the term
-Is Super Metroid an RPG?
-or Symphony of the Night?
-or Bioshock?
-or Doom 3 even? Why not if not?
-or is any game where you have a large persistent arsenal and items?
Or is the real determining factor the element of being able to change your character stats permanently in some conscious and measured way? Is that enough?
IB4 someone says this is an RPG:

There, the joke has been made. Move on.