Circusfreak said:
im currently playing the indie survival game Minecraft. it has a cool first person pixelart retro style that i find really compelling. however whenever i show the game to my friends they always say: "man,thats some crappy graphics!"
that got me thinking; are bad graphics the same thing as low resolution? and if not, how else do you measure it? does megaman 2 for the NES have better graphics than super mario 64 then?
whats your opinion? i think its a little souless to say that graphics is only about resolution.
I think it's really about whether the graphics are good enough to depict the action or storyline you're portraying. Its a really difficult call, because you could certainly say Megaman had more sophisticated
art direction than Mario 64, but you couldn't say it had better 'graphics'. Although inaccurate by dictionary standards, the term 'graphics' has most often literally come to mean the beauty associated with the most advanced graphic technology. In other words, if you read in a review that the 'graphics are awesome', most people think 'Crysis', and not 'Limbo' or 'Braid' or many other fine arcade titles.
Personally I don't put any stock whatsoever in graphics. I'm playing through American McGee's Alice for the first time, and the last game I played was Mass Effect 2. Next I will probably play Defcon (again). All have fantastic art direction, but who has the better 'graphics'? My reply: who cares?
Problem with your friends is they judge books by their cover, and aren't willing to overcome a little change in perspective and attitude to appreciate a fantastic game. (Kind of like when someone hears the first 3 seconds of a song, associates it with a genre they aren't a fan of and immediately skips it.) Which is a great shame and sadly very common.