I would suggest Spec Ops: The Line. It didn't sell very well, but it probably was never going to, to be honest, though it did find a fanbase among pretentious twats like me.
My COD 4 mention was mostly because even though it was played by a lot of people back then it wont be played now by those millions of players that buy COD every year (since the explosion started with MW2) since they have their newest iteration at home, and it wont be played by the other huge amount of players that dismiss the COD series alltogether because of what it has become.GoaThief said:Some odd suggestions for cult in this thread too, CoD 4 and Dark Souls? Crazy talk.
Sorry bud but that's just not true, CoD has always been a pretty big deal. Below is an example of the hype from pre-release.josemlopes said:COD 4 was a really good game that most people that didnt played it at the time probably wont now so for that I think that it could become a cult classic a few years from now.
Shoot that's what I was gonna say. I certainly second Spec Ops at any rate very good game. Ironically not for everyone.optimusjamie said:I would suggest Spec Ops: The Line. It didn't sell very well, but it probably was never going to, to be honest, though it did find a fanbase among pretentious twats like me.
1) The Souls series (Demon's Souls and Dark Souls). For being great games that spawned a sprawling community and tons of youtube personalities along with several websites dedicated to the lore of the game and organizing community events. Challenge runs, livestreams, (jolly)co-operation events and several other things are what make this game a cult classic. Dark Souls sold a lot, true. But I think the attention it gets from hardcore gamers is kind of a blemish.BrotherRool said:What are the Psychonauts/ICO/Killer7 equivalents of the PS3/360 generation?
There are many famous games from the PS2/Xbox era that no-one bought on first release but overtime their fanbase grew and word of mouth got out about how good those games were and why they needed more attention than they got. I'm curious if in this more connected age that can still happen, and if enough time has passed for us to figure out what they are, so which games deserved more attention this generation?
Indie games obviously complicate this a bit, so try to think of it in terms of what it could reasonably expect. Psychonauts was AA or AAA but it didn't get the sales or renown that many worse AAA games did get. Likewise if a guy made a RPG Maker game that didn't sell as well as CoD, that's not really interesting, but if it didn't do as well as To The Moon, despite being better, than that's worth hearing about
Cheers for the explanation and it clearly answered what I questioned but I didnt write what I meant very clearly. I suppose I just meant when does a game become cult whats the boundary? I dont think their is one its all down to perspective some may see Okami as cult others not so much. Not that it matters I mean a lot of indie games will enjoy cult status and be ignored or more accurately unknown by most people.KingsGambit said:*snip*