What are the worst expansion packs ever.

Comocat

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I wasnt a fan of the Isengard expansion for Lord of the Rings Online. Essentially +10 to level cap with no new mechanics. I felt as if I paid Turbine $40 bucks to completely obsolete all of my gear simply for jollies. I dont mind restarting the treadmill, I do mind when it seems arbitrary.
 

putowtin

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The Force Unleashed II, Return to Endor.

Took 45...45 minutes to complete, thankfully it don't cost me owt, but seriously it sucked!
 

Daymo

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Going old school here, but the Doom expansions were terrible, they were maps made by the community gathered together and sold in store. Id didn't make any new weapons for them and there may have been one or two new creatures, but they really were like the orginal map packs, but sold as stand alone games.
 

Shuguard

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I'll go with warhammer online the age of reckoning. Sure you get to go level from 80 to 100, but you get a poorly made Skaven dungeon. Armor sets for lvl 90 and 100 that destroy any character who doesn't have the gear(If you were the right class you could win a 5 v 1). Plus lets not forget slightly better mounts. Biggest waste of money I ever made. IMO this expansion killed the game.
 

Nouw

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SoulStorm is probably the worst expansion pack but hey, at least we got Dawn of War 2 out of it which admittedly wasn't that good either >.>.
 

kzeelio

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If MMOs count, Shadows of Luclin for the original Everquest. It started out by killing the community with the addition of the bazaar, which was a straight-up auction house. The original system was just trading with players, leaving you able to haggle prices and trade items instead of paying cash while forcing you to build a community. It then proceeded to remove all sense of a large world by making travel quick and easy for everyone, instead of teleportation and increased movement speed being a luxury (which could be extended to other players).

Ok, I'm done ranting.
 

WaysideMaze

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Apr 25, 2010
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I don't really get all the love for Old World Blues.

After the first conversation with the think tank (which admittedly, does last a while) you barely interact with them again. You're sent on your way to do a tedious fetch quest, just gathering up a shitload of arbitrary items.

Don't get me wrong, when it gets it right, it really gets it right. The dialogue is sharp and funny, the characters are interesting, they just don't get enough screen time. Pushed out in favour of wandering around a big, boring crater for hours.

I've not played the other DLCs yet, so don't have a frame of comparison, but I'm really not seeing the love this one gets.
 

Eddie the head

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World of Warcraft: Cataclysm. Way to make the game not fun anymore, I don't know why it just wasn't fun anymore.
 

DustyDrB

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I didn't find Dragon Age Origins: Awakening too short, but it was ridiculously easy. I had to up the difficulty to nightmare, and it still wasn't challenging. The locations were cool though. It was good overall. They handled the whole dead Warden thing really awkwardly, I have to say.
 

Furioso

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Not sure if it was any different when it first came out, but as someone who got into WoW after Wrath of the Lich King came out, the Burning Crusade expansion and Outland in general are just agonizing. I dread lvl 60-68 every time I make a character, that god damned barren wasteland of Hellfire Peninsula is the most boring place I've ever seen in a video game (that I can think of). It doesn't help that the entire region is nearly always devoid of life (That's why I mentioned WotLK, everyone was over there),and Zangarmarsh just annoys the piss out of me.
 

Alhazred

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Hey, why all the hate towards the Fallout DLCs? You can't have played many games if you think they're the worst DLCs ever. Sure, I'll admit they have issues, but I'd say that both Fallout 3 and New Vegas have consistently good DLC.
 

Boggelz

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I say Fallout 3: The Penn. I got Fallout when the GOTY edition came out and I didnt mind all the DLCs but that one I just hated for some reason, it just made me want to get it over with.
 

laggyteabag

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putowtin said:
The Force Unleashed II, Return to Endor.

Took 45...45 minutes to complete, thankfully it don't cost me owt, but seriously it sucked!
Return to endor had one of the best price:content I have ever seen, it was only 80 points and I had more fun with it than any of the Dragon Age: Origins DLCs that were a ton more expensive

OT: World of Warcraft: Burning Crusade, in its "day" it was probably great, but when you play through 1-60 now with cataclysm, you enter Outland, and it end up being one of the most boring, grindy experiences I have ever had the enjoyment to play through
 

Don Savik

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Leemaster777 said:
ToastiestZombie said:
Leemaster777 said:
Probably Borderland's Mad Moxie's Underdome (for previously stated reasons) and Dead Money from Fallout: New Vegas. That one expansion pretty much turned me off of New Vegas for quite awhile. Good think Old World Blues kicked so much ass.
I actually loved Dead Money. Since I love my Fallout games REALLY hardcore. I must admit the collar did get frustrating near the end, but the tone and feel of survival made it quite good for me. Not as good as the others, but still good. May I ask what didn't you like about it? Compare opinions.
Well, the collar for one thing, and the poison cloud for another. To me, they just felt like arbitrary limitations the game was placing on where I could go. It was basically just replacing walls with death.

I also wasn't a fan of how the game took away all the great weapons and supplies I had worked so hard to get in the main game. It just made me feel helpless.

Also, those ghost people enemies were annoying as hell to fight. Besides being really tough, dismembering them to kill them for good was just, well, ANNOYING.

The characters where good, but I just found the gameplay so annoying that even they couldn't save the expansion for me. I ended up quitting before finishing it.

I just realized that I used the work "annoying" no less than three times during this post. Which, really, is my one-word description of this expansion.
I think you just missed the entire point of it. It was supposed to be survival based and really tense. You can't really be stressed out with all our epic armor and instakill guns can you? I applaud them for trying something different instead of having all xpacs be the same exact thing.
 

SecondPrize

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rcs619 said:
EVE Online: Incarna.

All it added to the game was the ability to walk around in a small room outside of your spaceship. It did not add any new gameplay elements or balances, at a time when huge blobs of super-capital ships were steamrolling half the galaxy without breaking a sweat (granted, it is only marginally better now, even after a couple minor nerfs to them).

It was an expansion so useless it actually had 100's of players protesting, and intentionally trying to crash server node of the game's main trade-system from inside the game. CCP, the game developers actually called the CSM (a council of players, elected by players, to act as advisers to the game devs on player issues) to Iceland for an emergency summit to try and figure out how to de-fuck things.

On the bright side, the following expansion, EVE Online: Crucible was actually quite good, and quite full of content.
That's not entirely correct. Incarna added station lag to the game. Incarna was pretty terrible though, for me it was just the straw that... seeing as the two expansions preceding it added sim-city lite in the form of planetary interaction and then another way to earn isk. Great, pve followed by pve followed by where the fsck is my ship spinning.
 

SecondPrize

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Furioso said:
Not sure if it was any different when it first came out, but as someone who got into WoW after Wrath of the Lich King came out, the Burning Crusade expansion and Outland in general are just agonizing. I dread lvl 60-68 every time I make a character, that god damned barren wasteland of Hellfire Peninsula is the most boring place I've ever seen in a video game (that I can think of). It doesn't help that the entire region is nearly always devoid of life (That's why I mentioned WotLK, everyone was over there),and Zangarmarsh just annoys the piss out of me.
Doesn't seem very fair to judge an expansion in WoW AFTER it's been replaced. Hellfire was a barren wasteland? Ummm, yeah. Everyone was in northrend. The region is devoid of life? See above. Dude, seriously. The game has moved on and you're complaining about how there's no one there?
I wouldn't be writing this if I hadn't loved TBC when it was the current xpac. There was raiding to be had for all levels of ability from Kara through the 25 man progression raids. The game was still at the point where it took some effort to get yourself kitted out in epics, grinding the TBC heroics and getting a set to start Kara with wasn't like filling your epics out in Vanilla, but it still took some effort. And they just kept adding sweet stuff like ZA and Mr.T + Sunwell. And then the puggable 25-mans were fricking awesome. Love me some Gruul's lair and Malygos... also existed.
Anyhow, crapping on an expansion pack as awful when it isn't the end game seems...just dumb. sorry.
 

Black Arrow Officer

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SonOfVoorhees said:
henritje said:
I think it,s cheating but Horse Armor

I have seen free community mods that had more effort put into them
Gears of War 3 weapon skins, way more worse than horse armour.
Are you serious bro?!? The worst is definitely Fable 3 add-ons. 236mb for a fucking yule hat? 236mb for a dye pack? Fable 3 DLC is bloated and useless.
 

Furioso

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SecondPrize said:
Furioso said:
Not sure if it was any different when it first came out, but as someone who got into WoW after Wrath of the Lich King came out, the Burning Crusade expansion and Outland in general are just agonizing. I dread lvl 60-68 every time I make a character, that god damned barren wasteland of Hellfire Peninsula is the most boring place I've ever seen in a video game (that I can think of). It doesn't help that the entire region is nearly always devoid of life (That's why I mentioned WotLK, everyone was over there),and Zangarmarsh just annoys the piss out of me.
Doesn't seem very fair to judge an expansion in WoW AFTER it's been replaced. Hellfire was a barren wasteland? Ummm, yeah. Everyone was in northrend. The region is devoid of life? See above. Dude, seriously. The game has moved on and you're complaining about how there's no one there?
I wouldn't be writing this if I hadn't loved TBC when it was the current xpac. There was raiding to be had for all levels of ability from Kara through the 25 man progression raids. The game was still at the point where it took some effort to get yourself kitted out in epics, grinding the TBC heroics and getting a set to start Kara with wasn't like filling your epics out in Vanilla, but it still took some effort. And they just kept adding sweet stuff like ZA and Mr.T + Sunwell. And then the puggable 25-mans were fricking awesome. Love me some Gruul's lair and Malygos... also existed.
Anyhow, crapping on an expansion pack as awful when it isn't the end game seems...just dumb. sorry.
That wasn't meant to be the main point of the complaint, more of a side note, the places in that expansion are boring as shit with or without people