Comming off directly from this thread [http://www.escapistmagazine.com/forums/read/9.69238], at first I aggreed with some people there. Story and Gameplay seemed to be overshadowed by graphics. But then, I wondered, what game (besides Crysis) was being sold specifically by graphics? And then we get the "Dazzling visuals" and "The most photorealistic game ever" on the back of boxes, but I did an experiemnt to validate that.
I have 10 games right now.
I looked at each of the game's boxes and checked to see if there was any type of bragging about visuals.
Two of those games had them. Here's the exact wording:
Ratchet and Clank Future: Tools of Destruction: "Combining dazzling visuals with all-new gameplay and an epic storyline..."
Oblivion: "Next Generation Graphics;
Unprecedented visuals, including lifelike twons, dungeons, and realistic forests."
R+CF was barely a mention in the whole paragraph, so if you count that out only ONE Of my games had a whole section dedicated to the bragging of graphics.
Go ahead and do the same thing, go to your collection of games and look at the back of the boxes and tell us how many had a mention of visuals.
I ask you, what the hell are we complaining about? No game, aside from Crysis, comes to my mind when I think of games that were sold purely on graphics. All of the interviews were just mentioning the graphics for a little bit, while moving on to tell us about how the game works with it's mechanics.
Just to further emphasize this:
Haze was sold off of the Drug use, not graphics.
Assassin's Creed was sold off the historical setting and climbing around, not graphics.
CoD4 was sold off of Multiplayer and shooting Arabs, not graphics (yet we complain about all the brown and gray).
Fable 2 is being sold off of the dog's AI, not the graphics.
Crysis was sold off of the Graphics capabilities.
It seems that developers are trying to sell off of gimmicks and "innovations" rather than "Graphics".
What are we complaining about guys? I used to understand, but now I don't.
EDIT: And then, we start complaining about the "good ole days" about how games barely had a story at all and then we say that "Graphics are overshadowing Story/gameplay!". Schisophrenic much?
I have 10 games right now.
I looked at each of the game's boxes and checked to see if there was any type of bragging about visuals.
Two of those games had them. Here's the exact wording:
Ratchet and Clank Future: Tools of Destruction: "Combining dazzling visuals with all-new gameplay and an epic storyline..."
Oblivion: "Next Generation Graphics;
Unprecedented visuals, including lifelike twons, dungeons, and realistic forests."
R+CF was barely a mention in the whole paragraph, so if you count that out only ONE Of my games had a whole section dedicated to the bragging of graphics.
Go ahead and do the same thing, go to your collection of games and look at the back of the boxes and tell us how many had a mention of visuals.
I ask you, what the hell are we complaining about? No game, aside from Crysis, comes to my mind when I think of games that were sold purely on graphics. All of the interviews were just mentioning the graphics for a little bit, while moving on to tell us about how the game works with it's mechanics.
Just to further emphasize this:
Haze was sold off of the Drug use, not graphics.
Assassin's Creed was sold off the historical setting and climbing around, not graphics.
CoD4 was sold off of Multiplayer and shooting Arabs, not graphics (yet we complain about all the brown and gray).
Fable 2 is being sold off of the dog's AI, not the graphics.
Crysis was sold off of the Graphics capabilities.
It seems that developers are trying to sell off of gimmicks and "innovations" rather than "Graphics".
What are we complaining about guys? I used to understand, but now I don't.
EDIT: And then, we start complaining about the "good ole days" about how games barely had a story at all and then we say that "Graphics are overshadowing Story/gameplay!". Schisophrenic much?