I was in for some nostalgia and revved up the PS3 and played some Wolfenstein The New Order. The surround sound is top notch. Load times pretty significant. Graphics wise, I think they did what they need to do. That written, I'm glad I've got the 4. But still worth a play.
EDIT: Little off topic but I think there was a huge leap forward from PS3 to PS4 and hope for a similar jump in speed and visuals in the PS5.
Damn, and I wasn’t even aware they made a 7th gen version. Also reminds me of when people said there wasn’t much that couldn’t be done on previous gen hardware. Well sure, if you ignore the obvious.
Anyways, still plugging away at Gold Rush trophy in RDR2. Going at a leisurely pace and am 22% there. Been easier than I thought so far, but I know I’ll run into tougher missions unless I want to stretch it out across the whole story again, including epilogues.
When I’m done with that, there’s a new Outlaw pass for online, but I might skip it if there isn’t much time left to go through all the ranks. I’ll have to check out what people think of it first and see what might be worthwhile that’s been added that will carry over. More interested in the new bounty Hunter content added.
Also would like to do a NG+ run of Dark Souls 3, but then I thought of perhaps starting a new build on the PC version. Especially since this new mod looks pretty intriguing-
Dark Souls 3 fans, here is something really special for you today. Modder ‘Papa Appa’ has released a 13GB mod for Dark Souls 3 that adds a lot of new content to it. According to the modder, BloodSouls Judgement of Ash adds new areas to explore, new bosses, new animations, new spells, and over...
www.dsogaming.com
What else, whaaat else. Oh yes, also revisiting God of War 3 to see how it’s aged after more than ten years, but with the Remastered version. So far I’m enjoying it pretty thoroughly. While I also enjoyed the latest game, there’s really something that’s been lost with the new direction in terms of design. The presentation has matured, but in many ways the gameplay and technical artistry has taken a step back.
Simply put, the new game lacks a certain intensity and freedom of mobility that the old gameplay mechanics provided. It was like a dance of death Kratos dished out in the classic games, and getting into a rhythm really feels like nothing the newest game could muster. Yeah I know, square square triangle cheeses through most encounters, but there’s so many better ways to mix things up for huge combos, and the four main weapons all behave so much differently than the axe or blades, even with runics (which are basically the new spam on a timer).
Plus, a big part of the classic presentation was the camera work. It was largely responsible for how “epic” those games felt, and there really wasn’t much of that in the new game either. Maybe Ragnarok will address that though.