- Apr 10, 2020
I'm ok with handwaving goofs and dumb plotholes in dumb action games. And I'm ok with bullshit lore for bullshit civilizations, like the race of immortals in Yamatai or the race of immortals on Kitezh: made up races in made up places. I draw the line when you're dealing with actual history and actual culture, because the games ostensibly do so as well, and there's a baseline of realism in reboot TR. Putting the Maya in Peru and basing their contraptions around gigantic wheels is like giving wi-fi to Etruscans in Babylon.I'm not convinced the Tomb Raider games bother with Research beyond two seconds of skimming wikipedia. The first game, notably, had a US Coast Guard plane get shot down above the island....except the Island is near Japan, so it would make far more sense for the Japanese Coast Guard to be the ones to pick up the call and respond.
Also the whole wierdness of how nobody can presumably get off the island once they get shipwrecked there due to the storms, but somehow people were able to construct bunkers? How the hell is that consistent?