I finished up playing
Telltale's Guardians of the Galaxy, and it was fine, I guess.
It wasn't good, it wasn't bad, it was entirely average, and frankly, kind of boring. Its not like you can buy it anymore anyway, but I wouldn't recommend it even if you could.
The first couple of episodes were fine, and there were a few entertaining moments (mostly those that included licensed music), but it kind of lost its footing afterwards, and it was a bit of a drag to get myself to try to complete it.
On a somewhat related note, I have also started playing the 2021
Square Enix Guardians of the Galaxy, and compared to the Telltale version, it is just a night and day difference. I mean obviously this is an apples to oranges comparison: the Telltale game is a narrative-driven talk-em-up, whereas the Square Enix version is some weird hybrid between a third person shooter, and a character action game. But even so, the Telltale game relies entirely on its characters, and the quality of its writing, but the Square Enix game just trumps it in every regard, and comes with a bucket load more energy to boot.
One thing that I have noticed, is that these characters just don't stop talking, more so than I have ever experienced in any other game. They are
always having conversations with each other, spewing out combat dialogue, or just generally bickering/complaining. This is a really energetic interpretation of these characters, and they are a lot of fun to be around.
The game itself is decent enough. Combat encounters aren't organically placed around the level, but instead you are often dropped into combat arenas to fight a few waves of goons, or a boss enemy. You strafe around enemies (there isn't any cover), dodging attacks, and shoot enemies with your pistols, whilst using your own/other Guardian's abilities on-cooldown.
Im excited to finish it off, but so far it is a pretty solid experience.
Marvel's Guardians of the Galaxy: Xbox Play Anywhere
I'm playing through the very beginning and already had 2 irritating things happen:
1) I was told to follow Rocket. Well, he wasn't going anywhere. So I walked around some, collected some stuff and only then after returning to him did he move on.
2) He enters a place I'd have to crouch to get into. There is no crouch button. In 2022. I was supposed to walk around the obstruction. To do so, for a time, I wasn't following Rocket.
I hope the bulk of the game doesn't have these kinds of issues.
I have noticed that this game is also quite buggy.
On the first level I got stuck on some terrain and had to reload from the last checkpoint.
During the puzzle tutorial where you can ask Drax to move boxes around that you can jump on, if I asked him to move the box before the dialogue ended, he wouldn't do it, and I couldn't ask him again - which required another reload to last checkpoint.
I've had it a couple of times where the game has inexplicably locked itself to 40FPS which I could only resolve by restarting the game (though I am streaming it from my main PC to my Steam Deck, which might have something to do with it?).
I had this one issue where I was given a prompt to respond to a conversation, but because I was in the middle of a scripted interaction (opening a crate, I think?), it A) locked me out of responding, causing me to miss the prompt, and B) left the dialogue window on my screen until I reloaded from the last checkpoint.
And curiously, the game has been displaying both Xbox and PS button prompts simultaneously, which has been super weird.
This is probably the buggiest game that I have played in a while, so it is a shame that it looks like support for this game has ended, and it has been left in this state. I am definitely enjoying the game, but the bugs leave a pretty large dent on what is otherwise an enjoyable experience.