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Hawki

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So I completed Season of the Malignant in Diablo IV. And by "completed," I mean finished the seasonal questline. As irksome as it was to have to complete stages of the Season Journey to complete said questline, at least I didn't have to do the whole thing. The downside though is that because of the gaps between story sections in order to do the seasonal requirements, a lot of the story feels stop-start. That said, it does give me some stuff to talk about, but on that note:

-I don't know how much overlap there is between those who've played Diablo and those who've played Gears of War, but as someone in said overlap...is it just me, or are the Malignant a lot like the Lambent? You have a more grotesque spin on pre-existing monsters with associated 'growths' popping up everywhere. Still, even then, the Lambent a lot more interesting conceptually and even thematically. I know that's not fair, as the Lambent were built up over three games while the Malignant are just here for a season, but even so...

Also, that the Malignant are the result of Lilith, however indirectly, kind of feels off. D4 ends with Lilith defeated, but in the knowledge that humanity may have lost its only hope for survival against the Prime Evils. SotM plops right into things with a reminder that innocent people suffered under Lilith all the same. Which would be fine, if this was really addressed in a meaningful manner, but it isn't. And I get it, seasons are meant to be self-contained, but even so...

-I mentioned in a previous post that Cormond is boring as a character. Having completed the season...yeah, he kinda still is. He's sympathetic, sure, but still kind of boring. After coming off D4's party roster, Cormond just isn't up to snuff.

-Varshan I have little to say about as a character (since in his twisted state, he's barely a character at all), though I will give credit where it's due, his design is appropriately horrific, there's a number of moments where I was uneasy given the ambience, and he's a fun boss to fight.

-There's something that stuck with me towards the end, where Cormond tells the Wanderer that already, they're forging a legend for themselves (given the events of D4), yet they're regarded with fear and awe alike. He himself is afraid of them. None of this is new in storytelling per se, but it's done well enough here. It kind of reminds me of D3 in a sense - by the end of Act II, the Nephalem emerged to the cheering crowds of Caldeum, having defeated Belial and saved the city. It isn't until Act V that you start seeing a darker side to your player character, and even then, a lot of that is in their journal, or in assorted material. Here, it's outright stated. Overall, I would say it's well done. Still, it does raise a bit of a question, as to whether your toon is fated to meet the same fate as the D1 heroes, or get a slightly better outcome. I mentioned earlier in the difference between D3 and D4 in regards to how it handles their player characters (in D3, personalities shift in accordance with class, in D4, the personality and dialogue is the same regardless), so while D3 arguably has stronger characterization, D4 has more consistent characterization, and while the Wanderer is a bit of a blank slate, there are some things established, namely that they're a genuinely good person who cares about their companions (e.g. when they talk with Neyrelle before the march on Caldeum). If SotM is hinting at them going down a darker path...well, time will tell, I guess.

So, yeah. As a piece of seasonal content it's...fine, really. In the "great stories" thread, I put D4 in my list without reservation after completing it, Season of the Malignant is by no means up to snufff, but then, on one hand, it doesn't have to be. I can't think of any season in any game where the narrative is better than the core game (feel free to post examples if you have them). Season of Blood looks more interesting, but I don't know if I'll get straight into it. I've been playing D4 for months now, and while the experience has been about 80-90% positive, I might need a break.
 

NerfedFalcon

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I can't think of any season in any game where the narrative is better than the core game (feel free to post examples if you have them).
It isn't quite the same thing, but Genshin Impact runs time-limited events with original stories in most versions, and to my knowledge none of those story quests have been rerun or added to the main game. While most of them aren't on the same level as the main game's character quests, 'Unreconciled Stars' from 1.1 has been the subject of near-constant begging since its release and subsequent removal from the game that its story part should be added to the main game as a regular quest, as it's held to be one of the best character quests in the game and the fact that nobody who joined after 1.1 can play it has been disappointing to a lot of players, including myself.
 
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BrawlMan

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I completed Chapter 1 of Bomb Rush. Getting the hang of doing the multi-combo tricks and manuals. I decided to switch to roller skates. So now the game is even more like Jet Set Radio! Stopping for tonight and heading for Chapter 2. I got an unlockable CD to add to the playlist, and a whole bunch of new graffiti.
 
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Bob_McMillan

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Merrin joining Cal in his fight is the clunkiest piece of writing I have seen in a videogame in a longgggg time.
 

Casual Shinji

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Still on Baldur's Gate 3 and I recently put the Moonrise Tower chapter to bed. It was weird (though reasonable actually), because I had just released this badass angel lady from the Shadowfell who was seething with rage toward the big bad of Moonrise Tower, making me think she'd be there for the assault. But when I got there I guess she just flew up to the top, forcing me to deal with the tower guard, who absolutely kicked the shit out of me. And this was the first hurdle to actually getting to the main Boss. I even had a couple of friendly npc's with me, one who was a plot related character, but it really didn't matter. Even sneaking into a better starting position made no difference - I got mopped up everytime. Eventually I found a way to just sneak by all of them and got to the top of the tower to fight the big bad, and he ended up being far easier to fight than his tower guard. And like I said, it's actually reasonable that fighting one guy (powerful as he may be) would be easier than fighting a dozen elite guards, but games have trained me that the main baddie is always the biggest bruiser. Not here though.

Anyway, beat his ass, and now I'm at Baldur's Gate, which I must say injects a lot of more life and energy into the game than its had thus far.

Oh, and the bad guy at Moonrise Tower was voiced by J.K. Simmons, and honestly... he wasn't very good. It's kinda weird seeing (technically hearing) an actor of such pedigree, with such a powerful voice, just sleep talk his way through a performance. The dude either didn't give a shit or was left scratching his head at the material. But seeing as every other performance in this game is outstanding, I'm going to guess it was the former. Odd I'm not hearing more about this performance being so stale, considering people were quick to jump on Peter Dinklage in Destiny and Lily Gao in Resident Evil 4 Remake.
 

BrawlMan

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I'm going to guess it was the former. Odd I'm not hearing more about this performance being so stale, considering people were quick to jump on Peter Dinklage in Destiny and Lily Gao in Resident Evil 4 Remake.
Because he's J.K "FUCKING" Simmons. Double standards and all that. Not to mention the obsessed and blind fans defending this game to hell and back, and willing to ignore minor flaws or important flaws.
 

BrawlMan

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Went over to my brother's and played some MK1 Tower Mode. Did a Liu Kang run. The game play is smooth and fun. I won't be getting this game, but I am glad people enjoy it.
 
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Silvanus

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OK, finished Farcry 3 now. Confrontations with Vaas and Hoyt were anticlimactic and disappointing QTE stuff. The story & characters become plain silly (the whole Citra thing at the end just... doesn't make any sense, even in a narrative way. "We've only spoken about twice before, but i love you Jason, please murder your friends and be my jungle king! Look i've even kidnapped them for you! What do you mean no!?"). Vaas is fine, but he's not terribly compelling or interesting or unique.

Gunplay is fun. Some of the controls and responsiveness are a bit squiffy (eg, heals or takedowns sometimes won't properly trigger unless you make a clear, stationary pause, but not always). Overall it was kinda meh. Might play a later Farcry for the sake of comparison, but there are a lot of more attractive things to play.
 
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BrawlMan

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Might play a later Farcry for the sake of comparison, but there are a lot of more attractive things to play.
You're not missing much other than different settings and some expanded gameplay mechanics. I will give credit to Far Cry 4 for having unique interactions and certain multiple endings, yet every game afterward is just FC3, but in X Country. If you want something unique, Primal at least does those things, despite repeating the gameplay formula in certain areas.

Also, if you're interested, you can give the Crysis Remastered Trilogy a shot. You may or may not finish the first game, but I won't blame you either way. Especially after the 2/3 parts of the game and you decide to move on towards Crysis 2.
 
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Silvanus

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You're not missing much other than different settings and some expanded gameplay mechanics. I will give credit to Far Cry 4 for having unique interactions and certain multiple endings, yet every game afterward is just FC3, but in X Country. If you want something unique, Primal at least does those things, despite repeating the gameplay formula in certain areas.

Also, if you're interested, you can give the Crysis Remastered Trilogy a shot. You may or may not finish the first game, but I won't blame you either way. Especially after the 2/3 parts of the game and you decide to move on towards Crysis 2.
I might do at some point, but it wasn't that long ago I played Crysis 1 through 3 for the first time anyway (2 is best IMO).

Good call with Primal, it does look like the most appealing.
 
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BrawlMan

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I might do at some point, but it wasn't that long ago I played Crysis 1 through 3 for the first time anyway (2 is best IMO).
Crysis 2 definitely has the best campaign out of the franchise. I do have a personal preference towards 3 for its weapons, better upgrade system, and the more open ended levels that are call backs to Crysis 1. That said, C2 does have the meatier campaign. My only gripe with C2 is that many of the upgrades are overly expensive.
 
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Crysis 2 definitely has the best campaign out of the franchise. I do have a personal preference towards 3 for its weapons, better upgrade system, and the more open ended levels that are call backs to Crysis 1. That said, C2 does have the meatier campaign. My only gripe with C2 is that many of the upgrades are overly expensive.
It also does pretty much the same thing as the original, where the shooting focus is on spongy aliens. I’d love to see a new Crysis that takes the best parts of all three (four counting Warhead) games.
 
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Worgen

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Whatever, just wash your hands.
Needed to let my hand rest from Darktide, so picked up the Ion Fury DLC again. Turns out I was right at the end of the hover bike section, the boss was pretty good and after that your back to the on foot goodness. Although its certainly an expansion that expects you to know the game, its got some really annoying enemy combos and the new enemy types require special attention and don't drop their weapons anywhere near enough.
 

Bartholen

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So I finally started Final Fantasy XVI, after it sat unopened in my living room for like half a year. A bit too early to say what I think about it (I'm still going through parts I've seen before), but the dissonance between the main story cutscenes and the side missions is incredibly jarring, especially after playing Baldur's Gate 3. The main story ones are shot and acted like a movie, and the side missions have the flattest presentation possible, with characters flapping their mouths without matching the dialogue even remotely like we're back in the PS2 generation. It seems like I was right about bosses in this game having way way way too much health, and the stagger mechanic being a bandaid solution to make the fights less of a slog.

Also, how are you supposed to block/dodge in this game? I'd assumed that's what the Phoenix Shift was for, but it just dashes Clive right next to the enemy, regardless of the direction I'm heading. There's no dedicated block button, but there is a parry mechanic I've yet to understand. Help me out here.
 

BrawlMan

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There's no dedicated block button, but there is a parry mechanic I've yet to understand. Help me out here.
Both videos are time stamped, with the first video giving you the best details.

I completed all of Mercenaries in RE4R, and achieved S+ or higher for all characters in each mission to get Leon's RPD outfit.
 

BrawlMan

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Bomb Rush Cyberfunk - I'm starting to notice the pattern now. New area, earn rep, do required tricks/combos against one of the rival gangs, earn more rep, face a trial against other members of the rival gang, complete those, fight cops/cops interfere/cop boss fight before the team battle, then finally, the team battle. After that, nightmare sequence, then the chapter is completed. Around Chapter 2, you're allowed to switch characters by finding a dance spot. That's nice, but I would have preferred just switching character via phone or pause menu. At least you get new dances per completing each stage. Currently on Chapter 3 and stopping there.
 

NerfedFalcon

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For the next two weeks, I'm probably gonna be playing... nothing at all. I'll be out of town for a while, and I won't be bringing any game consoles with me so that I won't lose them. Maybe I'll hit an arcade or two, but that probably isn't worth noting in real time; doubt any of you care which 11- and 12-step songs I've cleared in DDR A3. In the meantime, I hope you guys don't burn this place to the ground.

As for what I'm gonna play when I get back, I'm still thinking about it, but after Super Mario RPG, maybe I'll give one of the other Mario RPGs another run.
 

Bob_McMillan

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Jedi Fallen Order: the almost great game.

The combat? Almost great! Frankly if this was just a normal fantasy game, no one would give half a shit. But because your sword is a laser and not steel, that automatically makes it better. Frankly, I don't think the "Dark Souls" approach (if this is even truly similar to Dark Souls) works. The last thing that comes to mind when you think "Jedi" is "clumsy", but you will constantly feel clumsy playing this game. When it works though, it does genuinely feel fucking sweet to slice up some aliens.

The Metroid-vania? Almost great. It does feel super cathartic to sweep through areas you used to be unable to access, double jumping and wall running without a care. But was it worth traversal feeling like absolute shit the first half of the game? Not really. Jedi double jump. Period. To make it something you unlock is incredibly annoying. Speaking of...

The platforming? Yeah okay, the platforming was consistently ass. Please stop Respawn, all these sequences look fucking dumb and play like shit.

The story? Almost great. I like Cal. I like Cere. I like Greez. I even like Merrin. But I do not for one second buy that any of them care about each other. You spend hours and hours on your own, and then all the character stuff happens in 5 minutes after you finally make it back to your ship. There are individually great sequences, like Cal's flashbacks, and fun world building in collectibles, but overall, I felt too divorced from the narrative.

I've already complained a ton about my gripes with the performance and polish of this game. I have to ask, is Jedi Survivor (on console) less janky? Because I can't understand what makes this game so janky. The graphics aren't great, the game world isn't huge, and Respawn's other games are well known for their polish and smooth performance.

Overall, I still enjoyed it. But I can say with 100% certainty that if this game didn't have Star Wars painted all over it, I would have never tried this game out, much less finish it.