You probably aren't there yet, but if you're planning to platinum this game you should be aware that a couple of the Secret Treasure puzzles are completely absurd to solve. A few are pretty much fine, but not communicated well how to enter correctly, but one requires something I think is completely unfair: #4 requires you to translate the language and then use it to solve a riddle. It's the only time you need to translate the language. Not really a spoiler on how to solve it, but just what's required of you. Look at it after you've finished pretty much everything else but before you bang your head against the wall for hours trying to get the last couple trophies like I did.I was stumped in Tunic for the longest time, for the dumbest reason - not realizing a door had opened. I went on a globetrotting quest across the world and completed everything just shy of that extra 1% skill/knowledge I was missing from going through that door in the first place. I'm pretty sure I went through the whole final area while technically being only halfway through the game's script? Explains difficulty ramping up like that.
So the game is obviously a big send-up to Zelda but more specifically has combined two other games to get there: Fez meets Hyper Light Drifter. It has the bubbly, playful personality of Fez with the wordless melancholy of HLD; it borrows the cubist naive playground aesthetic of Fez and the ominous alien geometry and LED-lined monoliths of HLD; both games also play around with limiting your perspective to conceal chests, pathways and crucial information (Fez is a 3D world presented in 2D; HLD is somewhere between top down and isometric).
The narrative is typically obtuse and boils down to collecting everything, or turning everything on (or off), but Tunic at least has its fable-like setting and hero's journey roadmap to fall back on for coziness and context. I'm less impressed by the in-game lore, whatever that may be, and more interested in putting together the pages for the little booklet that looks like a SNES manual. I'm leaning towards games that need a little deduction on my part.