What are you currently playing?

Ezekiel

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Whatever makes you sleep at night or convinces yourself. Not my problem.
No, it's not about what helps me sleep at night, it's about you talking out of your ass again, butthurt that I've criticized a bunch of your slop and that the games I do like don't often align with yours. Clearly it is your problem, since you constantly reply and defend.
 

BrawlMan

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So anyway, on to much more important things: still having a blast with Serious Sam.

I've been bouncing back in between that and Doom on PS1. This game also has most of the levels from Doom II. You can select either campaign at any time. The game using its password saves, but i'm using a emulator so I can really use save states. I'm gonna be doing the Doom II levels later today.
 

NerfedFalcon

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That's a wrap on Doom Eternal, on Ultra-Violence difficulty. I got the achievements for collecting everything, I'm pretty sure, so I have proof I went out of my way to clear the entire game and not just blast through the main stuff. Well, not that that really matters. The game's brilliant; combat loop is a lot of fun once you start getting it down, world design is amazing, the lore is... well, it's stupid, but it's good for a laugh, and the multiple difficulty levels make it easy to find the point where you get into The Fun Zone. Definitely recommend giving it a shot, though some people might bounce off a few of its idiosyncrasies; for those people, I recommend Doom 2016, which is arguably closer to the original games in mechanics and design.

I don't have the Ancient Gods DLC, and I'm not going to go out of my way to buy it right away. Instead I'm going to pick up another game from my backlog, and the most likely target at the moment is Final Fantasy 7 Remake. Playing a game that's a bit a lot different from Doom Eternal should be a nice change of pace, and I still haven't gotten around to completing it; with the interest I have in Rebirth, it'd probably be a good idea to get a lot more familiar with 'Season 1'.
 

Old_Hunter_77

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Resident Evil 4 (remake)

This will be like me 5th attempt to get into an RE or something. Series never clicked for me. But it's half-off in Steam and I'm in the mood for some stupid violence. I hope there's a babbie mode so I can just blast monsters in the face and zip through the story.
 

XsjadoBlayde

~ just another dread messenger ~
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Animal Crossing the Rubicon
was stubbornly uninterested in this since forever, but after a while ppl kept talking about it and it'd come up in casual conversation as just an accepted part of modern life, so curiousity took the wheel as it so oft does and went for it. fashionably late, some might charitably say. and hey it's going ok so far. was surprised it starts out more like a twee colonial misadventure where you and some anthropomorphic animal twats are dropped in the middle of buttfuck nowhere to survive off sticks, shells and shoddy tents instead of the assumption I went in with that it'd give me a house and a mortgage straight away. only couple of annoyances are no observable shortcut options for items, customisable especially. eating food is also laborious, suspiciously like real life tbh. moving around feels kinda clunky. can't find an auto-forward text option neither. not enough to stop trundling further for progress though with a somewhat omnipresent begrudging frown


Resident Evil 4 (remake)

This will be like me 5th attempt to get into an RE or something. Series never clicked for me. But it's half-off in Steam and I'm in the mood for some stupid violence. I hope there's a babbie mode so I can just blast monsters in the face and zip through the story.
one thing that helped me get into a rhythm was learning of the 'shoot knee to stun then grapple throw, or suplex if grappling rear of zombies' maneuver, then aiming throws towards other nearby zombies too, cos it fundamentally changed the approach, felt less a boring standard shoulder shooter and more like an, uh, whatever the hell genre all that chaos counts as
 

meiam

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Resident Evil 4 (remake)

This will be like me 5th attempt to get into an RE or something. Series never clicked for me. But it's half-off in Steam and I'm in the mood for some stupid violence. I hope there's a babbie mode so I can just blast monsters in the face and zip through the story.
You start the babbie mode by clicking "new game"
 
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Johnny Novgorod

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Didn't realize there was free DLC for Sea of Stars (from like November last year). The DLC doesn't add much (some elemental blocks are now hidden) and focuses primarily on couch co-op. This is a nice addition if you're like me and think Sea of Stars' game-within-a-game 'Wheels' is phenomenal, and could only be improved further by a board game analog.

I played from an old save for like 30 minutes purely to get the new 6 trophies, which again are mostly associated with couch co-op and presume you have three controllers and/or three hostages with you. You can thankfully cheese these trophies (which are all about timing attacks or blocks between "three players") by playing DJ on two controllers and a phone by enabling the remote play app.

This was nowhere near as excruciating as winning that one race in LittleBigPlanet 3 while controlling four characters on four different controllers at the same time.
 
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NerfedFalcon

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Resident Evil 4 (remake)

This will be like me 5th attempt to get into an RE or something. Series never clicked for me. But it's half-off in Steam and I'm in the mood for some stupid violence. I hope there's a babbie mode so I can just blast monsters in the face and zip through the story.
one thing that helped me get into a rhythm was learning of the 'shoot knee to stun then grapple throw, or suplex if grappling rear of zombies' maneuver, then aiming throws towards other nearby zombies too, cos it fundamentally changed the approach, felt less a boring standard shoulder shooter and more like an, uh, whatever the hell genre all that chaos counts as
Fundamentally, XsjadoBlayde isn't wrong, but there's a bit more to it. Basically, there's four things you need to be trying to aim for on an enemy: heads, legs, arms, and weapons. Heads and legs will stun an enemy with a couple of hits and open them up to a melee attack; this saves on ammo and can send enemies flying into each other. Aiming for arms and weapons can disarm an enemy, making them less of a threat to you and potentially also making them more dangerous to each other. You can shoot more accurately by standing still while aiming, but at medium to close range you won't need it to land hits.

There is an easy mode, called 'Assisted'. Other than enemies being less aggressive, it also gives you automatic health regeneration from the red zone to the yellow if you run out of healing items. If you start on Standard, you can swap down to Assisted if you die at the same checkpoint enough times, but there's nothing wrong with just playing the game on that level and treating it as a slightly edgy action movie.

I hope you enjoy it, it's my favorite of the series. Good luck!
 

BrawlMan

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Resident Evil 4 (remake)

This will be like me 5th attempt to get into an RE or something. Series never clicked for me. But it's half-off in Steam and I'm in the mood for some stupid violence. I hope there's a babbie mode so I can just blast monsters in the face and zip through the story.
Just stick with Assist Mode, since that's what you're looking for. Though you're still going to want to keep yourself alert. Have fun and contact me, @XsjadoBlayde, @NerfedFalcon, @CriticalGaming, @Johnny Novgorod, @Dirty Hipsters, @hanselthecaretaker2, or @PsychedelicDiamond, if you need any extra advice or help. Especially for the best kind of Van Damme Roundhouse Kicking to a Ganado's face. BTW, there is parrying, and you're going to want to get the jist of it before facing Krauser way later in the game. Good luck and enjoy, my friend.

I finished the PS1 version of Ultimate Doom, so now I can get started on the Doom II campaign. Certain levels are changed or given different final levels to make up for the lack of missing bosses. The final level in PS1 UD is a large ass, maze gauntlet, where you fight almost Serious Sam amount of demons. It's a long level you can get lost, if you don't know where to go.
 

Dirty Hipsters

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Just stick with Assist Mode, since that's what you're looking for. Though you're still going to want to keep yourself alert. Have fun and contact me, @XsjadoBlayde, @NerfedFalcon, @CriticalGaming, @Johnny Novgorod, @Dirty Hipsters, @hanselthecaretaker2, or @PsychedelicDiamond, if you need any extra advice or help. Especially for the best kind of Van Damme Roundhouse Kicking to a Ganado's face. BTW, there is parrying, and you're going to want to get the jist of it before facing Krauser way later in the game. Good luck and enjoy, my friend.
Actually, I still haven't played the remake. I've been meaning to but just constantly had other things on my plate. I always tend to put remakes on the backburner since they're basically a more refined version of an experience I already had, which is less exciting to me than something new. I do know that the RE4 remake is substantially different from the original, but I'm still not in a huge rush to get to it. It's not like there's anything in there that can be spoiled for me.

My friends want to do a coop playthrough of BG3 since the new patch came out, so I'm probably going to be sinking another 80 hours into that game.
 
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Actually, I still haven't played the remake. I've been meaning to but just constantly had other things on my plate. I always tend to put remakes on the backburner since they're basically a more refined version of an experience I already had, which is less exciting to me than something new. I do know that the RE4 remake is substantially different from the original, but I'm still not in a huge rush to get to it. It's not like there's anything in there that can be spoiled for me.

My friends want to do a coop playthrough of BG3 since the new patch came out, so I'm probably going to be sinking another 80 hours into that game.
Same, but I did get it on a good Steam sale. Also noticed RE8 has a steep sale this week, which I’ll pick up as well to round out my RE collection.
 
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Ezekiel

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Lingering much too long on this damnable soda machine because of what this kid said.



Glad the game logs the conversations, because I have a terrible time paying attention in games.
 

Johnny Novgorod

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Playing Dark Souls for the first time ever, basically blind (I've only ever seen the Undead Asylum).

I've played Demon's Souls and Bloodborne before so this doesn't exactly feel like my first rodeo. I can spot all them dirty little tricks. This is something between a skill and PTSD.

Here's what I don't miss from Demon's Souls: managing the white tendency/black tendency nonsense, which depended largely on finite, easily wasted resources. As far as I can tell Dark Souls is much more streamlined in that regard.

Anyway, Asylum Demon was easy. Shamefully took two tries because I squandered the fall attack and then relearned the hard way that these games don't believe in i-frames when rolling. Conversely there's something very satisfying about lunging just under a horizontal sword attack and avoiding damage with something a little more involved than a dodge button.
 
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NerfedFalcon

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these games don't believe in i-frames when rolling
There's a lot of attacks that are only really avoidable because of I-frames when rolling; you just don't get nearly as many of them if you're over 50% of your Equip Load.



Double those numbers on the left if you're playing Remastered, which is 60FPS. Hope that helps.
 

NerfedFalcon

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As promised, started Rebuild of Final Fantasy 7. Still love that opening chapter to death, though I used a few more potions than I was expecting, I'm gonna have to get my head back in the game. It doesn't play like anything I'm used to, and while I don't see that as a negative, it does mean there's a heck of a learning curve.
 
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Xprimentyl

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Playing Dark Souls for the first time ever, basically blind (I've only ever seen the Undead Asylum).

I've played Demon's Souls and Bloodborne before so this doesn't exactly feel like my first rodeo. I can spot all them dirty little tricks. This is something between a skill and PTSD.

Here's what I don't miss from Demon's Souls: managing the white tendency/black tendency nonsense, which depended largely on finite, easily wasted resources. As far as I can tell Dark Souls is much more streamlined in that regard.

Anyway, Asylum Demon was easy. Shamefully took two tries because I squandered the fall attack and then relearned the hard way that these games don't believe in i-frames when rolling. Conversely there's something very satisfying about lunging just under a horizontal sword attack and avoiding damage with something a little more involved than a dodge button.
Oh, do please keep us updated throughout your playthrough! I'm giddy for you; enjoy!

 

Drathnoxis

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Playing Dark Souls for the first time ever, basically blind (I've only ever seen the Undead Asylum).

I've played Demon's Souls and Bloodborne before so this doesn't exactly feel like my first rodeo. I can spot all them dirty little tricks. This is something between a skill and PTSD.

Here's what I don't miss from Demon's Souls: managing the white tendency/black tendency nonsense, which depended largely on finite, easily wasted resources. As far as I can tell Dark Souls is much more streamlined in that regard.

Anyway, Asylum Demon was easy. Shamefully took two tries because I squandered the fall attack and then relearned the hard way that these games don't believe in i-frames when rolling. Conversely there's something very satisfying about lunging just under a horizontal sword attack and avoiding damage with something a little more involved than a dodge button.
Never played Dark Souls? I'm really surprised.