I'd be okay with the main characters being blue haired girl and blond haired boy with powers if the rest of the side characters picked up the slack, but I'm just given nothing. It tries to be quirky with the pirates with annoyingly middling results.The big complaint about the game was that Garl got all the (grating) personality while Zale and Valere were basically interchangeable boy and girl PCs. The more devoted fans made excuses for their GOTY claiming their lack of personality or individuality tracked with their monastic upbringing.
Two years later the studio released a DLC that went to great pains to 1) remove Garl from the game and 2) differentiate Zale and Valere by randomly giving them insecurities about giving in to their inner darkness, so now Zale is insecure about the vanity that's fueling his actions and Valere is scared of giving in to an angry, feral id.
The DLC doesn't make the characters any more interesting (or less flat) and works as an admission of their weak characterization by working so hard to fix that (it doesn't).
And yeah, I didn't know about the DLC trying to spruce up the charisma. I certainly didn't notice a difference from when I played it back when. I'm not asking for A-grade comedy writing or anything, but something like Owlboy (which I wouldn't even say is a better game) had a much more solid whimsical presentation of its characters.