So I played my time at portia, basically 3D stardew valley, with a bigger focus on building stuff. Its good, but too ambitious for its own good and a lot is unrefined. Combat is terrible, voice acting is all over the place. I think some amateur were used with pretty bad recording equipment. The game has a variety of quest happens at the same time, which can sometime cause weird interaction, like some guy burning down a building while also building a bird sanctuary, so you can talk to someone and they'll flip flop on criticizing him and then praise him. The game also often delay mission progression until a day as pass, sometime multiple in a row, so I would often find myself just wasting a couple of day waiting for the next thing to pop up.
All of that was fine until they introduced some sort of factory, where you can place all your production stuff and then queue up things to be build automatically, and after moving all my production to it I find out that its incredibly poorly implemented and is a giant pita to use, but unfortunately you don't have a choice but to use it, and I just didn't feel like it. Anyway, apparently the sequel really ironed out a lot of problem, so I'll wait till its on sales and get it.
Moving on to outer world 2, I don't usually buy full price, but I like Obsidian and I don't want them going the Arkane way. Review are on the positive end, with most aspect seemingly improved over the first one. I like the first one well enough too.