Also fullmetal alchemist.DaCosta said:Look at Bravely Default and Bravely Second.
Do that.
Do that, squeenix. Don't do the final fantasy 13s.
Also fullmetal alchemist.DaCosta said:Look at Bravely Default and Bravely Second.
Do that.
Could someone explain this to SE? Seriously. 60 hours doesn't mean much if half of it is grind or stupid mini-games. It's a 20 hour game pretending to be a 60 hour game.Foolery said:3. Don't pad the game. A shorter JRPG is fine. I'd choose a well-crafted 20-hour JRPG over a 40 to 60 hour adventure with recycled dungeons or monotone filler.
...they're probably too busy complaining that Tomb Raider and Deus Ex didn't sell enough.Dalisclock said:Could someone explain this to SE? Seriously. 60 hours doesn't mean much if half of it is grind or stupid mini-games. It's a 20 hour game pretending to be a 60 hour game.Foolery said:3. Don't pad the game. A shorter JRPG is fine. I'd choose a well-crafted 20-hour JRPG over a 40 to 60 hour adventure with recycled dungeons or monotone filler.
It's not just SE but they're a huge offender here.
Where did you get this information from, All I ever heard was that it sold the best of the series.gyrobot said:SE flopping badly with FFXV
I'm kinda on the fence on this.Guilion said:Not censoring them anymore would be nice. At the very least don't censure them to the point where a character's biggest personality trait in the western version is fucking pickles.
Because the villian destroyed things/people he/she cared about.WeepingAngels said:It's about motivation, why does the main character drive on through all the tough fights and general BS?
I'd find it refreshing, actually.Imagine during an exposition scene where the hero just decides to stop, get married and raise a family because anyone can save the world.
If i could buy you a beer, I would.Marik2 said:By stop being mostly about teenagers killing God or restoring balance to the world.
Oh, yeah. Definitely. On that subject, you won't get any argument for me, especially given how bad the writing was for that game anyway.Guilion said:All I ask for is a compromise, taking Fates as an example I think it's okay to remove the head petting game or whatever but I don't think it's okay to remove dialogue or even rewrite entire characters as seen below:SlumlordThanatos said:I'm kinda on the fence on this.Guilion said:Not censoring them anymore would be nice. At the very least don't censure them to the point where a character's biggest personality trait in the western version is fucking pickles.
I remember when people were bitching about removing "petting" from Fire Emblem: Fates, and I seemed to be one of the few people who believed that nothing of value was lost. Also consider Bravely Second, when the localization changes, I feel, actually made the game better.
Doing inane shit like altering character sprites for no good reason is stupid, don't get me wrong. But every so often, Japan does something especially weird with their game (like the "petting" thing from Fates), and it doesn't bother me if they decide not to localize it.
Kind of a judgment call.
Bad writing is not only in Tales, Dragon Quest and FF. If you have some experience in games you just know if game is written in Japan or somewhere else.Aiddon said:snip
That?s another issue.Dreiko said:snip2