And steam is providing us with a cheaper alternative right now, games are commonly going on there for less then $20 and I think that's a pretty fair price for most games.Crono1973 said:Of course there is but if you could duplicate couches for next to nothing and infinitely, wouldn't that have an effect on the value of couches?lord.jeff said:There's a difference between being a smart consumer and being a thief.Crono1973 said:Really, you aren't much of a consumer are you? Do you think about manufacturing and distribution costs when you buy something on sale or clearance?lord.jeff said:I would assuming your the one who grow the tomato or you're giving money to the farmer because that dollar goes to pay for the water, land, fertilizer, equipment, and time the farmer put in to get you that tomato. Same can be said for games sure distribution costs very little by a team of animators, voice actors, programers, writers, an office to put them all in and computers for them all to use, do cost money.Crono1973 said:It's a funny game we play. It costs nothing to copy something which publishers believe has a value of $60 and yet we accept it and pay what they ask. If I offered to sell you a tomato for $1 and you could easily walk a few feet and get your own for free, would you pay me $1?Don Reba said:Why would we want to combat file sharing? Copying files costs next to nothing and benefits the society as a whole ? we should embrace it. If we can agree that games benefit the society as a whole, like science does, then we should finance it like science, using public funding and peer review. The system has been tested by centuries and we know it works.
The role of the consumer is to get the best deal so ask yourself, is that DVD with Skyrim on it and the plastic case really worth $60? We are told that the real product isn't the disc at all, it's the data and that's why it costs the same to buy it from Steam. Well, data can be duplicated an infinite number of times for next to nothing. You pay for the electricity and the media that you will copy it to but that's pennies. So is it really worth $60?
I understand that we have to buy games else there will be no more but it is true that anything that can be duplicated an infinite number of times for pennies is truly worth more than that.
What I am saying is that software is a product that has no value except that which publishers put on it and consumers are becoming increasingly aware of that. Look at how Napster changed the way we buy music. CD's were no longer worth $20 when you could copy and distribute them for free.