I rely on the words Japanese/Japan due to the fact that it is used to distinguish RPG sub-genres, but I refer to the region from which jRPGs emerged and seem to be most popular. I also apologize for any over-generalizations, use stereotypes and such.
From what I have seen, in the U.S. and Europe jRPGs do not pick up much interest, often scaring players away with their aesthetics, combat mechanics and melodramatic storytelling (these are stereotypical elements present in various amounts in jRPGs). Average "western" player sees them as weird and is not interested in them, but I am aware that there is audience for them in the U.S and Europe that is not small and should not be ignored.
I am curious how does an average player from Japan (or East in general) view wRPGs. Are they seen as: weird, dull, future of all RPGs, interesting gimmick or something else? This question is primarily directed to the people who are Japanese and familiar with culture, but feel free to share regardless.
From what I have seen, in the U.S. and Europe jRPGs do not pick up much interest, often scaring players away with their aesthetics, combat mechanics and melodramatic storytelling (these are stereotypical elements present in various amounts in jRPGs). Average "western" player sees them as weird and is not interested in them, but I am aware that there is audience for them in the U.S and Europe that is not small and should not be ignored.
I am curious how does an average player from Japan (or East in general) view wRPGs. Are they seen as: weird, dull, future of all RPGs, interesting gimmick or something else? This question is primarily directed to the people who are Japanese and familiar with culture, but feel free to share regardless.