Bioware is probably my favorite company out there right now. However I think what were seeing is a change in direction for their company and game design choices. Think about how the first mass effect was more of an RPG shooter and how with ME2 it went to more of a shooter with RPG elements. We saw something similar with Dragon Age 2 as well where the design was moved toward a game with RPG elements rather then a pure RPG
Personally I dont think Dragon age 2 was the train wreck that others claim it was. Ill agree that I dont think it was as good as DA:O but in the same sense that I dont think a Ferarri is as good a Lamborghini, theyre both solid for what theyre trying to be its just one model is IMO better then the other. Now theres talk of Bioware wanting to make the next Dragon age more open world like Skyrim which is IMO the most logical improvement they can make. I have always thought that if their games lacked anything it was the ability to explore more areas but to be fair this also runs the risk of letting the story and roleplaying aspects of their game be less tight.
As far as the call of duty thing goes...this reminds me of when space marine came out. Relic is a company that has made RTS games set in the warhammer 40k universe for a long time and theyre very good IMO (I actually enjoy DOW2 more then starcraft 2). When space marine was coming out a lot of people complained about this change in direction and while I can understand concerns I think that companies need to have the freedom to try new things. A new style of game does not by default spell out the downfall of a company. In fact creative expression and trying new things can only help a company to find better ways to make games. I think its a little silly to say a game that would appeal to CoD fans is just money grubbing or the fall of bioware, especially when we dont know a thing about that game. We dont know if its going to be a MMS or a RPG revolving around an MMS setting or what. If its the latter then I definately think Bioware will create a great game, if the former then maybe or maybe not. I dont think theyve done a FPS game yet so its impossible to make a judgement on the quality or design direction
Personally I dont think Dragon age 2 was the train wreck that others claim it was. Ill agree that I dont think it was as good as DA:O but in the same sense that I dont think a Ferarri is as good a Lamborghini, theyre both solid for what theyre trying to be its just one model is IMO better then the other. Now theres talk of Bioware wanting to make the next Dragon age more open world like Skyrim which is IMO the most logical improvement they can make. I have always thought that if their games lacked anything it was the ability to explore more areas but to be fair this also runs the risk of letting the story and roleplaying aspects of their game be less tight.
As far as the call of duty thing goes...this reminds me of when space marine came out. Relic is a company that has made RTS games set in the warhammer 40k universe for a long time and theyre very good IMO (I actually enjoy DOW2 more then starcraft 2). When space marine was coming out a lot of people complained about this change in direction and while I can understand concerns I think that companies need to have the freedom to try new things. A new style of game does not by default spell out the downfall of a company. In fact creative expression and trying new things can only help a company to find better ways to make games. I think its a little silly to say a game that would appeal to CoD fans is just money grubbing or the fall of bioware, especially when we dont know a thing about that game. We dont know if its going to be a MMS or a RPG revolving around an MMS setting or what. If its the latter then I definately think Bioware will create a great game, if the former then maybe or maybe not. I dont think theyve done a FPS game yet so its impossible to make a judgement on the quality or design direction