Gears of War - More so the first game. Thanks for starting a genre of mostly mediocre cover shooters. Heck most cover shooters I find pretty average.
Most COD games after 4. Once again, not bad games, but really overpraised and over saturated.
Ninja Gaiden (NES) - The first game I really dislike and find overly cheap. Granted, I grew up on Shinobi, but that series proved you can have difficulty without being cheap. I know this in controversial, but that his how I honestly feel.
Bioshock 1 & Infinite - The original seemed special if you did not play a lot of FPS or only played 1 fps franchise, but I had played a lot of shooters on the consoles and PC, so what Bioshock offered was pretty standard for me. I'll still praise it's art direction and ambition. Infinite was just let's do it the game in the sky, but strip it down and simplify it more, and fill the level design with the standard post Modern Warfare corridor shooter, and you have problems. It did not help in the case of what could have been. The story was a complete mess too.
Killer 7 - Gameplay wise, K7gs. is nothing to write home about. The gameplay functions and is serviceable, but most are there for the plot. Once someone goes through it, there is not much reason to go back a 3rd times once you understand some things. My high admiration for Suda and Grasshopper has not changed. Though let it die can go fuck itself. You took a great concept, and threw it away for some Dark Souls clone nobody wanted.
Most COD games after 4. Once again, not bad games, but really overpraised and over saturated.
Ninja Gaiden (NES) - The first game I really dislike and find overly cheap. Granted, I grew up on Shinobi, but that series proved you can have difficulty without being cheap. I know this in controversial, but that his how I honestly feel.
Bioshock 1 & Infinite - The original seemed special if you did not play a lot of FPS or only played 1 fps franchise, but I had played a lot of shooters on the consoles and PC, so what Bioshock offered was pretty standard for me. I'll still praise it's art direction and ambition. Infinite was just let's do it the game in the sky, but strip it down and simplify it more, and fill the level design with the standard post Modern Warfare corridor shooter, and you have problems. It did not help in the case of what could have been. The story was a complete mess too.
Killer 7 - Gameplay wise, K7gs. is nothing to write home about. The gameplay functions and is serviceable, but most are there for the plot. Once someone goes through it, there is not much reason to go back a 3rd times once you understand some things. My high admiration for Suda and Grasshopper has not changed. Though let it die can go fuck itself. You took a great concept, and threw it away for some Dark Souls clone nobody wanted.