Last Light would've been so good if the save system wasn't a painful joke.SirBryghtside said:Have you played Last Light? Because if there's ever a game that picked up on the missed potential of its predecessor, it's that. I thought 2033 was mediocre as well, but Last Light's easily one of my favourite games.
That is the only part of Sonic Generations that was disappointing. They could've made so much money off of it. I know we don't want them to act like leeches but when they have a GOOD way to do it for us they should. They could've released different map packs. Like have a Sonic Adventure 2 pack, or Sonic Unleashed pack, or hell even revamp more levels into better levels with something like a Sonic 06 pack. I probably would pay for each and every one. I remember when that game came out. Reviews from xPlay and IGN actually baffled me. A con to the game in their eyes was "rehashed versions of old levels."......THAT WAS THE POINT! To me Sonic Generations is one of the best anniversary and tribute games ever made.shrekfan246 said:But I mean, my other choices would be like... Sonic Generations because Sega decided not to support it with extra levels after release and appear to have moved away from that amazing style of gameplay presently.
Those are my thoughts exactly. I would've adored map packs for Sonic Generations, even if it was paid DLC. Remakes of Marble Zone, Hydrocity Zone, Mushroom Hill Zone, Ice Cap, Windy Valley, and like you said making levels from Sonic '06 actually good. It would've been awesome. But nope. Sega hates money almost as much as Square Enix, apparently.KazeAizen said:That is the only part of Sonic Generations that was disappointing. They could've made so much money off of it. I know we don't want them to act like leeches but when they have a GOOD way to do it for us they should. They could've released different map packs. Like have a Sonic Adventure 2 pack, or Sonic Unleashed pack, or hell even revamp more levels into better levels with something like a Sonic 06 pack. I probably would pay for each and every one. I remember when that game came out. Reviews from xPlay and IGN actually baffled me. A con to the game in their eyes was "rehashed versions of old levels."......THAT WAS THE POINT! To me Sonic Generations is one of the best anniversary and tribute games ever made.shrekfan246 said:But I mean, my other choices would be like... Sonic Generations because Sega decided not to support it with extra levels after release and appear to have moved away from that amazing style of gameplay presently.
Both, from the looks of things. Sonic Boom is admittedly not being made by Sonic Team so it's 50/50 on whether it represents the direction the franchise will take in the future, but Lost World threw out basically every part of the playstyle of Modern Sonic since Unleashed in favor of slower platforming and running and gravity-defying stages inspired by Super Mario Galaxy and some of the classic Sonic special stages. And Boom is looking like it might try redoing Sonic Adventure/Sonic Heroes gameplay, which could be either cool or dreadful depending on how it's pulled off, considering the fact that Adventure-Heroes haven't exactly aged all that well.Also they moved away from the style of gameplay? Was the Sonic Unleashed/Colors style not used in Lost World or is it the Sonic Boom thing that you are talking about.
No don't say that about Square Enix. Sure Final Fantasy XIII was a stumbling block but its the stuff they have on the horizon that shows they care about fans...and money. Total remake of a crap MMO into, apparently, a pretty damn good one. FF XV and lets not forget KH 3 is on its way along with an HD re-release of 2, BBS, and Coded for the console that will include Final MIx. The first time its been released outside Japan. No someone that hates money would be Capcom. Legends 3 shut down, Mega Man ZX 3 never put into development. We had to wait for a Super Smash Bros. 4 announcement to see any modern Mega Man stuff in years. Also Mighty No. 9 is happening and that's proving my point that they hate money. Because its totally logical to completely abandon the franchise that made you and leave it to die a slow painful death from neglect. Despite their stumbling blocks at least Square Enix and Sega haven't done that to their company making franchises.shrekfan246 said:Those are my thoughts exactly. I would've adored map packs for Sonic Generations, even if it was paid DLC. Remakes of Marble Zone, Hydrocity Zone, Mushroom Hill Zone, Ice Cap, Windy Valley, and like you said making levels from Sonic '06 actually good. It would've been awesome. But nope. Sega hates money almost as much as Square Enix, apparently.
Kind of a shame Lost World did that. It looked like it was gonna keep it going. I mean with Unleashed they finally found the formula that makes 3D Sonic work like gangbusters. I'll admit that Adventure 2 and Heroes gameplay hasn't aged that well. Surprisingly in terms of how they look with the one exception of 06 most Sonic games age pretty graciously just on the visuals. Well hopefully this new team knows what they are doing and at least with Sonic Boom Amy doesn't look like she will be annoying.Both, from the looks of things. Sonic Boom is admittedly not being made by Sonic Team so it's 50/50 on whether it represents the direction the franchise will take in the future, but Lost World threw out basically every part of the playstyle of Modern Sonic since Unleashed in favor of slower platforming and running and gravity-defying stages inspired by Super Mario Galaxy and some of the classic Sonic special stages. And Boom is looking like it might try redoing Sonic Adventure/Sonic Heroes gameplay, which could be either cool or dreadful depending on how it's pulled off, considering the fact that Adventure-Heroes haven't exactly aged all that well.
Hm hm, i would say not the "better part" but pretty much "Yepp, it's been 10 years". Well there are a few samller MMORPG's which did enhance and innovate... but all "big-money" ventures were were really disappointingly the same (at the core)BloatedGuppy said:I'd say the massively multiplayer role playing game genre has been under-delivering on potential for the better part of a decade now. The ever eloquent Mr. B Tongue explains why better than I can. Or at the very least will do the work for me.
Almost every single modern PC game in the world has issues that have to be fixed with an .ini file edit. 64hz bug was just change ifpsclamp to 60.raeior said:My main problem with this is that Bethesda is too reliant on their fans to fix their stuff (*looks at the 64hz bug*).
Checkpoint only, far apart, and the game has stealth based achievements.SirBryghtside said:Huh, I usually hate it when save systems are bad (nearly ruined the Metroid Prime series for me) but I thought Last Light had one of the best systems I've played. What was wrong with it?Cerebrawl said:Last Light would've been so good if the save system wasn't a painful joke.SirBryghtside said:Have you played Last Light? Because if there's ever a game that picked up on the missed potential of its predecessor, it's that. I thought 2033 was mediocre as well, but Last Light's easily one of my favourite games.