yes!!!! just at that point in time it sucked so bad, certain magic spells weren't strong(enough, or were "ra "raga") and you hadn't opened your licensing skill tree too far, so if I remember right I just grinded until I could brute force myself through that battle.Neronium said:Ah yes the Elder Wrym, literally the hardest and most bullshit boss I think I've ever faced in a Final Fantasy game. They fixed it a lot more in the International version because in that version you can also control guest gambits by turning them off or on, or setting them up for new things. They also leveled up with you too. Really wish that other people around the world could have played that version instead of the vanilla one sometimes. (note that XII is still my favorite FF game)gmaverick019 said:highly agree with this, there were SO many cool things about XII, but holy hell the focus...just threw off any momentum you had and there were a few key points where you had to grind to holy hell and back (I think roughly level 28-30ish? to get by that stupid dragon in the forest that would insta-poison/status effect you hardcore, that area was a choreeee to grind in).
I think another battle I had slight trouble with early on was that stupid moving wall, it's when your characters are roughly lvl 10-15~ish and I think it was right before the fire esper guy, but that was another one I had trouble with.