I think this question has no real answer, as most game genres require a skill of some kind. Whether it be reaction times in FPS or tactical analysis in RTS, some people are just better at certain game types.
Not going to say you're totally wrong, but I have several arguments against you.Onyx Oblivion said:I'd have to say fighting games. Anyone who actually believes that anyone can be beaten by a button masher, obviously lacks "skill" themselves.
wow take a joke. i don't actually believe you have to be a ninja. and besides, this topic isn't about that, it's about games that require skill, something which is definately required in ninja gaiden. perhaps you weren't skilled enough to finish it, and that's why you seem so angry at it.obliviondoll said:Being a ninja is about not being recognised while achieving your goal, usually assassination, spying, or theft. If you want a ninja game, play Shinobido: Way of the Ninja. Assassin's Creed teaches you more about being ninja than "Ninja" Gaiden does. Driving through a spray shop to change you car's appearance is more ninja than Gaiden. Or any Metroid or Zelda games, for that matter.suhlEap said:the first ninja gaiden. you have to be a ninja to complete that game... completing it makes you a fully qualified ninja.
Exactly how does Strategy require skill and Real Time Strategy not?JavaJoeCoffee said:Whatever games I play...
But really:
FPS = Reflexes
RTS = Refexes and Knowledge
RPG = Knowledge and Patience
Strategy = Skill
the main problem with the original Starcraft was that its really hard for them to NOT make a balanced AI without making it omnipotent.Jazzyluv2 said:Starcraft, the original. Management, multi-tasking, speed, meta game understanding.
that's it.
It requires such a wide variety of skills at such a high level to be able to compete even near the top.
Also, creativity, understanding of all sorts of timing windows, game sense, amazing micro and understanding of not only doing things, but WHY you do things.