What is the Most Annoying Enemies in gaming

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Tenkage

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Mozza444 said:
Any thing that's fast in groups and explodes.
Also poison.
Thats Spidersfor ya, or that time in DnD we faced goblins that exploded when when we killed them...I died
 

coolman9899

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GudangGaram said:
coolman9899 said:
face palm's self you got even farther than me

I hate you
Tenkage said:
I could never get past the Wave Rider Level....*Cries*
Which is the Wave Rider level? Is that the first race level or the one you have to surf?

You both should try again. It's like dealing with your inner/repressed demons from your past/youth with a bullet between the eyes!

ummm accually it was juat last year I got stuck... sooooo
 

irishstormtrooper

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I hate the suicide bomber Psychos in Borderlands. They're a pain in the ass to kill, and still explode when you do. The most annoying enemies have to be Drifters in the General Knoxx DLC. If they blow up your car, (and they will, if you get within 500 yards of them) you're pretty much fucked. They are almost impossible to kill outside of a vehicle, and do massive amounts of damage to you.
 

Kenko

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SelectivelyEvil13 said:
Goblin Warlords in Oblivion. If you at a high level, it's like fighting a drug-addicted, hyper-violent, spasmodic rhino in the apparently frail body of a scantily armored goblin. Due to the abhorrent leveling in that game, when you're lvel 38 for example, these [expletive] [expletive]s take such a wailing it's absurd. Absolutely nothing wears them down, yet they come at you like they're in bullet-time. And for what? Maybe a few gold coins and a wooden spoon. And at the end of a whole dungeon full of these buggers? Maybe a few more gold coins. And a shovel.
Agreed!

Or what about the time you start reaching end-game thinking you're bad ass... When the fricking bandits are about as well-equipped as fricking demi-gods. Arent bandits supposed to be poor... I mean if all the bandits of the land wore Daedric armour and used enchanted daedric weapons... Would'nt the entire fricking Imperial Watch be dead within a week ? xD
 

Tenkage

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Kenko said:
SelectivelyEvil13 said:
Goblin Warlords in Oblivion. If you at a high level, it's like fighting a drug-addicted, hyper-violent, spasmodic rhino in the apparently frail body of a scantily armored goblin. Due to the abhorrent leveling in that game, when you're lvel 38 for example, these [expletive] [expletive]s take such a wailing it's absurd. Absolutely nothing wears them down, yet they come at you like they're in bullet-time. And for what? Maybe a few gold coins and a wooden spoon. And at the end of a whole dungeon full of these buggers? Maybe a few more gold coins. And a shovel.
Agreed!

Or what about the time you start reaching end-game thinking you're bad ass... When the fricking bandits are about as well-equipped as fricking demi-gods. Arent bandits supposed to be poor... I mean if all the bandits of the land wore Daedric armour and used enchanted daedric weapons... Would'nt the entire fricking Imperial Watch be dead within a week ? xD
Thats a very good point....though very enntertaining to say the least
 

SelectivelyEvil13

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Kenko said:
Agreed!

Or what about the time you start reaching end-game thinking you're bad ass... When the fricking bandits are about as well-equipped as fricking demi-gods. Arent bandits supposed to be poor... I mean if all the bandits of the land wore Daedric armour and used enchanted daedric weapons... Would'nt the entire fricking Imperial Watch be dead within a week ? xD
The ironic thing is that the Guardsmen are probably the ONLY NPCs in the game that don't level. Try going on a killing spree in the Imperial City at a high level and it makes you want to round up all of the bandits to lure them in there for a hostile takeover! Pity the bandits can't be their own faction, especially if you're so evil you make them look like the Care Bear Brigade.

I have no clue who thought that giving everybody Daedric armor was a good idea, what makes it so special then? In Morrowind, pretty much anything Daedra was a "HOLY $%&@!!!" encounter. And bandits/humanoid NPCs were capable of putting up a fight even in pretty cheap armor. There was this one area atop a fortress where a whole group of Orcs in oricsh armor (In Morrowind, this was actually awesome stuff) just camping around. Quick-saving was a requirement and you were lucky if you didn't walk out of there with a battle axe through the leg.
 

Tenkage

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SelectivelyEvil13 said:
Kenko said:
Agreed!

Or what about the time you start reaching end-game thinking you're bad ass... When the fricking bandits are about as well-equipped as fricking demi-gods. Arent bandits supposed to be poor... I mean if all the bandits of the land wore Daedric armour and used enchanted daedric weapons... Would'nt the entire fricking Imperial Watch be dead within a week ? xD
The ironic thing is that the Guardsmen are probably the ONLY NPCs in the game that don't level. Try going on a killing spree in the Imperial City at a high level and it makes you want to round up all of the bandits to lure them in there for a hostile takeover! Pity the bandits can't be their own faction, especially if you're so evil you make them look like the Care Bear Brigade.

I have no clue who thought that giving everybody Daedric armor was a good idea, what makes it so special then? In Morrowind, pretty much anything Daedra was a "HOLY $%&@!!!" encounter. And bandits/humanoid NPCs were capable of putting up a fight even in pretty cheap armor. There was this one area atop a fortress where a whole group of Orcs in oricsh armor (In Morrowind, this was actually awesome stuff) just camping around. Quick-saving was a requirement and you were lucky if you didn't walk out of there with a battle axe through the leg.
Everything in Morrowind was a pain to fight....honestly when I faced a guy with Orc Armor and Won, I cried...then I died without Saving....
 

SelectivelyEvil13

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Tenkage said:
Everything in Morrowind was a pain to fight....honestly when I faced a guy with Orc Armor and Won, I cried...then I died without Saving....
Morrowind was extremely tough in some parts like the orc Umbra. He put the Oblivion Umbra to shame! I can't remember what they were called, but basically most of those cult enemies in the dark temples with the blood-red lighting made me gear up and ready myself every single time. I think environmental/psychological factors were at play because the atmosphere alone had me turning my head constantly looking for the next undead-looking thing to try and immolate me.
 

Tenkage

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SelectivelyEvil13 said:
Tenkage said:
Everything in Morrowind was a pain to fight....honestly when I faced a guy with Orc Armor and Won, I cried...then I died without Saving....
Morrowind was extremely tough in some parts like the orc Umbra. He put the Oblivion Umbra to shame! I can't remember what they were called, but basically most of those cult enemies in the dark temples with the blood-red lighting made me gear up and ready myself every single time. I think environmental/psychological factors were at play because the atmosphere alone had me turning my head constantly looking for the next undead-looking thing to try and immolate me.
Anything Undead scares me...I hate them...I mean how do you kill something that is already dead?
 

Ashsaver

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All the regular mooks in Infamous, Once they spotted you they can whiter your health down pretty fast with ridiculous accuracy,even from far away. They always know where you are even if you hide behind building it's almost like they have telepathic ability....or an Aimbot. They can also take huge amount of damage so much so that headshots are mandatory.

The worst part is, They spawn reinforcements out of nowhere once you engage one of them,and I'm pretty sure that it's not failure to scout for enemy strengths before engaging,They just spawn more of them out of nowhere.
 

SelectivelyEvil13

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Tenkage said:
Anything Undead scares me...I hate them...I mean how do you kill something that is already dead?
You just reminded me: Oblivion high level wraiths. UGH!!! Talk about smacking an ethereal wall of loathing. And then Liches. At high levels, those things were like attacking a castle built out of walls of loathing. It didn't help that they summoned wraiths if I remember correctly. They had the same loot problem as goblins, 15 minutes of effort wasted for some bonemeal worth 5 gold.
 

Slenn

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Stun or disarm attacks from WoW.
Fast moving targets or overpowered weapons in Armored Core.
Stealth in any game.
 

Catalyst6

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Kenko said:
SelectivelyEvil13 said:
Goblin Warlords in Oblivion. If you at a high level, it's like fighting a drug-addicted, hyper-violent, spasmodic rhino in the apparently frail body of a scantily armored goblin. Due to the abhorrent leveling in that game, when you're lvel 38 for example, these [expletive] [expletive]s take such a wailing it's absurd. Absolutely nothing wears them down, yet they come at you like they're in bullet-time. And for what? Maybe a few gold coins and a wooden spoon. And at the end of a whole dungeon full of these buggers? Maybe a few more gold coins. And a shovel.
Agreed!

Or what about the time you start reaching end-game thinking you're bad ass... When the fricking bandits are about as well-equipped as fricking demi-gods. Arent bandits supposed to be poor... I mean if all the bandits of the land wore Daedric armour and used enchanted daedric weapons... Would'nt the entire fricking Imperial Watch be dead within a week ? xD
And you have to ask where they're getting the armor. Daedric stuff is supposed to be incredibly hard to find (hell, look how hard it is to get yourself a set), are these bandits raiding the realm of Oblivion? Actually, I think that I got my first glass pieces *off* a bandit just robbing passersby for spare change.

OT: Shotgun guy. You know the one. The guy in the middle of the grunts, the one with the huge body armor that is always trying to flank you, the one that pulls a healthbar out of your face every time you peek over cover.

I hate that guy.
 

Tenkage

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SelectivelyEvil13 said:
Tenkage said:
Anything Undead scares me...I hate them...I mean how do you kill something that is already dead?
You just reminded me: Oblivion high level wraiths. UGH!!! Talk about smacking an ethereal wall of loathing. And then Liches. At high levels, those things were like attacking a castle built out of walls of loathing. It didn't help that they summoned wraiths if I remember correctly. They had the same loot problem as goblins, 15 minutes of effort wasted for some bonemeal worth 5 gold.
*hides in a corner cowering* the clicking...clacking....make it go away....
 

PauL o_O

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How is everyone saying shit about the head crab? He was like the most awesome enemy ever.
Who doesn't enjoy swinging a crow bar at an alien cat?
 

thingymuwatsit

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Tenkage said:
thingymuwatsit said:
never go into Old Olney without knowing what a 'deathclaw' is.
just... don't.
Yeah, I agree with that, Deathclaws are gonna be in my nightmares, I mean they are as fast as a Cheetah, they hit like a Tank, and they are as tough as one
and the first time I fought one, the game lagged into making the deathclaw jump to the sky (it actually jumped up into the clouds); needless to say, I did not want to fight them ever again!