I have to agree with Yahtzee and say that great stealth comes with a variety of ways to carry out your objective.
Reminds me of the part in Butchers Bay where you kill the guards in the showers and steal a uniform from lockers and wander around intel gatheringPegghead said:I always enjoyed the hitman approach of being presented with an enormous environment that offered many possibilities. Inside that enormous environment should be lots of varied and mandatory sub-challenges or objectives that'll aid your progress, for instance there was a section in an old hitman game where you had to get your hands on a uniform, one way you could do it involved finding laxatives, sneaking into the kitchen, putting them in the soup, waiting in the bathroom, killing whoever stumbled in and taking their uniform. Oh yes and being able to dress in clothes that enable you to belnd in is a must.
This is why i may not like the Splinter Cell series. But i always liked the fact you could climb up the pipes, or if you REALLY needed to, you had an offensive weapon you could use to some degree, while keeping some stealthpsivamp said:Better AI would also leave you with far fewer places to hide, and if spotted at all the place would go on high alert and everyone would click on tac-lights to their guns or stay within torchlight or what-have-you for your game.The Disk Thrower said:Nope..you just suck at getting past, when you have already taken out a guard..that was on his own.psivamp said:I'd like to say that stealth games need better AI, but if they had better AI we'd all be screwed. So, now, they're idiotic drones who very quickly get over the death of their colleagues and go back to walking ruts in carpet, but better AI would mean we could only rarely kill any of them.
"Jim? Jim? Hey, Dave, Jim's not in the west room and he won't answer his radio."
"Find that dumb-ass slacker, Bob"
...
"Bob? Hey, Bob, did you find Jim? Crap, everyone we may have an intruder. Jim and Bob over on the west side of the building have stopped responding."
See? Screwed.
so blargh mobile!
also
essentially
i want to sneak!
Pegghead said:Inside that enormous environment should be lots of varied and mandatory sub-challenges or objectives that'll aid your progress, for instance there was a section in an old hitman game where you had to get your hands on a uniform, one way you could do it involved finding laxatives, sneaking into the kitchen, putting them in the soup, waiting in the bathroom, killing whoever stumbled in and taking their uniform. Oh yes and being able to dress in clothes that enable you to belnd in is a must.
They have guns. You dont. Thats quite fun.PTSpyder said:One thing, and one thing only can make for a good stealth game - swords, and no guns.