What new features should be introduced in Fallout 4?

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Fractral

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Feb 28, 2012
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Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
 

Gabanuka

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Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
I'm pretty sure that no matter where they go that would be the thing. I'm guessing if they went to England it would be 60's and so on depending on the most prominent era of culture.
 

Fractral

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Gabanuka said:
Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
I'm pretty sure that no matter where they go that would be the thing. I'm guessing if they went to England it would be 60's and so on depending on the most prominent era of culture.
60's england fallout would be pretty cool. Its not the retro style generally that I have a problem with, just the americano vibe in general. Actually, a victorian/edwardian style game would be awesome- survivors carrying lasers and wearing top hats with evening wear.
 

White_Lama

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Feb 23, 2011
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Acid rain and nuclear winter!
Oh yes!

Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
But then you wouldn't have the awesome radio stations to listen to :c
 

Hagi

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Apr 10, 2011
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What fallout imho really, really needs is to make companions a real part of the core experience and gameplay.

Companions are hugely popular and some of the companion mods out there are amongst the most downloaded there are.

Yet many companions seem to be essentially treated as some sort of side-quest that stands more or less on it's own. Sure, the companions have something to say about the greater plot in question and may possibly even become unavailable depending on your decisions in the greater plot but they're not a real part of it.

What I would like to see is companions that are woven into the main plot of the region and their opinion and interactions with you impacting that plot. The option should be there to take the lone wanderer route and venture out on your own, that's also part of fallout. But I would also like the option of having a few companions, each with their own personalities and ideologies, that really impact your character if you decide to befriend them. Opening up paths and play-styles that would otherwise be unavailable whilst closing off others.

This would also mean somewhat smarter AI for the companions so that they don't rush off with foam around their lips the second an enemy appears.
 

Palmerama

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Jul 23, 2011
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Give it to Obsidian! But unlike New Vegas, give them an engine that isn't so ridiculously old that they have to mod the engine themselves so they can fit the content in! This is why NV had so many bugs! The game was much bigger than FO3 but they were given the same engine that was 6 years old & used for Oblivion! There was just too much content for the engine to handle! If it had used Skyrim's engine then it would have been far smoother! But obvioulsy Bethesda wanted to keep the engine for themselves!

Another reason I want Obsidian to do it (and not beause alot of Obsidian employees worked on the originals) is that I can see Bethesda just turning it into a futuristic version of Skyrim! There were so many elements in Skyrim that they borrowed from New Vegas & im guessing that we'll feel the same in FO4!
 

Uncle Comrade

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TheOneBearded said:
[HEADING=3]Transportation[/HEADING]
Now, I like walking as much as the next guy, but sometimes I have the need for speed. True, horses may actually have become extinct in Fallout's America, but they can think of something. Let us drive a Highwayman that we made ourselves or some sort of motorcycle. It would be a big help if you're overencumbered.
On a similar note, I'd like to see a feature where you could hire (or buy, or steal) a pack brahmin. It would follow you around, and you could tether it outside dungeons/buildings/etc while you went in and explored. It would give you almost unlimited storage, but you'd need to make protecting it your main priority while travelling.

They could also use this to make a more interesting trading system. Say you found an untapped source of pure water, you could gather a couple of barrels worth, strap it to your brahmin, and do a caravan run to a distant town. There would be a supply and demand system, where different places/merchants will pay/charge different prices. For example, the Gun Runners would give you a discount for ammo, especially if you buy in bulk, while a frontier rown that's troubled by raider attacks would pay a high price for the ammo. Or, for the water example, a town with no supply of their own would pay more for pure water than people with access to a well.
Nothing too complex, just another way for savvy players to make extra caps. Having npcs doing trade runs would be even better; just imagine ambushing a merchant, stealing his water-laden brahmin, and taking it to a desert town to sell your ill-gotten gains for huge profit.
 

Al-Bundy-da-G

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Terminate421 said:
TheOneBearded said:
Terminate421 said:
SET IN ATLANTA
You must really want it in Georgia, don't you?
There is only two things I know of that ever had Georgia as a main setting

Left 4 dead 2

And a shit tv cartoon show that's gone now.

My point is that we focus quite a bit almost everywhere but not the heart of the south (we are not red necks by the way)

EDIT: Forgot about the Walking Dead
There's a good reason Fallout doesn't take place in Georgia. The only enemies would be millions of fire ants, love-bugs, and giant flying mutated 69' Chargers.



Imagine having to fight off half a dozen of those thing while they fly around playing dixie with their horns.
 

Tanner The Monotone

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Aug 25, 2010
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Terminate421 said:
The ability to have more than one follower.
This. I don't know why they don't already have it in skyrim. If I can have one companion, a ghost, a dog, and a dragon help me in a pretty large battle and have a 360 handle it just fine, I think having more than one person follow me won't be a problem.
 

Tanner The Monotone

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Aug 25, 2010
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TheOneBearded said:
[HEADING=3]Transportation[/HEADING]
Now, I like walking as much as the next guy, but sometimes I have the need for speed. True, horses may actually have become extinct in Fallout's America, but they can think of something. Let us drive a Highwayman that we made ourselves or some sort of motorcycle. It would be a big help if you're overencumbered.
This is the reason I want Indianapolis to be the setting of the next fallout. Indy 500 cars man. That would be awesome!
 

Alssadar

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Sep 19, 2010
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I've had this good idea of Fallout taking place in Detroit. I mean, the nuclear fallout wouldn't change much to the disparity of the whole situation... There could be gangs to join, BoS in search of Detroit's lost manufacturing technology, Enclave survivors from Chicago moving north, and the Commonwealth spreading over from Canada. Possibly throw in some people for an individual Detroit, and some ghouls from the bombing who want their city back. Plus, being in the "Motor City" would expect some kind of motorized transportation...

As for your idea of faction rep that corresponds with certain areas/perks, that is an interesting idea and may take some balancing to make sure someone isn't completely screwed by an entire area due to their political obligations.
 

The Artificially Prolonged

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Jul 15, 2008
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First and foremost, NO MORE SUBWAYS!

Take the mechanics of New Vegas, then work on a better story than the one in Fallout 3 and then mix in the duel wielding and better engine of Skyrim.

Also if Bethesda do make Fallout 4, move away slightly from the standard lore of Fallout. If they're staying on the east coast let's have some new startup up nations, organised raider groups, trading companies and other new factions, rather than having the it be Brotherhood of Steel, Super Mutants, ghouls and then Enclave out of nowhere as the main villains

madster11 said:
What i want from Fallout 4?

For Bethesda to keep their greasy paws the fuck off it. Give Obsidian a ton of money, tell them to go nuts and hopefully release it with slightly less bugs.

More content would be excellent, such as new armors, and i'd really like a slightly more populated wasteland to explore. Maybe SoCal or something?

Also: NO FUCKING BIG NAME VOICE ACTORS. Yes, it's nice when they're actually used (see: the dad in FO3), but it costs money and unless the actors are into it the result will be shit. Use that money on other things.
As much as I deride the NMA purist's stance on Bethesda's involvement in the Fallout franchise, this is what I would want the most out of Fallout 4, Obsidian developed but with time to make it run properly.
 

cjspyres

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Oct 12, 2011
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j-e-f-f-e-r-s said:
A story that doesn't make me want to facepalm, and writing that is actually up to scratch.

It's Bethesda, though, so I know that won't happen.

The sad thing is that Obsidian already made a true follow up to the old Fallout games, and now they've got Mr Fallout himself, Tim Cain, on their staff.

Seriously Bethesda! Not only did Obsidian make a better Fallout games than yours in every way that mattered (apart from bugs, which was Bethesda's fault anyway), they've now got pretty much every major developer who worked on the old Fallout games working under one roof. There is not a better placed studio in the world to make a Fallout 4! Just give them the license to make another game, and go make another Elder Scrolls game.
Wait. Now, I like all the Fallout games, none more so than the other. But how can you say that Obsidian made a better Fallout game, but when the issue of their bugs come up, you blame that on Bethesda? I mean, I love both Bethesda and Obsidian, but both of them release buggy games, not just one. I sense Obsidian fanboyism.
 

ToastiestZombie

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Mar 21, 2011
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Palmerama said:
Give it to Obsidian! But unlike New Vegas, give them an engine that isn't so ridiculously old that they have to mod the engine themselves so they can fit the content in! This is why NV had so many bugs! The game was much bigger than FO3 but they were given the same engine that was 6 years old & used for Oblivion! There was just too much content for the engine to handle! If it had used Skyrim's engine then it would have been far smoother! But obvioulsy Bethesda wanted to keep the engine for themselves!

Another reason I want Obsidian to do it (and not beause alot of Obsidian employees worked on the originals) is that I can see Bethesda just turning it into a futuristic version of Skyrim! There were so many elements in Skyrim that they borrowed from New Vegas & im guessing that we'll feel the same in FO4!
Wut, New Vegas came out before Skyrim's engine was probably done. It had nothing to do with Bethesda holding back the Skyrim engine, they hadn't finished the damn thing when New Vegas started development!
 

Baldry

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One of my main problems with Bethesda games, especially Skyrim, is that no NPC gang/groups like raiders, for example, attack other NPC's, why? In skyrim the said there was a war but when I went walkies I never saw Stormcloaks fighting Imperials. New Vegas at least had the occasional group of NCR fight the legion but besides the point I want bigger fights I also want groups to attack settlement. Sure that leads to a problem that they could kill main characters so instead of killing have them get crippled/injured and the local doctor can't heal them over a set period of time, or you can bust in and heal them right there and then because your a medical baws. Also if the settlement gets attacked while your imagine how fun it could be, you might have to round up a posse in time and it could depend on how much the place liked you, how much the individual person liked you, your karma, your skill and then tell them what to do, like stay in the settlement and protect certain places mainly so they don't get in the way if the Ai's dumb as shit.

That's all I can think of off the top of my head.
 

ScrabbitRabbit

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cjspyres said:
Wait. Now, I like all the Fallout games, none more so than the other. But how can you say that Obsidian made a better Fallout game, but when the issue of their bugs come up, you blame that on Bethesda? I mean, I love both Bethesda and Obsidian, but both of them release buggy games, not just one. I sense Obsidian fanboyism.
Obsidian, being the mercenary-type company they are, are rarely given much time to make their games and a lot of people blame their ridiculously tight schedules on the general bugginess of their games.

While I think this is likely an issue, most of the team was also in Black Isle and, well, a lot of their games were really buggy, too.
 

ToastiestZombie

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Fractral said:
Gabanuka said:
Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
I'm pretty sure that no matter where they go that would be the thing. I'm guessing if they went to England it would be 60's and so on depending on the most prominent era of culture.
60's england fallout would be pretty cool. Its not the retro style generally that I have a problem with, just the americano vibe in general. Actually, a victorian/edwardian style game would be awesome- survivors carrying lasers and wearing top hats with evening wear.
No, no, no! I don't want Fallout turning steampunk. It's like if team fortress 3 was a gritty shooter, it's so far away from the original style it wouldn't work. One thing I don't want changing is the style in fallout 4. And the only other country that could work is China, since they have such a big part in the series. As for what I do want in. Personally I would be fine with New Vegas in a less buggy and much better looking engine set in a new American city. But knowing Bethesda, nothing from new Vegas will carry over. Which is a shame.
 

cjspyres

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ScrabbitRabbit said:
cjspyres said:
Wait. Now, I like all the Fallout games, none more so than the other. But how can you say that Obsidian made a better Fallout game, but when the issue of their bugs come up, you blame that on Bethesda? I mean, I love both Bethesda and Obsidian, but both of them release buggy games, not just one. I sense Obsidian fanboyism.
Obsidian, being the mercenary-type company they are, are rarely given much time to make their games and a lot of people blame their ridiculously tight schedules on the general bugginess of their games.

While I think this is likely an issue, most of the team was also in Black Isle and, well, a lot of their games were really buggy, too.
Like I said, I really do like both developers. In fact, I was installing New Vegas and FO2 again when I found this thread, haha.

OT: As for my opinion, I literally think that OP said everything I wanted, along with some of the other nice things people were recommend. I just don't want it to feel so empty like NV felt.
 

JokerboyJordan

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Mutated Horses = Great Idea
Mutated Horse Armour = Not that great :)

But seriously, everything stated in the OP is exactly what needs to happen, but first they really do have to choose an interesting location, because fuck me was the Mojave Wasteland boring.
Just have Bethesda work WITH Obsidian, that way you get the best of both worlds, and increased manpower means less bugs, less workload, better writing, better idea implementation.
I am one of the few who preferred FO3 to New Vegas, probably because that's how I discovered the series, but there was just more of an atmosphere altogether.

They need to use Hardcore as Default, and then turn it off at easier modes. They need better, more customisable houses. It needs some kind of faster transportation, horses would be great, they could have 8 legs like Sleipner

Although that might be a ***** to animate.